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Final Fantasy

Up to date as of February 01, 2010

From Final Fantasy Wiki

This article is about the Hermetic Job class. For more information about the storyline character, see Ezel Berbier.
"Alchemist elites that can manipulate even laws."
—Description

Hermetic is a job available only to Ezel Berbier in Final Fantasy Tactics Advance. Hermetics follow the same stat growth as Alchemists, and wield maces in combat. Ezel cannot learn any new skills by wielding maces or changing into another Job class and, by default, can only have Item as his second A-Ability.

Contents

Abilities

Hermetics

Hermetic command. Use extremely potent alchemy.

Skill Effect MP Use
Azoth Secret alchemy. Puts all enemies to Sleep. 12
Astra Confers one-time status affliction protection. 8

Reaction

Skill Effect
Block Arrows Completely avoid all physical attacks from units wielding a bow or greatbow.

Support

Skill Effect
Weapon Atk+ Increase Weapon Attack power.

Combo

  • None

Etymology

The name is a reference to hermeticism, an old philosophy tied in with alchemy.

v · e · dFinal Fantasy Tactics Advance Jobs
Human
Soldier - Paladin - Fighter - Thief - Ninja - White Mage - Black Mage - Illusionist - Blue Mage - Archer - Hunter
Moogle
Animist - Mog Knight - Gunner - Thief - Juggler - Gadgeteer - Black Mage - Time Mage
Nu Mou
Beastmaster - Morpher - White Mage - Black Mage - Time Mage - Illusionist - Sage - Alchemist
Bangaa
White Monk - Bishop - Templar - Warrior - Dragoon - Defender - Gladiator
Viera
Fencer - Elementalist - Red Mage - White Mage - Summoner - Archer - Assassin - Sniper
Special Jobs
Biskmatar - Hermetic - Judge - Judgemaster - Runeseeker

This article uses material from the "Hermetic" article on the Final Fantasy wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.







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