The Full Wiki

Hector Hall: Misc

  
  
  

DC Comics

Up to date as of February 01, 2010
(Redirected to Hector Hall (New Earth) article)

From DC Database

Character Template Character Template
Real Name
Hector Saunders Hall
Current Alias

Aliases
Hec, Silver Scarab, Sandman

Identity

Alignment

Affiliation
Formerly the Justice Society of America, formerly the Sentinels of Magic; formerly Infinity, Inc<

Relatives
Carter Hall (Hawkman, father), Sheira holHall (Hawkgirl, mother, ), Hank Hall (Extant, 'father', deceased), Dawn Granger (Dove, 'mother'), Lyta Trevor Hall (Fury, wife), Daniel Hall (Dream, son), Derek Trevor (father-in-law), Joan Trevor (mother-in-law), Nestor Sanders (great-uncle), Desire, Destruction, Destiny, Delirium, Despair (step-children)

Universe

Base Of Operations
Tower of Fate, Salem, Massachusetts

Characteristics
Gender

Height
6' 0"

Weight
185 lbs (84 kg)

Eyes

Hair

Unusual Features
None

Status
Citizenship

Marital Status

Occupation
Agent of Balance (Chaos and Order), Champion of Nabu

Education
College Graduate, Advanced Knowledge of the Mystical Arts

Origin
Origin
Chosen to be the wielder of the powers of Dr. Fate

Place of Birth

Place of Death
Section of Hell, atop a mountain


First appearance
Last appearance

Contents

History

Hector Hall is the son of Carter Hall and Shiera Hall, the Golden Age heroes known as Hawkman and Hawkgirl. Carter and Shiera were reincarnations of an ancient Egyptian pharaoh and his wife, both of whom had been killed and cursed by their rival Hath-Set.

Unbeknownst to either of them, however, Hath-Set's curse also concerned any children that might be conceived by the pair. The curse of Seketh, the Ancient Egyptian God of Death, prophesied the combination of the Silver Scarab and the Eye of Ra, which would practically mean the end of the world. As such, when Hector was born during an archaeological dig near Cairo, he was born without a soul, destined to be a vessel for the Silver Scarab, an agent of vengeance called forth by Hath-Set.

To further anger Hector, his parents would frequently visit the city of Feithera and spend time with their godson Norda Cantrell (who would become Northwind). Although the two children would be playmates as well, Hector carried a grudge against Norda for his wings and the attention he got from Hector's parents. It turned out later that, as Hector had been prophesied to become an agent of Hath-Set, Norda's destiny would be to stop him.

Young Hector Hall would sometimes also play with the other children of the Justice Society, such as Al Rothstein (godchild of the first Atom), Lyta Trevor (and would later become Lyta Trevor-Hall) (child of the first Fury) and Rick Tyler (the son of the first Hourman). During one of these meetings, the kids ended up flying a jet, and almost crashed into the White House, where they were of course stopped and reprimanded by their parents.

The Silver Scarab

Feeling neglected by his crime-fighting parents, in college Hector constructed a suit out of the Nth Metal that granted his parents the power of flight, while also adding some solar improvements. Hector had enrolled at UCLA and met his childhood friend, Lyta Trevor. The two quickly fell in love and began to date. Lyta wished to follow in her mother's footsteps and become the next Fury, and Hector shared the secret of his Silver Scarab suit with her. As such, the two decided to apply for membership in the Justice Society of America, the group their parents had helped form. Inviting Al Rothstein to apply with them as well as Norda Cantrell, who would codename himself Northwind, all four would be turned down due to their age and inexperience. Not willing to give up, the four applied again with Jenny Hayden and Todd Rice, both Alan Scott's children. Feeling pity on the youngsters, Star-Spangled Kid decided to leave the JSA in order to create a new group, in which they were also joined by Power Girl and Brainwave Jr., calling themselves Infinity, Inc.

The team would publicly divulge their secret identities (revealing those of their parents in the process), where Hector also announced his engagement to Lyta. They would have little time to enjoy their happiness as the entity that had been within him since his birth came forth, thanks to the manipulation of Hath-Set. The reincarnated Silver Scarab fought Infinity, Inc. alongside Hath-Set and summoned the Eye of Ra. The heroes managed (largely thanks to the help of the returned Northwind) to win, but at the cost of Hector's life. As he died, he learned that Lyta was carrying his child, the one thing that was his undoing, for the child carried with him the purity and goodness of Hector Hall, resulting in the Silver Scarab being unable to fully control the Eye.

The Sandman

Hector Hall would, of course, cheat death like his parents before. His consciousness had been cast into the Dreaming, where it was discovered by Brute and Glob, former servants of Morpheus, the Sandman. Left at a loose end following the imprisonment of Morpheus in the early 20th century, Brute and Glob had taken to recruiting mortals as surrogate "dream kings," which they hoped to use as a means to seize control of the entire Dreaming. Hector was one such pawn, and he adopted the costumed identity of the Sandman. In his new persona, Hector could only leave his "dream dimension" for one hour a day.

He increasingly made use of this time to visit Lyta in her dreams, where he discovered that she had become pregnant with his child. This pattern continued for a long time before Hector was finally "caught" by his friend Al Rothstein, who had come to visit Lyta and propose to her. He told Lyta of his new role and asked her to marry him. She agreed, and the two of them departed for the dream dimension.

It was only a short time later that Morpheus escaped his captivity and set about putting the Dreaming back into order. Eventually, his attention fell on Brute and Glob. Ending their schemes, Morpheus returned Hector to the realm of the dead, and laid claim to his yet-to-be-born son, Daniel, who was destined to become the next Lord of Dreams.

Dr Fate

Like his parents, however, Hector was in a reincarnation cycle. When he returned again several years later, he was chosen to adopt the vestments of Doctor Fate, a powerful sorcerer who had previously been a member of the Justice Society of America. As soon as he had adopted the vestments of Fate, he was forced to fight Mordru and was able to best him, capturing him inside the Amulet, thanks to the advice of Kent Nelson, he resided in the Amulet with his wife Inza.

The parents of Hector's current body are the late Hank Hall (no relation) and Dawn Granger, better known as the super-heroes Hawk and Dove. Since they were empowered by the Lords of Chaos and Lords of Order respectively, the new Doctor Fate was, like Stevens, an agent of balance.

While acting as Dr. Fate with the Justice Society, there was still a piece missing in Hector Hall's life, his wife. Searching for her valiantly, he and the team had traveled inside the Amulet of Anubis, where Mordru revealed she was alive, and he returned to place where he was reborn. There he found his second mother to be comatose, but concluded that Mordru had put up a spell of deception and that this woman was in fact Lyta.

Hector sought his aid in reviving his wife from her coma with the JSA, and while he left her with them, he traveled to Thanagar. He came to rescue Hawkgirl and also witnessed the resurrection of his father. The two were now reunited, and although they were happy to see one another, their emotional connection had worsened.

Hector tried all of his magic to wake Lyta, but he was unsuccessful and thus returned to his Tower. He learned from what he believed to be Nabu, to travel to Gemworld, where he would uncover the secret behind Mordru's spell. It turned out that the Amulet had been created on Gemworld, and that Nabu had come from a world known as Cilia, with the Amulet being all that is left of the planet. Similarly, he learned that Mordru was in fact not a corporeal being, but a form of body-hopping energy. Hector left Gemworld with this new knowledge, and took with him the skull of Lord Wrynn, a man who had been consumed by Mordru. Hector started to prepare for the ritual involving the skull, although Nabu disapproved, wanting Hector to study more.

At one point, the JSA confronted the Injustice Society, and after the elder heroes had been teleported away, the Spectre revealed himself, who told them that they would have to fight a demon called Legacy, after healing old emotional wounds. When Hector met with Nabu, he was confronted with his 'destiny'. Apparently, he was fated to kill Hawkgirl, after which he would be killed by his own father. Hector did not accept this destiny and instead swore that he would form his own path and fate. Hector and the rest of the JSA confronted Legacy who was actually revealed to be an old villain called Wizard, and they proceeded to beat him.

Afterwards, Hector returned to his goal of freeing Lyta. When he had undone Mordru's spell, he found that Mordru had placed another spell, and that the woman was in fact Dawn Granger. Hector was both sad and disappointed that he had still not found Lyta and became unhinged.

Rejoining the JSA, he became aggressive to both protestors and his own teammates. Hawkman ordered him to remove his helmet and to their shock, Mordru had managed to replace Hector under the helm of Fate. Hector was now prisoned in the cell he had created for Mordru in the Amulet. Fortunately, the Agents of Order that had come before helped him and it was revealed that Mordru had been disguised as Nabu the entire time and that he had taken over the body of Arion, a Lord of Order. He was brought to the house of the Nelsons, where he was told his wife was dead, which he still refused to accept.

Hector gathered his strength and managed to return to reality to confront Mordru. In the ensuing battle, Hector called forth every ounce of magic he possessed, tapping into every magical realm at his disposal. After showing Mordru his future, a future of humiliation and failure, Hector imprisoned Mordru within the Rock of Eternity at the end of the universe.

Hall had operated as Doctor Fate from Salem since then, with Nabu - again inhabiting the helm, but no longer controlling Fate - advising him. The Nelsons' souls still resided within the amulet, and they were occasionally able to contact the outside world (including Kent once having encountered the 1990s Starman). Hall's identity is known to a clever few who have figured it out, and in his secret identity, he socialized with some of the inhabitants of Salem, being on the whole more gregarious than his predecessors.

When faced with the monstrous magical might of the being known as the Curse (a being that Nabu himself had not been able to completely vanquish), the still somewhat inexperienced Hector was killed. As his body lay dying in the streets of Salem, Hector's spirit met with Nabu inside the helmet. Nabu had been verbally abusing Hector ever since the latter had taken on the mantle (because even though Hector was stated to have the most power as Dr. Fate, he wasn't living up to his potential). Finally, after Nabu continued his assault, telling Hector he might as well die so another could claim the mantle, Hector finally had enough, decked Nabu and returned to his body. He was able to revive his body and ended up capable enough to beat the Curse. Now Hector was truly secure and confident in his role.

On a later adventure to Kahndaq with the JSA, Hector and Nabu clashed again, as Nabu took control of Doctor Fate, and worked against the JSA, stating that Hector was simply blindly following his father. While controlling his host, Nabu undid the magic which had turned the Feithereans into simple birds and apparently switched over to the side of Black Adam, who was also an old ally of Nabu in Ancient Egypt. Although the Society questioned what had happened, Hector's father Hawkman strode on, stating with a smile that his 'son could take care of himself'.

Later, Hector with the help of the Nelsons and the other previous incarnations of Fate was able to trap Nabu in the Amulet and once again took control. At that same time, Hector's wife Lyta was revealed to have been imprisoned by Nabu to manipulate Hector. The couple were reunited as they appeared in Kahndaq again, just as Black Adam was defeated by the Justice Society.

Death to the Dreaming

With their reunion, Lyta and Hall returned to the Tower and lived happily, until they were trapped in a section of Hell by the Spectre, who was going on a rampage to destroy all magic. The two were dropped atop a frozen mountain, where Hector was forced to fend off various demons that threatened him and Lyta. Meanwhile, Lyta was unconscious, and in fact communicating with their son Daniel, Lord of the Dreaming. Daniel proposed they join him in the Dreaming, and when Lyta woke up, Hector had collapsed near her, close to death. She decided to take him up on his offer, and together with Hector, knowing they could never return, they entered the portal to the Dreaming. As their physical bodies froze to death atop the mountain, their spirits joined their son.

Whether or not his soul will be reincarnated is subject to debate as his son is Dream and thus he is related now to Death, therefore if he wants he can ask her to take the power away allow and him to remain "dead" with his family. Though that depends on whether he is truely aware of the power and if he is does he see it as a curse or a blessing.

Powers and Abilities

Powers

Reincarnation: the nth metal knife which murdered Hawkgirl in her original incarnation as Chay-Ara had an unusual effect upon her soul and that of her lover Khufu (Hawkman). The pair are locked in a seemingly endless cycle of death and rebirth throughout the centuries. While not a superhuman power per se, this propensity for reincarnation has allowed Hawkgirl to cheat death and return to active duty in her current incarnation. This 'curse' extended to the any children the pair would have and has trapped hector in a reincarnation cycle.

Sorcery: At his most potent, Doctor Fate is an accomplished sorcerer, able to match most other wizards in the Universe. He has been credited as being one of the top 12 most powerful heroes in the Universe. Kent is a powerful magician, mostly through use of his enchanted items. always used spells cast in the Eastern Way of internal balance and internal focusing as opposed to the Western Hermetic use of symbols and incantations.

  • Personal Sorcery:
  • Telekinesis
  • Flight: Using his telekinesis Kent may attain Remarkable airspeeds
  • Levitation
  • Damage Resistance
  • Enhanced Strength: Kent may use his telekinetic power to supplement his physical strength

As Sandman, Hector had:

Superhuman Strength (formerly)

Flight (formerly)

“The Dream Stream” (formerly): a place in which he lived, which enabled him to see other people's dreams and he could project himself into the real world for one hour every twenty-four hours, and could travel through “The Dream Stream” almost immediately from anywhere in the real world to any other place during that one hour.

Abilities

Occultist: Advanced Knowledge of the Mystical Arts.

Strength level

Superhuman while wearing his items. He does not seem as physically powerful as Kent Nelson was.

Weaknesses

Without the helmet, Hector Hall in an ordinary mortal. Without a mortal host, Fate cannot visit the earthly plane. Although Fate cannot be destroyed, the mortal hosts main weakness is that he requires to breathe. Areas where oxygen lacks or gases may harm the mortal host unless a spell has been cast to protect the body.

Paraphernalia

Equipment

Silver Scarab Suit: As Silver Scarab he used a solar powered Nth Metal costume to fly and project solar-powered ray blasts.

Transportation

Flight, Teleportation

Notes

  • Hector Hall was originally created by Roy Thomas.

Related Articles

External Links

See Also

Links and References

  • None.

Footnotes


Previous
Fate (Jared Stevens)
Doctor Fate
Next
Doctor Fate (Kent V. Nelson)

This article uses material from the "Hector Hall (New Earth)" article on the DC Comics wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.







Got something to say? Make a comment.
Your name
Your email address
Message