The Full Wiki

Horseshoes: Misc



Up to date as of February 09, 2010

From Grand Theft Wiki

CJ in front of a horseshoe

Horseshoes are collectibles in Grand Theft Auto: San Andreas, which can only be found in Las Venturas. They are small collectibles and act as a normal pickup. Carl's luck increases to 1,000 after collecting all Horseshoes which means that Carl has a 1 out of 1,000 chance to lose in a casino game. Altogether, there are fifty horseshoes across the city. The reward for collecting all Horseshoes is four weapons spawn at the Four Dragons Casino on the south end of The Strip: MP5, Satchel Charges, SPAS 12 and M4.


Locations of the horseshoes

This article uses material from the "Horseshoes" article on the GTA wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 07, 2010
(Redirected to Games article)

From Lostpedia

This article is about games shown in episodes of Lost. For other uses, see: Game (disambiguation)

Several games are featured in the storyline of Lost.



Game Picture Notes
Axis and Allies
  • Locke was seen playing a board game, during lunchbreak, with one of his colleagues. The game appeared to consist of a Risk board and generic plastic army men, but is probably meant to strongly resemble Axis and Allies. ("Walkabout")
  • A similar game was played by Locke, Sawyer, and Hurley at the Barracks. This was the 2005 "library" edition of the game with triangular blocks rather than figurines of soldiers. ("The Shape of Things to Come")
  • Locke claimed Backgammon is a better game than Checkers, dating back 5,000 years. ("Pilot, Part 2") Locke was referring to the Mesopotamian Royal Game of Ur, which is also related to the Egyptian game of senet.
  • Locke explained the rules of Backgammon to Walt, mentioning that "There are two players. One side is light, and one side is dark." ("Pilot, Part 2")
  • Walt was seen beating Hurley, even though Hurley claimed he was once ranked 17th in a tournament. Hurley lost $83,000 through his Backgammon games with Walt, who doesn't know that Hurley is good for the money. ("All the Best Cowboys Have Daddy Issues")
  • Locke and Charlie played it on the beach, to which Locke brought up Charlies heroin addiction. ("Abandoned")
  • Kate was playing it by herself. ("Left Behind")
  • Locke and Sawyer played it while Locke asked if the group still had confidence in him. ("Eggtown")
  • Even as a child, Locke liked Backgammon. ("Cabin Fever")
  • In the non-canonical novel Endangered Species, Locke finds the backgammon set with Faith.
main article
main article

Connect Four
Crossword puzzles
main article
  • Jack played American football with Tom during his time with the Others. ("Par Avion")
I Never
main article
Mouse Trap
  • Locke demonstrated the game Mouse Trap to a child before catching a glimpse of his mother. ("Deus Ex Machina")
  • A Mouse Trap game (box upside down) was seen in front of the window Kate was staring at in the barracks rec room. ("Left Behind")
  • On a Mouse Trap board, every third space contains only the number 23 (really a juxtaposition of 2&3) and every third space contains the numbers 23 and 4
  • A ping-pong table was shown in the Swan station. ("The Long Con")
  • A ping-pong table was mentioned in a notebook read by Kate. ("Live Together, Die Alone")
  • Sawyer challenged Hurley to a match to win his stash back. Hurley wins the game. ("Enter 77")
  • A match between Sawyer and Hurley is interrupted by Nikki. ("Exposé")
  • Sawyer plays Jack after his return from the Others' camp, joking that they have to do so every 108 minutes or the island will explode. ("Catch-22")
(Assoc. Soccer)

Minor occurrences

  • Basketball
  • Pool
  • Foosball
  • Darts
  • A dartboard is also in the Barrack's rec room when Benjamin and Sayid are being held by Locke.("The Economist") It's pattern is in Black and White.
  • There is a dartboard and darts in the Swan station which become magnetically attracted towards the electro magnetic force behind the wall of the station at the end of Series 2.

Recurring themes

The metagame

Games as a metaphor

"I like to use the baseball metaphor which is, you can go to a baseball game and if you don't know a lot about baseball, I think you can enjoy it on one level as a casual viewer and you can enjoy it on a much deeper level as a regular viewer". -- Carlton Cuse in the "Lost Survivor Guide"

  • Operation: Locke told Jack "I'm removing the driest pieces to minimize our risk transporting it. You ever play Operation?"
    Metaphor: The removal of the dynamite was compared to the tenseness of the game of Operation.
  • Mouse Trap: Locke said "One by one, you build the trap - shoe, bucket, tub - piece by piece it all comes together. And then you wait 'til your opponent lands here on the old cheese wheel. And then if you set it up just right, you spring the trap."
  • Metaphor: Locke's description of Mouse Trap mirrored the con Locke's father orchestrated to steal Locke's kidney, and in a more general sense, the ongoing con of Locke by Jacob's nemesis, giving him faith in the island in order to occupy his body and kill Jacob.
  • Metaphor: Jack's bluffing in Poker was mirrored in his successful ploy to outwit Sawyer, and in Ben's ploy to lie to Locke
  • Baseball: Christian Shephard told Sawyer "You are suffering. But, don't beat yourself up about it. It's fate. Some people are just supposed to suffer. That's why the Red Sox will never win the damn series."
    Metaphor: The futility of Sawyer trying to end his own suffering was compared with the futility of the Red Sox trying to win a World Series. (see also: Irony)

The Numbers

The games have references to the Numbers:

  • The objective of Connect Four is to get 4 discs in a row on a plane of 42 holes.
  • Backgammon consists of two sets of 15 checkers. There are 4 sets of six playable spaces. A die has six numbers on it, the same amount of Numbers there are. The doubling cube has the numbers 4, 8, 16 and 32 on it (which is 23 backwards). The most number of spaces (without being taken out of play) a piece can move if the player is not yet able to take their pieces off the board (which requires all the player's pieces to be in the last six spaces on their side is 23.
  • Each player in chess starts with 16 pieces on an 8 by 8 grid.

Black and white

Several games are depicted or described as black and white:

  • Locke specifically describes the pieces on a Backgammon board as "One side is light, and one side is dark". The playable spaces on the board also alternate with one being light and one being dark. The dice are white and the dots on them are black.
  • The pieces on a chess board are black and white.
  • The crossword puzzles are depicted as a grid of black and white squares.

Producers' commentary

I feel like we're playing a chess game. In the first six moves, we've lost our queen and two bishops, and the audience is saying 'They are the worst chess players in the world!' What they don't realize is that we're nine moves away from checkmating you. If we lose, we lose. But that's the play, and we're standing by it.

See also

  • Counter-Strike: Source map
  • The Lost Experience
  • Myst
  • Outside references to Lost - by the games: PvP Online's Lost Role Playing Game, Ctrl+Alt+Del's parody of Command & Conquer 3, The Impossible Quiz web game, the game "Desert Island" in The Office, Half-Life 2

This article uses material from the "Games" article on the Lostpedia wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Got something to say? Make a comment.
Your name
Your email address