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Holy Shrines: Misc

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Tibia

Up to date as of February 05, 2010

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Enchanting

Holy Shrines

Holy Shrines are structures with magical capabilities to enhance jewels, transferring some magical properties to them. Gems can be enchanted by a druid or sorcerer above level 30 with a premium account. All shrines, however, cannot be reached by a single vocation. Each of the two vocations have access to their prominent elements' shrines. That is, druids can enchant sapphires and emeralds to attain enchanted ones (ice and earth, respectively), while sorcerers can enchant amethysts and rubies (energy and fire).

Gems enchanted with an element can in turn be used on weapons to give temporal elemental powers, whose damage will be in part dealt in the element it has had attributed to it. Not all items can be enchanted. Gems can also be used to enchant the Rainbow Shield, which has its own set of enhancements. Gems will not return to the owner upon being used - they will disappear forever once the charges have been depleted. You cannot reacquire the gems once bound to an item.

Enchanting a gemstone requires the raw gem and 300 mana. You enchant them by using the gemstones on the appropriate shrine. Note that the shrine's location is concealed, you can only access it by portals. They are also located inside protection zones, so nothing from outside can harm you.

Liberty Bay's holy shrines teleporters hallway
Gem Element Shrine Location
Sapphire Ice Folda and Okolnir
Emerald Earth Kha'zeel/Tiquanda and south Venore
Amethyst Energy Kha'zeel/Darama and offshore west Darashia
Ruby Fire Pits of Inferno and Ancient Temple

Every city has a teleporter hallway with four archways that will take you to each shrine.

Town Portal Location
Ab'Dendriel Top floor of the depot tower.
Ankrahmun Top floor of shops building, north of depot.
Carlin 2 floors under the temple.
Darashia Top part of the castle.
Edron Bottom floor of the center tower of Noodles Academy.
Kazordoon Temple.
Liberty Bay Under depot.
Port Hope Fourth floor of the depot/shops building.
Svargrond Below temple.
Thais Second floor of temple.
Venore 2 floors above temple.
Yalahar Above depot.

Shrines

Image:Ice_Shrine.gif
In using a Small Sapphire, one can attain an Enchanted Small Sapphire, used to enchant weapons with ice capabilities. Only druids can enchant this with a premium account and level 30 or higher, requiring 300 mana. The shrines are situated in Folda and Okolnir, reached at random.

Image:Earth_Shrine.gif
In using a Small Emerald, one can attain an Enchanted Small Emerald, used to enchant weapons with earth capabilities. Only druids can enchant this with a premium account and level 30 or higher, requiring 300 mana. The shrines are situated in Kha'zeel (Tiquanda side) and south Venore, reached at random.

Image:Fire_Shrine.gif
In using a Small Ruby, one can attain an Enchanted Small Ruby, used to enchant weapons with fire capabilities. Only sorcerers can enchant this with a premium account and level 30 or higher, requiring 300 mana. The shrines are situated in the Pits of Inferno and Ancient Temple, reached at random.

Image:Energy_Shrine.gif
In using a Small Amethyst, one can attain an Enchanted Small Amethyst, used to enchant weapons with energy capabilities. Only sorcerers can enchant this with a premium account and level 30 or higher, requiring 300 mana. The shrines are situated in Kha'zeel (Darama side) and offshore west Darashia, reached at random.

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This article uses material from the "Holy Shrines" article on the Tibia wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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