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Fallout 3 locations project
This article is within the scope of the Fallout 3 locations project. This project is dedicated to cleaning up Fallout 3 location articles. If you want to participate, please check the project page.
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Just called Hotel, this location is used by the Brotherhood of Steel as an outpost and can be found at Pennsylvania Avenue, near Penn. Ave/Georgetown Metro (and White House). It does not have a map marker.
Outside the hotel on first arrival, 3 Brotherhood of Steel Paladins are fighting Super Mutants. There is no special dialogue or quest activation, although you can either help them or watch them fight alone against the super mutants.
Inside the hotel, there is a rigged shotgun and a lone paladin sleeping on the bed inside. Setting off the shotgun awakes him/her, but they do not turn hostile. They begin to walk around the rather small hotel.
Be aware that obtaining the skillbook inside is considered stealing, unless you have Broken Steel and you've completed Take it Back!.
Hotels in Final Fantasy VIII act as the Inns from the previous Final Fantasy games, serving the purpose of fully curing the party members of all ailments, including KO, as well as fully replenishing all HP for 100 gil. Each room also features a Save Point for players to record their game data.
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A seaside decoration scheme permeates this hotel, lending a calming, tranquil air. Rooms come with three beds, chandelier lighting and a balcony overlooking the oceanside. The soundtrack Breezy helps to maintain the atmosphere. During Galbadia's occupation of Balamb the hotel was used as a base of operations until SeeD intervened, allowing the hotel's owners, a hard working man and his family, to move back in. Later the hotel's foyer serves as a meeting place for a confession between the Library Girl with a Pigtail and Zell Dincht.
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![]() ![]() A hotel in Timber with a unique train theme. The entire hotel is modeled after a train station, the town's main train station. With the reception desk tagged as an information booth the foyer, accessible from the street via an automatic door, possesses a toll gate (named "Gatey") that bars anyone from enter passed the foyer without paying. The foyer also features a model train set that travels through the hotel. Model trains constructed by the original owner of the hotel were sold at the Timber Souvenir Shop before he mysteriously disappeared after the war (whether it was the Sorceress War or Galbadia's initial occupation of Timber is unknown.) Each room comes with two beds, a train station-themed bench and a coffee table with seating for three. The Hotel's model trains also make guest appearances along one wall of the room at regular intervals. The reception desk is currently run by Francesca DiMarco. The original owner's daughter can also be found observing her father's trains in the foyer.
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![]() ![]() ![]() This regal hotel is situated in Deling City, within the city's major business district. This hotel possesses a small lounge and bar downstairs from the foyer. Julia Heartilly began her career as a pianist in this bar before her hit song Eyes on Me was announced. Each room contains desk space, meticulously clean design and artwork. The rooms posses three beds and an exceptional view of the Deling Archway across from the park.
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The boarding rooms are surprisingly large in comparison to other hotels. Featuring three beds - one single and a double bunk-bed - each room contains a dresser, tables, a cabinet plus decoration to give that vibe of living in a cottage. |
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![]() ![]() As ramshackle as the rest of Fisherman's Horizon, Drunkman Alley also serves as the town store, selling potions and status recovery items cheaply. A computer with a BBS can be accessed at the front of the store. Each room contains a triple-bunk bed, desk space as well as improvised seating and shelving space. The hotel also plays the town's theme Fisherman's Horizon to create a soothing atmosphere.
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The first shelter upon entering the underground Shumi Village, the Shumi Hotel is a quaint, cozy place designed for the overnight stay of traders who are the village's main visitors from the outside.
![]() Run by a diminuitive yet innovative Shumi, each room of the hotel possesses three beds of unique design along with unique lighting fixtures and a Music Player enabling the player to play any soundtrack they have heard in the game so far. |
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There are several hotels and motels seen on Lost.
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This hotel is located in Sydney, Australia. It's name is unknown. Charlie, Hurley, Steve, Michael and Walt all stayed there at the same time, the night before their flight.
The Flightline motel, located near an airport, was seen in episode "Lockdown", during Locke's flashback, and also in "Born to Run", when it is visited by Kate.
The Lynford hotel was a location in season 3's opening episode "A Tale of Two Cities".
The Seoul Gateway hotel features in flashback scenes during the episodes "...And Found" and "The Glass Ballerina".
Seen in "The Life and Death of Jeremy Bentham", this is the Los Angeles hotel where Locke stayed under the pseudonym "Jeremy Bentham". The name of the hotel is almost certainly a reference to the Westerfield Club, which featured prominently in the Adventures of Brisco County, Jr., a one-season western/comedy/science fiction television series co-created by Lost executive producer Carlton Cuse which ran for one season in 1993–1994.
A hotel is an establishment that can supply short-term lodging.
Hotels were buildings in which visitors to a given city or planet could stay. Such buildings were continually utilized by Lobar Aybock.
A structure located in some static cities. While it serves little function in the game, it can be a good location for a group to meet for various occasions. A small performing area is included, with a stage, tables, and seats. Some gambling games are also available, although the betting limit is 1000 credits. Also, some hotels have Event Promoters, which is the only way to rent Player Event Perks.
The Hotel is similar to a cantina in that entertainers can give inspiration buffs while dancing or playing music in the hotel.
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