Heat is a status ailment in Final Fantasy IX. Heat status causes the target to become KO'ed after taking an action, similar to the Air Anchor's special effect in Final Fantasy VI. Quina's Blue Magic Mustard Bomb will cause Heat status. Valia Pira and Maliris will use the Mustard Bomb magic, and Tiamat can use a Jet Fire attack that also causes Heat.
Heat can be prevented by using the Body Temp ability, or cured using a Remedy, Esuna, or by using Blizzard on the inflicted party member.
Heat is a sportswear clothing company in Grand Theft Auto: San Andreas and Grand Theft Auto IV. Advertisements for the company is seen all over San Andreas and Liberty City. It is featured in the in-game website www.peepthatshit.com. Several pedestrians around Liberty City can be seen wearing clothes made by the company. Heat has a theme available to download on www.vipluxuryringtones.com.
The 102mm High-Explosive Anti-Tank (HEAT) shaped charge can be fired from M19 SSM Rocket Launcher[1] and M41 Rocket Launcher[2]. As the name reveals, they are primarily designed to penetrate Tank and other vehicle armor, such as warthogs.. The 102mm HEAT charges are large, almost as large as the 105-120mm shells that the 21st century tanks used to fire. When fired from the M19 Rocket Launcher, the charge will lock on the target and follow it until it is destroyed or out of sight. Instead, when fired from the M41 SSR MAV/AW Rocket Launcher, it seems to travel slower and it will not arc nor lock on the target.
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The HEAT 102mm charge will kill and destroy the following:
It has been observed that:
![]() A HEAT missile in flight. |
![]() A HEAT compared to a Missile Pod missile. |
![]() A HEAT missile used for the M19 SSM Rocket Launcher variant. |
![]() A case containing two HEAT missiles. |
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The desert heat is the effect that a player suffers while in the Kharidian Desert south of Shantay Pass. The heat causes players to suffer dehydration, and to lose health if they do not drink from a waterskin. Wearing desert clothing help to keep players cool, and reduces the player's need to drink water as often. If a player's waterskins run out of water while they are in the desert, the desert heat will begin to hit damage on the player until they either die, get water from a cactus using a knife or other water source, or leave the desert. Engaging in a conversation with an NPC will pause the desert effect.
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Three sets of clothes protect against desert heat, by extending the time between drinks of water by 30 seconds. These are:
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| Desert outfit |
Fez • Desert top • Desert top (overcoat) • Desert legs • Desert robes |
| Desert clothing | |
| Menaphite clothing |
Menap headgear • Menaphite top • Menaphite robe • Menap action kilt |
| Others | |
Heat can refer to two specific Elemental Hero Monster Cards
| Heat | ||
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| English: | Heat | |
| Attribute: | Spell Cards |
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| Property: | Normal |
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| Card Lore: | Pay 300 Life Points. Add 1 FIRE monster from your Deck to your hand. | |
| Sets with this Card: | Ancient's Law of Life - ALOL - EN025 | |
| Card Limit: | Limited. | |
| Other Card Information: | Gallery - Rulings Appearances Tips - Errata - Trivia Lores - Artworks - Names |
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