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Invoke Lightning: Misc


Guild Wars

Up to date as of February 01, 2010

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Skill details
Invoke Lightning
Image:Invoke Lightning.jpg
Campaign: Nightfall Elementalist
Profession: Elementalist
Attribute: Air Magic
Type: Elite Spell
Image:Exhaustion.png   10 Energy 2 Activation 10 Recharge

Full: Target foe and up to two other foes near your target are struck for 10...82 lightning damage. This spell has 25% armor penetration. If you are not under the effects of an Enchantment, this spell causes Exhaustion.

Concise: Deals 10...82 lightning damage. Hits two foes near target. 25% armor penetration. You are Exhausted if not enchanted.


Air Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Lightning Damage 10 16 22 28 34 40 46 52 58 64 70 76 82 88 94 100 106 112 118 124 130 136


Signet of Capture:


  • Unlike most other spells that cause exhaustion, this spell will cause the exhaustion at the completion of activation, not at the start of activation. As such, if the caster is interrupted, or cancels casting, no exhaustion takes place. However, this also means that if your enchantments wear off or are removed before the casting is complete, you will receive exhaustion.
  • The third foe struck must be nearby to the second foe rather than the first.
  • There is a short delay between strikes, similar to the effects of Deathly Swarm or Chain Lightning.
  • Using Arcane Echo for copying this spell while not under effect of any other enchantment will cause exhaustion.

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This article uses material from the "Invoke Lightning" article on the Guild Wars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


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