| 18th | Top jazz fusion musicians |
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| Iceberg | |
| Series: | Doctor Who - Virgin New Adventures |
| Release Number: | 18 |
| Doctor: | Seventh Doctor |
| Companions: | none |
| Enemy: | The Cybermen |
| Setting: | Earth, Antarctic Circle, SS Elysium, December 22, 2006 |
| Author: | David Banks |
| Publisher: | Virgin Books |
| Publication: | September 1993 |
| Format: | Paperback Book, 253 Pages |
| ISBN: | ISBN 0426203925 |
| Previous Story: | Birthright |
| Following Story: | Blood Heat |
Contents |
'Depends on how you define alien,' the Doctor said simply. 'They were human once.'
In 2006 the world is about to be overwhelmed by a disaster that might destroy human civilization: the inversion of the Earth's magnetic field. Deep in an Antarctic base, the FLIPback team is frantically devising a system to reverse the change in polarity.
Above them, the SS Elysium carries its jet-set passengers on the ultimate cruise. On board is Ruby Duvall, a journalist sent to record the FLIPback moment. Instead she finds a man called the Doctor, who is locked out of the strange green box he says is merely a part of his time machine. And she finds old enemies of the Doctor: silver giants at work beneath the ice.
| Virgin New Adventures | |
| Previous Release: Birthright |
Next Release: Blood Heat |
Contents |
None known
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| Zone (Patch) | Everfrost (Shattered Lands) |
| Race | Bear |
| Level | 50▲▲▲ Tier 6 Heroic |
| Location | Roaming in the plain before the tunnel leading to Permafrost |
| Reported Drops | none reported, try LootDB. |
| AA Exp | yes |
| Status Points | unknown |
What does this information mean?
Roams around with the Ghost of Tundra Jack, a 50^^^ ghost.
Contents |
Iceberg´s origins and background are still a mystery, though it is known that she joined the JLX sometime during its first series, JLX. Like many of her fellow teammates, including Mister X, Apollo, Runaway, and Nightcreeper, Iceberg was captured and incarcerated in a holding cell specifically designed for metamutants like herself. This occured during the Armageddon Agenda, when Will Magnus was given permission by the government to hunt metamutants. When Amazon assembled the new JLX to defeat Fin Fang Flame, Iceberg was a part of the new team, her powers greatly assisting in the battle against Fin Fang Flame. Unlike most JLX members, she has no known previous affiliation with the Judgement League Avengers.
None known
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| Also called? | Penguin island |
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| Release date | 29 January 2007 (Update) |
| Kingdom? | Fremennik Province |
| Members area? | Yes |
| No. of banks | 0 |
| No. of altars | 0 |
| No. of obelisks | 0 |
| Main music | Have an Ice Day |
| Leader | Pescaling Pax |
| Teleportation | None |
| Guilds | None |
| Inhabitants/Race | Penguins |
| Location on World map | ||||
| Acheron | ||||
| ↑ | ||||
| Unknown | ← | Iceberg | → | Unknown |
| ↓ | ||||
| Etceteria | ||||
The Iceberg is a large piece of ice floating in the sea, and serves as a major location for the quests Cold War and Hunt for Red Raktuber. It appears to be almost devoid of features, with the only two icons on the world map being "transportation" (
) and "Agility training" (
). While currently, this is the closest location to a "penguin base", it is not their mainland. It is discovered in Hunt for Red Raktuber that penguins have a mainland which they refer to as the "Motherland".
The transport icon marks the landing point of the boat from Rellekka, which is the only way to travel to the Iceberg. The Agility icon marks the location of the penguin agility course. The northern tip of the eastern peninsula of the Iceberg is currently the farthest northern point in the whole of Gielinor.
Contents |
Much of the iceberg has been hollowed out for use as a base of operations by the KGP, though players must have progressed through part of Cold War in order to access this area. Players will meet NPCs including Pescaling Pax here. Pescaling is the leader of the penguins, and is leading them to war against RuneScape. The Iceberg appears to have stopped drifting with the Northern Sea's tides at some point, possibly anchored to the sea floor in some way by the KGP.
Players will also meet Ping & Pong, two musical bards who are annoyed with most instruments which require thumbs and fingers to play. During Cold War, players give them some bongos and a cowbell. Because of this, they are nearly thrown into solitary confinement for disrupting the base's operations. During Hunt for the Red Raktuber, players get the help of the bards in composing a song to put a guard to sleep.
During Hunt for the Red Raktuber, players meet some dwarves who claim to be working against the penguins. However, the player is tricked as they are working with the penguins. The dwarves are in the war room, and are possibly aligned with the Red Axe.
The only monsters here are four level 51 Icelords, which player must fight during Cold War. These can be fought after the quest is finished.
This course requires an Agility level of 30, and requires the completion of Cold War. Player also need to be wearing a penguin suit (created during the quest).
This course offers some of the best Agility experience in the game. Players with low Hitpoints may find this course useful as minimal damage is received upon failure, despite giving similar experience to the Werewolf Agility Course, but with half the Agility requirement.
The following music tracks are unlocked here:
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Iceberg isn't just physically suited for cold-weather and Arctic missions. He loves the cold. Be it trekking through a blizzard in Siberia or simply enjoying a drive through a human settlement at Christmastime (he's developed a fondness for the Most Wonderful Time of the Year), Iceberg is always ready, willing and able to get out there.
In fact, his teammates might say he's a little too eager. More than once, he's managed to get the entire Adventure Mini-Con Team assigned to some frigid mission, where he has a clear advantage his teammates don't share. Iceberg isn't above chicanery to get his way...even if his warm-weather-loving teammate Dune Runner ends up complaining the whole time.
Contents |
Iceberg is shown as one of the Mini-Cons aboard the Axalon when the Autobots depart for Cybertron to battle Unicron.
Iceberg was one of the many Mini-Cons stationed on Earth's Moon for millennia. When the Decepticons invaded, the Adventure Team were part of the first wave of defense against them. However, due to Leader-1 and Dualor's fighting, the base's defenses were destroyed, and the entire installation had to be abandoned. The Mini-Cons escaped to Earth in a series of emergency rocket-pods.
Later, after (temporarily) siding with the Autobots, the Adventure Team was dispatched to Alaska in order to retrieve the last Mini-Con escape pod from the Moonbase. However, when the team started digging, they were interrupted by Thrust, then the super-powered Cyclonus, who scattered the team. Iceberg was swept away from a wave caused by Thrust's impact with the water, but was recovered by Sparkplug when Autobot reinforcements arrived.
The whole of the Earth-based Mini-Con force gathered in Arizona's Black Mesa to take the space bridge back to Cybertron to fight off the approaching Unicron. Presumably he was among the Mini-Cons at the Loop in Cyber City, giving his power to the Mini-Con Matrix that dealt the critical blow to Unicron.
![]() Proceed on your way to oblivion. |
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