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Ixtab (Final Fantasy XII): Misc

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Final Fantasy

Up to date as of February 01, 2010

From Final Fantasy Wiki

Final Fantasy XII Mark
Ixtab
Image:Ffxii-ixtab.jpg
Statistics
Level Evade%
24 2
HP MP
22,562 999
Power Defense
39 11
Magick Power Magick Resist
21 11
Vitality Speed
49 13
EXP Clan Points
0 1,760
Elemental affinities
Fire Ice Lightning Water
- - - -
Wind Earth Dark Holy
- - Absorb Weak
Japanese イシュタム
Romaji Ishutamu
Location Henne Mines (Phase 1 Shaft)
Bestiary Location Marks
LP Awarded 12
Common Steal Dark Crystal
Uncommon Steal Book of Orgain-Mille
Rare Steal Flame Shield
Common Drop None
Uncommon Drop None
Rare Drop None
Very Rare Drop None
Common Poach None
Rare Poach None
Attacks (8-hit max, may inflict Stop), Ram
Abilities Watera, Aerora, Dark, Doom, Annul
Innate abilities Safety, Null VIT,
If HP <50% - Parry, Attack Plus
Immune to Death, Petrify, Doom, Sleep, Disease, Disable, Poison, Oil, Lure, Warp, Poach, Fractional Damage, Sight Unseeing, Renew, Syphon, Numerology, Charm, Achilles, Wither, Addle
Other Information N/A

Ixtab is an enemy in Final Fantasy XII. A Rank II Mark found in the Phase 1 - Shaft area of the Henne Mines.

Contents

Clan Primer

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Hunt 12: The Dead Ought Sleep Forever

Petitioner: High-chief Zayalu
Petitioner's Location: Jahara

  • Saw bill posted for the hunting of Ixtab (Rank II). The petitioner is High-chief Zayalu on the Elderknoll in Jahara.
  • Hunt accepted. High-chief Zayalu warns that Ixtab is a spirit of great malevolence, prone to attack whenever it senses the living. It is to be found in the Phase 1 Shaft of the Henne Mines.
  • Ixtab defeated! Report to High-chief Zayalu on the Elderknoll in Jahara.
  • Hunt reported. Ixtab was the tainted spirit of all garif who had died in the Henne Mines. Now at last the dead may know peace, and for that the garif are thankful.

Bestiary Entry

Genus: Rank II Mark
Classification: Undead

"Our tale begins in Incident: the Slaying in cold Blood of many Garif - a People as a Rule content to live and perish in Nature's Embrace - by Imperials for their Opposition to an Imperial Magicite mining Operation. The fierce hatred of the slain Garif towards their Slayers gave rise to this monstrous Spirit. Having long forgotten its Purpose, it now attacks all Men it finds. Unable to strike at their own Ancestors, the Garif posted a bill for this marks in hopes that a Hunter would aid them."

Battle

The player may wish to put Ixtab off until after defeating Cid in Draklor Laboratory, but even so, not much strategy is needed. Simply use physical attacks to kill him. For a faster solution, Quickenings can be used, but it is a waste of MP. Ixtab will use physical attacks, may summon undead monsters to aid him, and also casts Doom on the party leader, so be sure to have at least one party member who has Remedy Lore 3 from the License Board, and quite a few Remedies.

Rewards:

  • 1,300 gil
  • Ether
  • Soul Powder

Battle Tip

Although Ixtab is undead and can inflict status ailments such as Doom, a simple strategy is to summon either Mateus or Belias. The Esper will be immune to his status attacks, but if the summoner is afflicted with the status ailments, the player will have to defeat him without an Esper. Ixtab can also be easily defeated with intense melee attacks.

Etymology

Ixtab is the Mayan goddess of suicide.

Related Enemies


This article uses material from the "Ixtab (Final Fantasy XII)" article on the Final Fantasy wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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