Harvest: Misc


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Final Fantasy

Up to date as of February 01, 2010
(Redirected to Town Theme article)

From Final Fantasy Wiki

"Town" from the GBA version of Final Fantasy
Image:FF1 Town Theme.ogg
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In most earlier games in the series, all Towns used a default theme often simply called Town Theme. This trend has faded in later games as many towns now have their own unique themes.



Final Fantasy

"Town" appears in this game as the first town theme. It plays in every town, and is listed as the eighth track in the NES soundtrack, and the tenth track of the first disk in the PS soundtrack. It appears as a purchasable theme in Dissidia Final Fantasy.

Final Fantasy II

"Town" from the Famicom version of Final Fantasy II
Image:FFII NES Town Theme.ogg
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"Town" returns in Final Fantasy II, sounding similar to the original Final Fantasy version. It appears as the twenty seventh track in the original NES soundtrack, and the ninth track of disk two in the PS soundtrack.

Final Fantasy III

''My Hometown", from the DS version of Final Fantasy III
Image:FF3 Hometown of Ur.ogg
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"My Hometown", originally called "故郷の街ウル" (Furusato no Machi Uru lit. Hometown Ur) in the Famicon version, is the town theme used most often in Final Fantasy III, appearing in all towns but three. "Time Remains", originally 古代人の村 (Kodaijin no Mura lit. Village of the Ancients) in the Famicon version, plays only in the Village of the Ancients, and "Return of the Warrior", which was originally 勇者の帰還 (Yūsha no Kikan lit. Return of the Hero), plays in Kazus and Castle Sasune after the warriors defeat Djinn, and Saronia after defeating Gigameth.

Final Fantasy IV

''Welcome to our Town", from the DS version of Final Fantasy IV
Image:FFIV DS Town Theme.ogg
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The song "Welcome to our Town", called 街のテーマ (Machi no Tēma lit. Town Theme) in the Japanese soundtrack, plays in every town in Final Fantasy IV. It is the sixth track in the official soundtrack.

Final Fantasy V

''Town Theme" from Final Fantasy V
Image:FF5 Town Theme.ogg
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The "Town Theme" makes an appearance and plays in many towns. Another town theme, "Harvest", (ハーヴェスト Hāvesuto) also plays in many towns.

Final Fantasy VI

"Kids Run Through the City" from Final Fantasy VI
Image:Kids run through the City.ogg
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"Kids Run Through the City" is the town theme in Final Fantasy VI. It has proven to be quite popular, and has been rearranged in the compilation album Final Fantasy VI: Grand Finale, as well as in the game's Piano Collections. It was later included as a vocal arrangement in the album Final Fantasy: Pray.

This article uses material from the "Town Theme" article on the Final Fantasy wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 08, 2010

From Halopedia, the Halo Wiki

(27 votes)
Planet Statistics
Star, position

Epsilon Indi











Technology Tier

Tier 3


Harvest was a UEG Agriculture World. The colony was the seventeenth to be settled, and one of the most remote. It was founded in 2468 by the UNSC Skidbladnir[1]. Located in the Epsilon Indi System[2], the planet had the unfortunate distinction of being the first human planet discovered and destroyed by the Covenant. After disastrous First Contact, the planet was subsequently glassed by the Covenant during the First Battle of Harvest, but most of its population managed to escape in freighters.[3]



Harvest was one of the UNSC's more productive and peaceful colonies. Within two decades of its founding, it had the highest per capital agricultural manufacture of any outer colony. Major crops, such as corn, wheat, watermelons, peaches, apples, grapes, and numerous other foodstuffs nourished the inhabitants of more than half a dozen other colonies. By 2524 the population of Harvest was three hundred thousand, most escaped during the First Battle of Harvest. The capital city and its largest population center was Utgard, also home to Harvest's seven space elevators connected to the Orbital Space Station, Tiara.


Harvest before the Covenant assault.

The Forerunners

Harvest was known to the Forerunners approximately 100,000 years prior to the Human-Covenant War, and possessed at least one relic, a holographic stellar cartographer that pointed the way to another star system, Procyon. It is unknown whether the relic pointed to other Forerunner worlds and installations, or whether it was specifically built to guide users to a particular system. It is unknown whether Harvest held any other significance to the Forerunners.

Human Colonization

Harvest was founded in 2468 when the UNSC Skidbladnir arrived, transporting colonists and dismantled to form the core of Utgard. The seventeenth colony world founded by the UNSC, as well as one of the furthest and most isolated, the population was still small when Sergeant Avery J. Johnson engaged in his first mission on the planet. By the time he returned in 2525, the population of Utgard alone had doubled.

UNSC Breadbasket

In 2502, Avery Junior Johnson was involved in the assassination of Jerald Mulkey Ander, the head of the People's Occupation Government on Harvest as part of the ORION Project's Operation KALEIDOSCOPE.

Harvest was the first colony to be attacked by the Covenant and the first human world to be glassed. It was also the first place humanity officially made contact with the Covenant, after the incidents on This End Up and Minor Transgression.

In 2524, Staff Sergeant Johnson returned to Harvest along with Staff Sergeant Byrne and Captain Ponder, all survivors of Operation: TREBUCHET. They were to train a Colonial Militia and, unbeknownst to them, fend off what UNSC had believed to be Insurrectionist attacks on ships in the systems.

On February 3rd, 2525, the Harvest orbital platform, the Tiara, made long-range radar and spectroscopic contact with Rapid Conversion. Contact with Harvest was lost thereafter.

Escape from Harvest

Harvest, partially glassed by the Covenant

The citizens of Harvest soon found themselves in the middle of the first battle between the Covenant and humanity, using their newly trained Militia to herd hundreds of thousands of civilian survivors from Gladsheim, Vigrond and other locations to the Utgard Space Elevators to escape the planet. During the first Covenant attack on Harvest about 250,000+ humans managed to escape the planet by packing into 236 freight containers which were then loaded into seven elevator depots in Utgard. Every five to seven minutes, seven pairs of freight containers were loaded into the Space Elevator. Loaded ahead of these freight containers were seven "grease buckets", maintenance containers, two which were loaded with Johnson's men and Jilan al-Cygni. The other five were decoys rigged with claymore mines which were used to soften the Brutes, Grunts and Drones which had boarded and taken control of Tiara.[4] While the other two "grease buckets" holding Johnson and Co. stopped and they were fighting off the Covenant, the number seven strand of the Space Elevator snapped a few thousand kilometers above its anchor due to the stress caused by the load becoming unbalanced. There were 11 pairs of freight containers on the strand when it snapped, killing around 40,000 people.[5] The remaining freight containers carrying the survivors of Harvest continued up the elevator, out into space, where they met up with propulsion pods that Sif had placed previously. Once Johnson and Co. finished fighting the Covenant on the Tiara, they joined the survivors and used the propulsion pods to enter Slipspace. [6] It should be noted that at least one of the future candidates for SPARTAN-III Program could have been on the freight containers.

At the time of these occurrences the prototype of the Brute Chopper vehicle was also made by a Huragok Engineer named Lighter Than Some. However these were destroyed by JOTUNs commanded by the AI Mack.

After the destruction of the Tiara the agricultural AI Mack buried its strands in a form of a funerary ritual for Sif who he appeared to be in love with.

The Battle of Harvest

Harvest, with frozen Poles as a result of the "nuclear winter" effect caused by the Covenant's Glassing.

By April 12th, 2525, the Colonial Military Administration sent the scout ship Argo to investigate. Other then confirming its arrival at Harvest no other transmissions were sent, and the Argo was presumed MIA.

On October 7th, 2525, Fleet Command assembled Battlegroup 4 to investigate, due to the fact that the Harvest situation was deemed to have become serious. The battle group consisted of the destroyer Heracles, commanded by Captain Veredi, as well as the frigates Arabia and Vostok. They entered the Harvest system only to find the planet's surface almost entirely melted down to glass. While there, the battle group encountered the an unnamed Covenant Supercarrier. This vessel immediately fired on the inferior human vessels, and the Vostok and Arabia were lost with all hands. The Heracles managed to jump out of the system, but took several weeks to return to Reach due to damage sustained in the battle. Upon hearing Veredi's report and realizing the scale of the threat, the UNSC was placed on full alert and a fleet was assembled to meet the threat. [7]

Vice Admiral Preston Cole fought and barely won the Second Battle of Harvest in 2526. The UNSC was able to retake the planet but with the loss of 2/3 of their fleet, even when they had outnumbered the single Covenant ship in Harvest orbit. [8]

Five years later in 2531, the Covenant attacked again. Cole led a second group of ships, including the UNSC Spirit of Fire into the system and neutralized the Covenant force. They later discovered that the Covenant had established a presence on the planet's surface, and more shockingly, had uncovered the previously unknown Forerunner relic which lead the Spirit to Arcadia. [9]

It is unknown if the UNSC still maintained control of Harvest with the war's conclusion in 2552, but Harvest likely lost whatever strategic value it held during the conflict by this point in time.


Panorama landscape

Harvest was a small planet, approximately one-third the size of Earth with only a 4,000 kilometer (2,484 mile) equatorial diameter, slightly smaller than the Sol planet Mercury.[10] In terms of surface area, Harvest possessed ~50 million km², roughly one-tenth the surface area of Earth. Harvest orbited Epsilon Indi extremely quickly, much faster than most other UNSC colonies, at roughly 150,000 km/h, or ~41km/sec (by comparison, Earth orbits Sol at roughly 30 km/sec). Harvest had no natural satellites. Out of a total of five planets in the Epsilon Indi System, Harvest was the only habitable planet, as well as being fertile for farming. The super-continent Edda dominated the planet, taking up roughly 67% of its surface. Two low-salinity seas covered the remainder of the planet, Hugin to the north, and Munin to the south[11]. Almost 86% of Edda is within 500 meters of sea level, the only major change in elevation is the Bifrost, an escarpment that "cuts" Edda in half.

Harvest's surface was once beautiful, covered in grassland and forests, lush fields and rolling hills, and a thousand lakes swarming with fish. The orchards with luscious crops. At night, bats filled the skies.[12] After being glassed, the surface was reduced to a layer of melted glass, the destruction visible from orbit.[13] The environment suffered a catastrophic blow as a result, the once glorious landscape turning into a nearly frozen tundra, causing most species to quickly go extinct. Soon, all that remained of Harvest's original ecosystem were the scavengers, feeding off the rotting remains of the planet's once abundant wildlife, and even they perished before long.


Ecology of Harvest


  • When the colony is first mentioned in The Fall Of Reach, it is described by Admiral Stanforth as having “a population of approximately 3 million”. This was later revised to about 300 thousand in Halo: Contact Harvest.
  • There is also ambiguity as to whether the planet was truly glassed by The Covenant in 2525. Typically, a planet that has been glassed is left a barren, uninhabitable wasteland with no atmosphere. Yet, Admiral Cole lost several ships and spent almost five years fighting to regain this supposedly-dead world. It seems unlikely that such an operation would be undertaken if Harvest was destroyed, unless Cole’s forces simply intended to engage and defeat any Covenant force and Harvest was simply the site of the battle. However, Halo Wars seems to suggest that Harvest was devastated, but not glassed. The atmosphere is breathable, the poles are still frozen enough to allow snow to fall and battles take place in ruined human settlements. It is now known that most of the planet was glassed, like Reach, with only the northern-most region spared because of the risk of damaging a Forerunner artifact the Covenant later returned to uncover.[14]
  • Prior to Halo: Contact Harvest, there is no indication that there were any Harvest colony survivors or that Avery Johnson was among them.
  • Halo Wars depicts Harvest having frozen poles, but Mack indicated in his final transmissions [15] that the "nuclear winter" effect caused by the Covenant's glassing was the first snow the planet had ever seen. Perhaps, since Halo Wars takes place some years later, the poles have frozen over permanently as a result.


  • Harvest was the first UNSC-controlled planet to be attacked and later glassed by the Covenant.
  • Harvest is seemingly inspired by the Norse and Scandinavian outlying cultures and customs, they were practical hard-laborers fairly comparable to Harvest's populace as is one of its A.I.s, Sif.
  • It has numerous Norse mythological locations such as Gladsheim, Bifrost and Utgard amongst others.
  • The first UNSC casualty was a young Colonial Militia soldier named Osmo who was killed when a pack of Grunts ambushed him.
  • The finding of Humans on Harvest was the catalyst for the attempted Covenant genocide of the Human race, due to a mistranslation of Forerunner glyphs by the Prophets, as seen on many writs and machines amid Covenant technologies.
  • Many of the population of Harvest were of American descent. Specifically, the Mid-Western states (Ohio, Illinois, Indiana, ect.) of the United States of America.
  • Harvest is approximately 1/3 the size of Earth, and has a day/night cycle only 17.5 Sol hours long. [16]
  • Harvest has a name relevant to its role, being an agricultural capital of the UNSC, like Reach, which was relatively near to Earth, and thus being easily within reach.


  1. http://halowars.com/GameInfo/Timeline.aspx
  2. Halo: Contact Harvest, page 32
  3. Halo: Contact Harvest, page 387
  4. Halo: Contact Harvest p.351-52
  5. Halo: Contact Harvest p.372
  6. Halo: Contact Harvest p.352
  7. Halo: The Fall of Reach
  8. Halo Wars timeline
  9. Halo Wars
  10. Halo: Contact Harvest, pg 33
  11. Halo: Contact Harvest, pg. 74
  12. Halo: Ghosts of Onyx, page 75
  13. Halo: The Fall of Reach
  14. http://halo.xbox.com/halowars/index.html?fbid=hmRMsxcaJYZM
  15. Halo: Contact Harvest page 392
  16. http://halo.xbox.com/halowars/index.html?fbid=hmRMsxcaJYZ

This article uses material from the "Harvest" article on the Halo wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Marvel Database

Up to date as of February 09, 2010

From Marvel Database

This is the Harvest disambiguation page.

A = Appearances · I = Images · G = Gallery · F = Fan Art · Q = Quotes

Disambig Template Help

This article uses material from the "Harvest" article on the Marvel Database wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 04, 2010
(Redirected to Twi'lek Dancer (freighter) article)

From Wookieepedia, the Star Wars wiki.

This article is about a freighter. You may be looking for an interceptor frigate of the same name or a member of the Twi'lek species whose ocupation is related to dance.
"Harvest" redirects here. For the agricultural process, see harvest (agriculture).
Twi'lek Dancer
Production information

Corellian Engineering Corporation[1]


Barloz-class freighter[1]



Technical specifications

41 meters[1]

Maximum speed (atmosphere)

1,000 kmh[1]

Hyperdrive rating


Minimum crew




Cargo capacity

65 tons[1]


1 month[1]

  • Harvest[1]
  • Venom Sting[1]
  • Twi'lek Dancer[1]

The Twi'lek Dancer was a CEC Barloz-class freighter that had a number of owners through the years.

Originally known as the Harvest it was owned by an agricultural combine. The ship was later re-named the Venom Sting, customized and used by the Tiss'shar bounty hunter Xufal D'uat until his death. The ship was then salvaged by a mining station and sold to a cell of Thalassian slavers, who renamed it Twi'lek Dancer, re-customized it and used it in their raids. The ship was then requised by pirates and sold to a legitimate trader of used ships.



A Barloz-class freighter like the Twi'lek Dancer (not pictured).

This Barloz-class freighter built by the Corellian Engineering Corporation was originally bought by an agricultural combine in the Tion Hegemony. The owners called the ship Harvest and used it for a time, until they earned enough money to buy an YT-1300 light freighter. They decided to sell the Harvest at this point.[1]

The Harvest was bought by Xufal D'uat, a bounty hunter of Tiss'shar species. D'uat re-named the ship Venom Sting and performed several modifications first on a limited scope and later covering the whole ship, allowing him to fight any intrusion in his headquarters.[1]

For three years, D'uat operated the Venom Sting near the planet Elrood. During this time, he found an Imperial officer, Hamaz, who also worked as a gunrunner for the Alliance to Restore the Republic. D'uat holorecorded a confession from Hamaz and let him go, which allowed the Tiss'shar to blackmail Hamaz. However, this also earned D'uat an enemy: Hamaz arranged D'uat's successful murder.[1]

After D'uat's death, the Venom Sting drifted in space, with the holorecording safely hidden behind the autochef power system in an access panel in the galley. The ship was eventually recovered by a mining station affiliated to TaggeCo.[1]

The Venom Sting was then auctioned and bought by a cell of Thalassian slavers, who re-named the ship Twi'lek Dancer. After discovering D'uat's customizations, the slavers used the Dancer as a picket defense ship and assault gunboat in their raids. They also improved sublight engines and shielding systems, and they added three proton torpedo launchers and one tractor beam.[1]

Eventually, the slavers were jumped by some pirates, who requised the Dancer and, using a false enterprise, sold it to a dealer in used ship.[1]

A holojournalist and former slave, mistakenly believing that the Dancer was still affiliated with the Thalassians, was trying to track the ship to expose the evil of its owners.[1]


D'uat performed several modifications to the ship, commonly starting in only a part of it. For instance, he turned one of the cabins into a magna-sealed cell with shock-filaments in the floor to administer stun charges to his prisoners. The cell's life support was also filled with null-gas canisters to knock down the prisoners. Those customizations were later applied to the whole ship.[1]

D'uat also added specialized technology to detect any intruder in his ship, interior defense system, an onboard fire-fighting matrix and a long-range communication array allowing him to see movement and thermal readings on his ship. He also had a hidden compartment behind an small access panel, behind the autochef power system, in the galley; D'uat used it to hide a holorecording allowing him to blackmail Hamaz. No further owner of the ship found this at least until the legitimate dealer with whom the pirates dealt.[1]

The Thalassian slavers improved the sublight speed and the shields, as well as adding three torpedo launchers and one tractor beam.[1]


Notes and references

This article uses material from the "Twi'lek Dancer (freighter)" article on the Starwars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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