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DC Comics

Up to date as of February 01, 2010
(Redirected to Category:Items article)

From DC Database

This page provides a categorical listing of all items common to the DC Universe. Such items includes weaponry, battlesuits, technological enhancements as well as ancient artifacts.

Please use the Item Template for creating new entries.
Items

Subcategories

This category has the following 10 subcategories, out of 15 total.

*

A

B

D

E

M

Pages in category "Items"

The following 190 pages are in this category, out of 345 total.

A

B

C

C cont.

D

E

F

G

G cont.

H

I

J

K

L

M


This article uses material from the "Category:Items" article on the DC Comics wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Dofus Wiki

Up to date as of January 31, 2010

From Dofus

Items can be acquired through merchants, markets, combat victory, and quests. They can also be gathered or crafted by certain professions.

All items have a category. For a complete list of items sorted by category, see Category:Item. Items are also organized in four sections in a character's inventory. For a list of each section's categories, see the pages for Equipment, Miscellaneous, Resources and Quest Items.

There are also some items that don't show up in the inventory at all. They usually as icons at the top of the screen, and are items in name only. See effect item for more details.


This article uses material from the "Item" article on the Dofus Wiki wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Fallout

Up to date as of February 01, 2010

From The Vault

 
 
Overviews per game
Fallout items
Fallout 2 items
Fallout 3 items
Fallout Tactics items
Fallout: Brotherhood of Steel items
Van Buren items

Items are things that player characters can pick up and add to into their inventory.

Types


This article uses material from the "Item" article on the Fallout wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Final Fantasy

Up to date as of February 01, 2010

From Final Fantasy Wiki

Item is a recurring command option in the Final Fantasy series that appears in every battle event. When selected, a menu will appear, listing all usable battle items, including recovery items such as Potions and Phoenix Downs.

Certain titles in the series also allow players to customize the command menu, enabling them to replace the Item command. If not careful, the player might face danger when trying to recover from difficult battles. Some battles are noted to have disabled the Item command at times, forcing the player to rely on Magic for recovery.

Contents

Appearances

Final Fantasy

The original NES version had the Item command, but strangely enough, the only way to use Potions was with the Drink command instead.

Final Fantasy II

In the original NES version, there are only 32 inventory spaces, including Key Items, making storing items very difficult. In the WSC and Origins releases, the inventory space grew to 63, allowing easier item storage. However, in the Dawn of Souls and 20th Anniversary versions the inventory space increased substantially to over 200 slots, allowing every item in the game to be stored in the inventory. In the NES, WSC, and PS versions, each character is allowed to hold two items during battle. This includes weapons and shields, thus characters are able to change their equipment during battle. On the other hand, in the GBA and PSP versions equipping items was no longer necessary and the player could use and equip items directly out of their inventory.

Final Fantasy V

While most jobs have the Item command by default, the Mime doesn't, and must have it equipped if it wants to use items.

Final Fantasy VIII

Item is a junction ability that every Guardian Force has already mastered. It may be removed using the item Amnesia Greens, and later re-added using the Item Scroll bought from Pet Shops around the world.

Final Fantasy Tactics

The Chemist's job skill is Items. Unlike other games, each individual consumable items must be learned as a skill. A Chemist must spend JP in order to master these skills.

Final Fantasy Tactics Advance

The Items command set must be placed in the secondary action command slot in order for a unit to use items. The Alchemist is always able to access the use of items regardless of their secondary action command.

Final Fantasy Tactics A2: Grimoire of the Rift

The Items skillset in Tactics A2 follows the same structure as Tactics Advance.


This article uses material from the "Item" article on the Final Fantasy wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Guild Wars

Up to date as of February 01, 2010

From GuildWiki

An Item is any object in the game that can be placed into your inventory or held in your hands:

Inventory items

For an even more detailed list of items, see Category:Items

Bundles

Bundles are items which are carried in a character's hands, see bundle, category:bundles, and Item Spell for details. All references to "holding an item" in skill and item descriptions refer to bundle items.


This article uses material from the "Item" article on the Guild Wars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Runescape

Up to date as of February 07, 2010
(Redirected to Items article)

From the RuneScape Wiki, the wiki for all things RuneScape

In RuneScape, items are physical objects that a player may have equipped, in his or her inventory, bank, or Grand Exchange box. Items are distinguished by players by their names and graphics. Items appear to be distinguished by the game by item ID numbers that are not visible to players in-game.

Contents

Characteristics

Items can be described by a number of characteristics:

  • Graphics: All items have graphics. There are three different sets of graphics items may have. All items may be held in the inventory and therefore have inventory pictures. This inventory picture also appears in the Grand Exchange box and the equipment screen. The inventory picture is 2-D. Items also have a different set of graphics for their image when they are on the ground (for items that can be dropped). The third kind of item graphics is equipment that is equipped on the player. These second and third types of item graphics are 3-D. Of course, all three types of graphics for one item will look similar.
  • Name: All items have a unique name for that particular kind of item.
  • Tradeability: Many items may be traded between players; however, many quest-related, holiday, and miscellaneous items cannot be traded (and cannot be transferred in any other way such as the Party Room) and therefore are often called untradeable items or non-tradeables. Almost all tradeable items may be traded on the Grand Exchange and therefore are associated with a certain price range of numbers of coins, which can change when the Grand Exchange updates its prices. The only tradeable items that cannot be traded on the Grand Exchange are a very small number of useless items such as burnt fish. Naturally, coins are an item that cannot be bought on the Grand Exchange either as they are the main currency in RuneScape.
  • Weight: All unstackable items have weight which affects the player's ability to run. The higher a player's weight, the faster he/she loses energy while running.
  • Item stacking (Stackability): Some items such as runes or coins will pile up in a single spot in the inventory. Other items such as buckets will take one spot per item and therefore are non-stackable. All items that are "stackable" have zero weight. Most non-stackable items may be converted to a stackable form using a bank note, but bank noted items lose most of their properties as they just become a piece of paper. Bank noted items may deposited in the bank and then withdrawn back as usable, unnoted, non-stackable items.
  • Equippability: Some items, such as weapons or armour, can be worn, giving bonuses or penalties to combat statistics. Many equipped items also have other effects.
  • The High Alchemy or Low Level Alchemy spells may be cast on most items to convert them into coins. The number of coins obtained per item is specific for each item. All tradeable items may be "alched", and items may be "alched" one by one while in banknote form. Even if an item is untradeable, it sometimes may still be converted into coins via the High Alchemy or Low Level Alchemy spell. An example of an item falling under this category is a partially degraded piece of barrows equipment.

Item Collecting

Some players have a fascination with collecting items, with many of these collected items being considered useless or obscure (e.g. burnt fish, buckets, and beer mugs). In the early days of the Grand Exchange, some completely useless items such as burnt fish rose in price partly because of item collectors. This may have led to their removal from the Grand Exchange, as Jagex might have felt the increasing prices go against the primary intentions of the Grand Exchange. Some players collect thousands of useless items (such as cabbages), sometimes worth millions, to drop in the Falador Party Room.

Dropping and Destroying

Many items may be dropped on the ground. There is no limit to the number of items that can fit in one place on the ground. However, items dropped on the ground disappear after a certain time. Tradeable items that are worth 3000 coins or less appear to other players 30 seconds after being dropped, and disappear after another 150 seconds if not picked up. Untradeable items or those worth more than 3000 coins simply disappear 180 seconds after being dropped.

If Ranged projectiles are dropped on the ground as a result of their usage, they appear to other players one at a time if they are worth less than 3,000 coins, and correspondingly disappear one at a time.

The Option Menu To Destroy An Item

Some items may not be dropped on the ground; they have no "Drop" option in their right-click menu. Instead, they have a "Destroy" option, which allows the player to remove the item from their possession. There is usually a warning screen that appears when this option is selected that asks if the player is sure they want to destroy the item, and also explains how to get the item again (or that it cannot be gotten back).

Discontinuation

Some items are discontinued, meaning no more can be created. Some discontinued items are tradeable; these items are worth millions of coins because of their rarity. Some discontinued items are non-tradeable; this includes non-tradeable "fun" holiday items as well as obscure items that many people do not know about, such as the War ship.

There are no discontinued items that have practical uses; some are used for showing off or for fun, and some you cannot even show to other players without sending them a screenshot.

The option to sell tradeable discontinued items to General stores was removed from the game because there is no reason to do so.

There are also many items that are, in a way, partially discontinued; they can only be created a certain number of times for one player, often just once, but can be brought into the game by new accounts. These items may be nontradeable or tradeable. An example of a tradeable item in this category is the Amulet of Accuracy. A much rarer item (because it requires a harder quest) is the mint cake. Players will pay millions or lend rare items for them.

Categories

Trivia

  • When RSC was just released only a little bit more than 200 items existed.
  • If one selects the option to "take" an item, and the item disappears before reaching it (or picking it up) a message that says"Too late - it's gone!" will show in the chat box.

This article uses material from the "Items" article on the Runescape wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

SWG Wiki

Up to date as of February 04, 2010

From SWG Wiki

Table of contents

Equipment

Personal shield generators

Lightsaber Parts

Component

Data

Deeds

Entertainer Items

Entity

Faction Items

Imperial faction items

Rebel faction items

Food

Furniture

Light

Other

Plant

Storage

  • Armoire
  • Bookcase
  • Cabinet
  • Chest
  • Toolchest

Table

Holograms

Loot

Misc

Mounts

Player Event Perks

Resource Container

Self-Buffing Items

  • Mind Buff Crystal (Village)

Starships

Ship component

Stims

Structures

Tool

Crafting Stations

Crafting Tools

Repair Tools


Customization Kits

Slicing Tools

  • Component Analysis Tool

Survey tools

Wind

Water

Mineral

Gas

Geothermal

Chemical

These Survey tools, can be made by any trader

Scouting Items

Trophies

Vehicles

Veteran Rewards

Munitions

Weapon Powerups

Ranged Powerups

Thrown Weapon Powerups

Mine Powerup


This article uses material from the "Item" article on the SWG Wiki wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Tibia

Up to date as of February 05, 2010
(Redirected to Items article)

From TibiaWiki

Contents

This is a growing list of of all items that can be found in Tibia. Since there are so many items with many different purposes, this list has been separated into different categories. You might also want to have a look on the Objects list.

Body Equipment

These items provide varying levels of protection from enemy attacks, and sometimes lessen certain types of attacks. You are allowed to wear one of each type of armor at one time. A complete set of armor will include a Helmet, a Shield, an Armor, Boots and Legs.

Golden_Helmet.gif Helmets
Golden_Armor.gif Armors Blessed_Shield.gif Shields
Golden_Legs.gif Legs Spellbook_of_Dark_Mysteries.gif Spellbooks
Golden_Boots.gif Boots

Weapons

No player is complete without a trusty weapon to aid them in their adventures. Some weapons can be used while holding a shield, but other weapons require two hands in order to use.

Axe.gif Axe Weapons Mace.gif Club Weapons Sword.gif Sword Weapons
Hailstorm_Rod.gif Rods Wand_of_Inferno.gif Wands Wooden_Wand.gif Old Wands (removed from game)
Infernal_Bolt.gif Ammunition Crossbow.gif Distance Weapons

Household Items

No Tibian house would be complete without some of the useful and decorative items in these lists.

Brown_Book.gif Books Backpack_of_Holding.gif Containers Champion%27s_Cup.gif Contests Prizes Bat_Decoration.gif Decorations
Parchment.gif Documents and Papers Panda_Teddy.gif Dolls and Bears Red_Cushioned_Chair.gif Furniture
Rolling_Pin.gif Kitchen Tools Post_Horn.gif Musical Instruments Demon_Trophy.gif Trophies

Plants, Animal Products, Food and Drink

Tibia is a world full of various plants and herbs. There is also a large range of food items that are harvested from the land, made by the different races, or collected from dead creatures. Visit your local pub for something cold and refreshing!

Green_Dragon_Scale.gif Creature Products Ham.gif Food
Health_Potion.gif Liquids Blood_Herb.gif Plants and Herbs

Tools and other Equipment

There are many kinds of equipment other than weapons and armor. Every Tibian should be prepared to face the many dangers that can be found around every corner.

Amulet_of_Loss.gif Amulets and Necklaces Golden_Key.gif Keys Candelabrum.gif Light Sources
Crystal_Ring.gif Rings Obsidian_Knife.gif Tools

Other Items

Other items are those that didn't fit well the categories above. They have been sub-divided according to their special usages.

Yellow_Piece_of_Cloth.gif Clothing Accessories Enchanted_Chicken_Wing.gif Enchanted Items Dice.gif Game Tokens Violet_Gem.gif Valuables
Life_Crystal.gif Magical Items Huge_Chunk_of_Crude_Iron.gif Metals Party_Hat.gif Party Items
Icicle_%28Item%29.gif Quest Items Broken_Flask.gif Rubbish Ultimate_Healing_Rune.gif Runes

This article uses material from the "Items" article on the Tibia wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Yugioh

Up to date as of February 05, 2010

From Yu-Gi-Oh!

The monsters and items are the figurines that move about the board attacking and defending. The items cannot move, but wait until a monster lands on them or if they activate right away like Warp Vortex. The monsters can all move except for the Millennium Shield.


Dungeon Dice Monsters Gameplay

Dice and Cards ~ Monsters and Items

Movement ~ Battle ~ Monster Lord ~ Damage Counter ~ Crest Counter ~ Shelled Ground

Progress Crest ~ Summon Crest ~ Magic Crest ~ Attack Crest ~ Defense Crest ~ Trap Crest

Facts about Dungeon Dice Monsters: Monsters and ItemsRDF feed

This article uses material from the "Dungeon Dice Monsters: Monsters and Items" article on the Yugioh wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.







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