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Infuse Health: Misc


Guild Wars

Up to date as of February 01, 2010

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Skill details
Infuse Health
Image:Infuse Health.jpg
Campaign: Core Monk
Profession: Monk
Attribute: Healing Prayers
Type: Spell
    10 Energy ¼ Activation    

Full: Lose half your current Health. Target other ally is healed for 100...129% of the amount you lost.

Concise: Heals for 100...129% of half your current Health. Lose half your current Health. Cannot self-target.


Healing Prayers 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
 %Healing 100 102 105 107 110 112 114 117 119 122 124 126 129 131 134 136 138 141 143 146 148 150


Skill Quests:

Skill Trainers:

Hero Skill Trainers:


  • Infuse Health's ¼ second cast makes for a very effective spike heal.
  • Consider following this up with Healing Touch when there aren't other monks to cover for your life loss.
  • This spell's health loss does not count as Sacrificed health, and so is unaffected by skills like Awaken the Blood and Scourge Sacrifice. It also does not count as damage, and so does not trigger Healing Seed, Balthazar's Spirit, and the like. Finally, it cannot be prevented by any means, such as Protective Spirit.
  • Infuse Health will kill you if you have negative health. For example, if you had 25 health and had a weapon that gave you +30 health, and you switch to one that does not give a health bonus, you will have -5 health, but the game will show you have 1 health. Using Infuse Health will cause you to die in this case.

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This article uses material from the "Infuse Health" article on the Guild Wars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


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