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Hellspawn: Misc

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Marvel Database

Up to date as of February 09, 2010
(Redirected to Hellspawn (Earth-616) article)

From Marvel Database

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Hellspawn

Hellspawn (Earth-616)
Gallery
Real Name
Aliases
Daredevil Doppelganger

Alignment

Affiliation

Universe

Base Of Operations

Characteristics
Gender

Eyes

Unusual Features
Demonic appearance, blind (uses radar sense to compensate).

First appearance
Appearance of Death

Infinity War #1
(June, 1992)
Daredevil #325
(February, 1994)

History

History of character is unknown.

Links

  • Appearances of Hellspawn (Earth-616)
  • Character Gallery: Hellspawn (Earth-616)
  • Images that feature Hellspawn (Earth-616)
  • Fan-Art Gallery: Hellspawn (Earth-616)
  • Quotations by Hellspawn (Earth-616)

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This article uses material from the "Hellspawn (Earth-616)" article on the Marvel Database wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Tibia

Up to date as of February 05, 2010

From TibiaWiki

File:Hellspawn.gif
This creature is in the Mammals class.
Hellspawn

3500 Hit points
2550 Experience points per kill

Summon/Convince: --/--
Abilities: Melee (0-350+), Fireball (150-175), Self-healing, Burning 10hp/26 turns (260 total damage), Haste.
Pushable: ?
Push Objects: ?
Est. Max. Damage: Around 515 hp per turn
Immune To: Invisibility, Paralysis
Strong To: Physical (-20%), Holy (-30%), Fire (-40%), Energy (-10%), Earth (-80%)
Neutral To: Drown, Life Drain?
Weak To: Death (+5%), Ice (+10%)
Sounds: "Your fragile bones are like toothpicks to me."; "You little weasel will not live to see another day."; "I'm just a messenger of what's yet to come."; "HRAAAAAAAAAAAAAAAARRRR!"; "I'm taking you down with me!".
Behavior: Hellspawns are fast. They are usually found in groups with other hellspawns, and maybe some other creatures
Field Notes: Introduced in the Winter Update 2008. The chance for dropping valuable items has been greatly increased in Summer Update 2009.
Location: Magician Quarter, Vengoth.
Strategy: Hunting Hellspawns on lower levels requires a small group of players to make a profitable hunt.

Also if you're a knight blocking them for hunting them in group always check your Hit Points because if you are facing two or more they can kill you in one combo, even on a decent high level knight.

Mages should keep at a distance as Hellspawns hit rather hard with melee and are pretty fast. It's possible to solo them at level 100 but be careful because they got a very strong melee. try to outrun them while using Ice Strike.

Knights hunting in a group of 2-3+ of knights is a good option since they hit pretty hard, hunting in groups with Druid and other shooters is also a very good option. They have good Defense but they aren't really strong against Physical Damage, so good tactic is to lure 2-8 hellspawns then using Fierce Berserk while Druid is healing. The hits will be pretty good.
Loot: 0-207 gp, Battle Shield, Morning Star, Great Health Potion, Ultimate Health Potion, 0-2 Assassin Stars, Demonic Essence, 0-4 Small Topazs, Hellspawn Tail, 0-2 Rusty Armor (Semi-Rare), Knight Legs (semi-rare), Warrior Helmet (semi-rare), Berserk Potion (semi-rare), Spiked Squelcher (rare), Black Skull (very rare), Dracoyle Statue (very rare), Onyx Flail (very rare). (Loot Statistics)
See also: Creatures.
Add historical information about this creature.
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This article uses material from the "Hellspawn" article on the Tibia wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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