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Hydra (Crystal Desert): Misc

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Guild Wars

Up to date as of February 01, 2010

From GuildWiki

This article is about the monster named Hydra in the Crystal Desert. For the species, see Hydra. For the monster Hydra encountered in Ascalon, see Hydra (Ascalon).
Hydra

Classification
Species: Hydra
Profession: Elementalist Image:Elementalist-icon.png
Level(s): 22 (26)

Contents

Description

These Hydra can be found in groups of 1-5 pacing the Crystal Desert.

Location

Skills used

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Normal Mode

Hard Mode

Known attribute levels: Fire Magic: 17

Items dropped

Notes

  • Hydra will almost always cast Meteor at the beginning of a fight and, when encountered in a group, will tend to cast this one after other rather than simultaneously. Multiple hits from a small pack can wipe out your whole party in an impressively short amount of time. Spread out if possible so that it is harder for them to hit the whole party or even better try to interrupt their casting.
  • Hydras can run very fast. It is possible for a hydra to keep up with a person using a speed enhancement skill.
  • Mesmers are especially effective, as proper use of Power Leak, Power Spike, & Power Drain can shut down the hydra spell-based offense. Mesmers should also bring Mantra of Flame to protect against the odd spell that slips through.
  • Other useful skills for countering hydras include Protection Prayers, especially Protective Spirit; Ward Against Harm; & Power Block.
The color of the ◄ ► encasing a group of minis indicates their text color.
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This article uses material from the "Hydra (Crystal Desert)" article on the Guild Wars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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