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Hallowed Moors Cemetery: Misc

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Fallout

Up to date as of February 01, 2010

From The Vault

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Hallowed Moors Cemetery


Hallowed Moors Cemetery at night
map marker: Hallowed Moors Cemetery

Inside the ruined chapel

Hallowed Moors Cemetery is found in the Capital Wasteland to the north of Big Town, and to the west-northwest of Meresti Trainyard, directly north of Vault 101 across the river.

Contents

Layout

The Cemetery is an "easy" walk from either Hamilton's Hideaway, Big Town, or the Meresti Trainyard. There is a ruined cemetery beside a small decrepit chapel, which is now home to Super Mutants and their requisite Gore Bags and human Captive.

Notable loot

Notes

  • The Caravan Merchant Lucky Harith has been known to pass near this area and might get into a confrontation with the mutants that spawn here. If you haven't previously cleared the area in and around the church of mutants, he and his party will get killed; if you clear the area first, the only mutants that he'll worry about are the 1-2 that respawn, which he and his bodyguard should be able to handle.
  • Be careful about deciding whether to quick travel here after several game days have passed, as you can get into a fight on 3 fronts, and if you run away from the building. Around this area, you may find a pack of vicious dogs (3-5), as well as an occasional Robobrain. It's very risky to quick move here so choose the next closest area and move here, or keep your rifle mounted.

Appearances

Hallowed Moors Cemetery appears only in Fallout 3.

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This article uses material from the "Hallowed Moors Cemetery" article on the Fallout wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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