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Issue 11: Misc

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Lostpedia

Up to date as of February 07, 2010
(Redirected to The Lost Shephard article)

From Lostpedia

Lost: The Official Magazine
 
#01 "Cast Away"
#11
"The Lost Shephard"


#21
"Jack. Ben. Locke."
#02 "Sawyer, Michael, Sayid, Shannon"
#12 "Flashback"

#22
"Juliet & Sawyer"
#03 "Inner Demons"
#13 "Femme Fatales"

#23
"Lost Reaches Episode 100!"
#04 "Enter: The Hatch"
#14 "Captured!"

-- Lost: Messages From The Island

#05 "What Kate Did"
#15 "Season 4 Arrives!"


#24 "The Beginning of the End"

#06
"Survivors"
#16 "New Season Secrets!"

#25 "Night Terrors"

#07 "Season 3 Is Here!"

#17
"Cabin Fever!"


#26 "Dharma Duo"

#08 "Faith No More?"

#18 "2008 Yearbook"

#27 "Season 6 Is Here!"
#09 "Revelations"

#19 "Tales From The Freighter"

#28

#10
"Love Island"

#20 "Escaping The Island"

#29
"The Lost Shephard"
Volume
Issue

1
11
Date Released
June 12th, 2007
Interviewed
Pages
65

The Lost Shephard is the eleventh issue of the first volume of Lost: The Official Magazine. It was released on June 12th 2007, during the Season 3 - 4 hiatus.

Contents

Regular segments

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Namaste

"The Keeper of the Flame"

We've got some new Others to add to our list, and one of the most exciting new characters has been Mikhail Bakunin...

Flashback

"The Doctor Will See You Now"

Libby has turned up in quite a few survivor's flashbacks. Here's a reminder of where...

Dark Territory

"Claws & Effect"

We discovered in Season Three that there are still plenty of hungry and terrifying polar bears living on the Island. Now discover the production secrets behind their appearance in "Further Instructions"...

Beyond the Hatch

"Flame On"

It may have exploded, but courtesy of the Lost's Production Office, behind-the-scenes photography of the Flame is yours to keep. Exclusive images of the Flame living area, pantry, basement, and more.

Frequent Flyers

New Transmissions

There's a ton of Lost news this issue from the Writers' Office in Los Angeles...

Get Lost

Just when you thought you'd seen all you could from the world of Lost action figures, a second wave is released...

Voices from the Fuselage

We know you all have theories about the island, and we love to print them in this fan-led zone...

Dear Diary

The man who brings Jin to life, Daniel Dae Kim, recalls a time when the words 'jellyfish' and 'shark' ruled the shoot...

The pull-out poster featuring the main Losties

Black Box Flight Recorder

Ben fans, you are in for treat: we have the original script for the moment 'Henry Gale' was revealed by Sayid to be a liar...

Exodus

Prepare for extreme season three finale analysis next time: Issue #12 is the 100-page 2007 Lost yearbook...

The Others

1st Assistant Director: Rich Sickler - Meet the man who is one half of the Lost 1st AD Duo, as he talks us through a day-in-the-life of working on the show...

"Cutting Edge"

The Editing Team - It's an essential part of the process, and we got to chat with the team behind the cutting room magic...

Promo cover of Issue 11

"Sounds Good"

Tom de Gorter, Lost's Supervising Sound Editor, hangs up his headphones for a short while to talk about the aural tapestry of the island...

Damon Lindelof's Pearls of Wisdom

Damon Lindelof, the Lost Co-Creator/Executive Producer, is back with more exclusive answers to your fan questions.

By the Fire

"The Lost Shephard"

Actress Emilie de Ravin talks exclusively about the Lost mysteries that fascinate her and the challenges of playing Claire...

Trivia

  • The promo title for this issue is "Finale Special".

This article uses material from the "The Lost Shephard" article on the Lostpedia wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

City of Heroes

Up to date as of January 31, 2010

From City of Heroes Wiki

Image:Badge_time.png This article contains information that may not apply to the current version of City of Heroes/Villains. It is provided for historical purposes.

Contents

Overview

Issue 11, titled A Stitch in Time was the most recent major update to City of Heroes and City of Villains. Initially, a small "tease" wallpaper featuring issue 11 on Thursday, September 20th, 2007, and can be viewed here

Issue 11 Open Beta was opened to all players on the Training Room server on October 29, 2007. It was released to the live servers on November 28th, 2007.

Confirmed Content

New Power Sets

Issue 11 brings the Dual Blades and Willpower sets for Brutes, Scrappers, Stalkers and Tankers. The secondary effect of the Dual Blades powerset is attack combos, where specific attack sequences trigger different additional effects. Willpower has been described as a "Tough Guy" defensive set with a balance of Resistance, Defense, and Regeneration, a number of passive powers, and a minimum of visual effects.

Weapon Customization (Drawn weapons only)

Main Article: Weapon Customization

Several of the weapons that can be changed are Assault Rifle, Mercenaries(Assault Rifle), Battle Axe[1], Bow used in Archery & Trick Arrow, Broad Sword, Claws (Hero & Villain), Dual Blades, Katana, Ninja Blade, War Mace, Robotics (Pulse Rifle), and Thugs (Dual Pistols).

All weapons are selectable individually, including any dual-handed weapon sets being able to select different weapons in each hand. This goes to the point of a Thugs/Trick Arrow Mastermind being able to select left hand pistol, right hand pistol, and bow separately.

There are many, many available choices for individual weapon selections, including a number taken from the various in-game NPCs. The majority of possible selections are available to the appropriate Archetypes at creation time. Many selections will need to be unlocked before they can actually be used. These unlockable ones are primarily be weapons linked to particular NPC groups. Unlockable weapons have the potential to be unlocked by any method that can currently unlock costume pieces, including as recipe drops. However in this initial release unlockable weapons are being linked to existing faction badges[2], with the exception of a couple of Vanguard related weapons that will be craftable at the Vanguard Invention Tables with Vanguard merits.[3]

Ouroboros System/Flashback

Heroes and Villains can use the Flashback system to return to story arcs that they may have missed and replay hundreds of missions from earlier in the game. Players can set mission parameters for these missions to earn special badges. Heroes and Villains are auto-exemplared to the appropriate level for each story arc to ensure the challenge level remains constant.

Through the Menders of Ouroboros players become able through time and relive major events from the history of Paragon City and the Rogue Isles. Heroes who travel back in time can embark on missions such as preventing the Circle of Thorns from unleashing a powerful demon, a story originally presented in the City of Heroes comic book. Villains who journey through time can get the chance to assist Lord Recluse in his initial campaign to conquer the Rogue Isles, as well as other unconfirmed missions.

New Inventions (Including Rare Sets)

Issue 11 brings with it new invention sets including “Very Rare” Purple sets, as well as brand new invention sets for Taunt, Buff and Debuff powers, among others. Also being added are Respec Recipes that when crafted grant a freespec.

New general sets

New Invention Origin Enhancement sets were added for the following types of powers:[4]

  • Taunt
  • Knockback
  • Endurance Modification
  • To Hit Buff
  • To Hit Debuff
  • Defense Debuff

Rare Purple Sets

Question: I don't suppose I could get one of you nice devs to explain how the very rare enhancements work? How do you get them? What is special about them (like values we can get, set bonuses, ect).

Positron Says: They have better than normal bonuses (think in the range of 125% of what they “should be” – but this is all pending continued balance testing). They only come at level 50, and you need to be level 50 to slot them. However, they “work” all the way down to level 1, so exemplar to any level and you will still get your Set Bonuses from them. Also they are ALL “unique” so you can only ever have 1 of any of them slotted (so only one “Armageddon” set, even though you might have several powers that can take it).[5]

Respec Recipes

The respec recipe allows for character respecification upon crafting of the recipe. They are Rare drops from the enemy defeat recipe pools. Upon crafting of the recipe, the character will receive a Free Respec, as long as that character currently has no Free Respecs. This Free Respec (or "Freespec") will stack with earned respecs from Trials or Veteran Rewards.

Supergroups

The long standing limit of 75 members to a supergroup was doubled to 150 members. Long term plans to alter supergroup membership to a by account limit instead of by character remain as yet unrealized.

Supergroup bases also can now add a Pillar of Ice and Flame base item that allows players to access the flashback story arcs from their base instead of having to go all the way to the Ouroboros Citadel.

New Costume Items

Female Hairstyles

Male Hairstyles

See Also


This article uses material from the "Issue 11" article on the City of Heroes wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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