Healing Magic is is a type of White Magic in Final Fantasy XI that either restores Hit Points, removes negative status ailments, or revives KOed players.
| Job | Skill Ranking | Cap at Level 1 | Cap at Level 37 | Cap at Level 75 |
|---|---|---|---|---|
| White Mage | A+ | 6 | 114 | 276 |
| Paladin | C | 5 | 105 | 225 |
| Red Mage | C- | 5 | 105 | 220 |
| Scholar* | D (B+)* | 4 (5)* | 101 (109)* | 210 (256)* |
| Name | Spell Effect |
|---|---|
| Blindna | Removes Blindness. |
| Cure | Restores HP to a single target. There are five levels of Cure, each of which restore a progressively greater amount of Hit Points. |
| Curaga | Restores HP to all players within a small area of effect. There are four levels of Curaga, each of which restore a progressively greater amount of Hit Points.
|
| Cursna | Removes Curse and (sometimes) Doom. |
| Paralyna | Removes Paralysis |
| Poisona | Removes Poison. |
| Raise | Revives a fallen character and restores 50% of his lost Experience. Raise II and Raise III restore even greater amounts of lost Experience. |
| Reraise | Grants the status effect Reraise, which grants the corresponding Raise.
|
| Silena | Removes Silence. |
| Stona | Removes Petrification. |
| Viruna | Removes Plague or Disease status effect. |
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