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Infiltration: Misc



Up to date as of February 01, 2010

From The Vault

given by:  ?
reward:  ?
previous: The American Dream
leads to: Take it Back!
The following is based on Fallout 3 cut content and has not been confirmed by canon sources.

Infiltration is a main quest in Fallout 3 which was cut from the final game. Its quest stages can still be found in the game files but beyond that there appears to be nothing left of it.

In this quest, the player was supposed to enter Rivet City through an underwater hatch, acquire the energy source of "the prototype" and return it to Scribe Rothchild in the Citadel. The final objective was to meet Elder Lyons in his study.

The quest's editor ID is "MQ10". The prefix MQ designates it as a main quest and the number places it between The American Dream (MQ09) and Take it Back! (MQ11).


The following is based on interpretation of aforementioned facts and is not necessarily true.

The "prototype" is possibly either what Dr. Li was working on before rejoining James at Project Purity or a project of Horace Pinkerton. Its energy source would probably be needed to reactivate Liberty Prime, based on the fact that its energy problems are described in numerous terminals at the Citadel. In the final game, it is simply mentioned that Rothchild and Dr. Li managed to solve its energy problems but it is not specified how; this quest was probably supposed to fill this gap.

This article uses material from the "Infiltration" article on the Fallout wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 04, 2010

From Wookieepedia, the Star Wars wiki.

Infiltration is a mini-adventure published in the Supernova supplement for the Star Wars: The Roleplaying Game.



This article uses material from the "Infiltration" article on the Starwars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 05, 2010

From Teletraan I: The Transformers Wiki

Buy this book, or I'll kill you, man!

The Transformers: Infiltration is the first in a line of miniseries by IDW Publishing set in a re-booted Generation One continuity. The series brings the Transformers' presence on Earth into the present day and places the "robots in disguise" concept firmly in the forefront of its narrative.

It is issues #0-6 in the IDW overarching "sub-numbering" (shown by a number in an Autobot-sigil shaped shield beside the bar code on each issue).

Infiltration issues:
#0 | #1 | #2 | #3 | #4 | #5 | #6

Followed by: Stormbringer



The most immediate shift from original continuity is the nature of the Transformers' presence on Earth. In this continuity, there was no ancient starship crash, nor robots awakening from a four million-year slumber; the Autobots and Decepticons have arrived on Earth fairly recently and on purpose, operating undercover for at least four years. The story is told through the eyes of four main characters: Verity Carlo, a young drifter; Hunter O'Nion, a conspiracy theorist; Jimmy Pink, mechanic and Verity's net-friend; and Ratchet, a medic who puts his conscience over his mission.

The series quickly and consistently establishes a strong Cold War, cloak-and-dagger theme, where secrecy and rules of espionage are as important as, or perhaps even more than, vanquishing the enemy. Thundercracker and the Battlechargers attack the humans and Ratchet to retrieve data on a palmtop PC that might reveal their existence; Ratchet is arrested by Prowl for breaking cover to rescue the humans; both Autobot and Decepticon operations are small cells instead of full-fledged armies. Also, a third faction is at work: a secret human organization known only as the Machination which appears to be aware of the Transformers' presence on Earth and has its own plans, as yet unknown, for the robots. Finally, it becomes evident to the Autobots that the Decepticon operation is up to something unusual, and their new human allies may have a part in unraveling the mystery.

The series has taken an interesting and rather unique approach to the standard Transformers story: introducing only a few new characters with each issue. This enables each issue to focus on a small selection of leads (Ratchet, the humans and later Bumblebee) without overwhelming them and gives each issue space to explore their characters.

The series culminates in a battle between Starscream, who leads the Decepticons on Earth, and the recently arrived Megatron attempting to put his house in order. Their animosity seems to be a constant in any Transformers continuity!

Creative team

Infiltration was scripted by long-time Transformer writer Simon Furman and penciled by E. J. Su. The two also worked together on multiple follow-up miniseries including The Transformers: Escalation and The Transformers: Devastation.

Items of note

  • Each of Infiltration's seven issues were released in a choice of multiple covers—some issues had as many as ten. As this was apparently too many to include in the normal trade paperback, IDW released an Infiltration cover gallery book which included every cover.


Manga cover, wait what the hell is the difference!?
  • Infiltration TPB (Sep, 2006) ISBN 978-1600100109
Bonus material includes sketch art by E. J. Su. It wields the number #1 on its side.
Includes Infiltration, Stormbringer, Escalation and the contents of the first Spotlight collection.

This article uses material from the "Infiltration" article on the Transformers wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 06, 2010

From Yu-Gi-Oh Card Maker Wiki

English: Infiltration
Attribute: Trap Cards Image:Trap.png
Property: Counter Image:Counter.png
Card Lore: Activate when you take Battle Damage. Inflict the same amount of damage to your opponent.
Card Limit: Unlimited
Other Card Information: Gallery - Rulings
Tips - Errata - Trivia
Lores - Artworks - Names

This article uses material from the "Infiltration" article on the YCM wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


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