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Final Fantasy

Up to date as of February 01, 2010

From Final Fantasy Wiki

For the command, see Summon (Command).
"A GF is an independent energy force. By combining it with para-magic, it is possible to control tremendous energy. Memory loss is a possible side effect, but this has not been proven as of yet."
Final Fantasy VIII Tutorial

Guardian Forces (GF) are the summoned creatures of Final Fantasy VIII, and they are used by junctioning them to a character. The GF govern major stat growth, elemental/status offense and defense, and the commands a character may use during battle. Each GF has a preset list of abilities they can learn, but through the use of certain items, the GF can learn additional abilities and forget those that were previously learned.

It is stated in-game that long-term junctioning of Guardian Forces causes memory loss to the user, because the GF draw power from the same section of the mind that stores memories, so using them is not without risks. This, however, is only a plot point; junctioning Guardian Forces have no negative effects on your characters during actual gameplay.

Each GF uses the following formula for determining the amount of damage they will do. The Boost modifier is equal to 100 if the player does not attempt to boost the damage or does not have the ability learned. The LevelMod and Power values vary per GF.

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Contents

GF Abilities

Main article: Support Abilities (Final Fantasy VIII)

All abilities, either commands, stat boosts or support abilities, are learned via the GF and junctioned to each party member for use in battle.

List of GF

There are sixteen GF that can be obtained, Junctioned and summoned by the player, and six that cannot be Junctioned, and appear either randomly or when summoned with items. There are also two GF's, Griever and Tiamat, that only appear as enemies.

Junctionable

GF Image Obtaining
Quezacotl One of the GF given to the students of Balamb Garden. It uses a thunder attack called Thunder Storm. It is fairly weak and is primarily used for its Card Mod ability, which allows the player to refine Triple Triad cards into items, and the Card command, which can turn weakened enemies into cards (which can be used to refine). It is able to refine items into Thunder/Wind magic and low-level magic to mid-level magic.
Shiva The other GF given to Balamb students. Her attack is an ice-based attack called Diamond Dust. She is also fairly weak but her Doom ability can be used to kill stronger enemies that are vulnerable to Death magic. She is able to refine items into Ice/Water magic.
Ifrit File:Ifrit.png A GF who lives in the Fire Cavern, not far from Balamb Garden. It is the objective of the pre-SeeD exam to defeat Ifrit within a chosen time limit. Upon defeat, Ifrit decides to join Squall due to his strength. Ifrit is the strongest GF the player gets for a while. He uses a fire attack called Hell Fire. Ifrit is useful due to its strength increasing abilities such as Str+40% and Str Bonus. He can refine items into Fire magic (and oddly, Flare) and items into ammunition for Irvine's Limit Breaks.
Siren File:Siren.png The first GF that must be drawn from an enemy. The player can draw her from Elvoret during the battle atop the Communications Tower in Dollet or from Tri-Point in Ultimecia Castle if they missed her. She uses a non-elemental attack called Silent Voice that does moderate damage and induces silence upon the enemies that are susceptible. She is used for her Move-Find ability (reveals hidden save/draw points) and her Mag Bonus. Another ability of Siren's is Treatment, which cure status ailments. She can refine items into Life magic, Life medicine, or tools (for upgrading and refining).
Brothers Brothers A pair of GF named Sacred and Minotaur that make their home in the Tomb of the Unknown King. If the player defeats Sacred in combat, he will call Minotaur to help him and both must be defeated before they will join Squall and Co. He uses an earth-based attack called Brotherly Love that will not affect flying enemies. His top abilities are HP+80% and HP Bonus, but also has Defend, which allows a character to defend, and Cover, which allows a character to defend an ally with low health. Brothers is the first GF that cannot refine anything.
Diablos Diablos A GF that lives in a magic lamp. When the item Magical Lamp is used, the party will be transported to a battle with Diablos. Upon defeat Diablos will join the player. He uses a gravity attack called Dark Messenger that does damage equal to Diablos' level in percentage to the enemies max HP. Notable abilities are Darkside (sacrifice some HP to increase Str.), Mug (steal when attacking) and Enc-Half/None (decreases amount of random encounters). He can refine items into Time or Status magic.
Carbuncle Carbuncle Can be drawn from Iguion in Deling City before fighting Edea or from Krysta in Ultimecia Castle if you missed it. Carbuncle's attack (Ruby Light) does not do damage, rather it casts Reflect on your entire party. Carbuncles important abilities include Vit Bonus, Counter (enables counter-attacking), and Auto-Reflect, which automatically casts reflect on the junctioned party member. It can refine recovery medicine from items.
Leviathan Leviathan Can be drawn from NORG after opening the pod or Trauma in Ultimecia Castle if the player missed it. It uses a water element attack called Tsunami which is also capable of ejecting enemies from the battlefield. Leviathan's boost option is easier to get to max than the previous GF. It has useful abilities including Spr Bonus, Auto-Potion, and Recover. It can refine items into Support magic or GF recovery medicine.
Pandemona Pandemona Can be drawn from either Fujin during the battle with Raijin and Fujin in Balamb or Red Giant in Ultimecia Castle. It attacks with a wind-based move called Tornado Zone. Though not as powerful as other GF, it is the first GF to give speed increases. It also has Absorb, which takes HP from the enemy and gives it to the caster, and Initiative, which lets the junctioned character start the battle with the attack gauge full. Pandemona cannot refine anything.
Cerberus Cerberus Can be found in the main hall of the Galbadia Garden during the assault on Balamb. He must be defeated in combat for him to join. If the player missed him, he can be drawn from Gargantua in Ultimecia Castle. Cerberus' "attack" is called Counter Rockets and casts double and triple on all party members. Because of his Auto-Haste and Spd Junction abilities, he is useful for quick magic users. His Expendx2-1 ability makes it so double only uses one magic instead of two. Along with these, Cerberus also has the Alert ability which makes it so the party cannot be back-attacked. He also cannot refine anything.
Alexander Alexander A giant machine that must be drawn from either the second fight with Edea in Galbadia Garden or Catoblepas in Ultimecia Castle. He uses a Holy attack called Holy Judgement which is very useful against undead enemies. Due to it's holy nature, it is good with healing. This is reflected in the abilities Revive, Med Data (increased effects of medicine), and Med LV Up (levels up medicine). It can also refine Mid-Level magic into High-Level magic.
Doomtrain Doomtrain A train GF that must be assembled by acquiring six Remedies+, six Steel Pipes, six Malboro Tentacles and the Solomon's Ring. Doomtrain's attack, Runaway Train, does minor poison-based damage, but also inflicts every status ailment and depletes vitality. It has the abilities Darkside and Absorb (from Diablos and Pandemona, respectively) plus Auto-Shell and Junk Shop, which calls the weapon upgrading shop from the menu. It can also refine items into Forbidden (powerful) medicine.
Bahamut Bahamut A powerful GF that must be fought in the Deep Sea Research Center to acquire. He'll ask two questions, and when the player gets them right a Ruby Dragon must be fought for each, and at the 3rd question a hidden option, "It's in our nature...", must be selected . His attack, Mega Flare, inflicts major non-elemental damage on all enemies. It has Diablos' and Cerberus' abilities Mug and Expendx2-1 as well as Auto-Protect, Move-HP Up and Rare Item, which increases the chance of getting a rare item from battle. He can also refine items into powerful Forbidden (the most potent) magic.
Cactuar Cactuar Acquired by defeating the Jumbo Cactuar on Cactuar Island. His 1000 Needles attack does 1000 extra non-elemental damage for every ten levels he gains. He is notable because he has HP, Str, Vit, Mag, and Spr Bonuses. He also has Pandemona's Initiative, Leviathan's Auto-Potion, Cerberus' Expendx2-1, Bahamut's Move-HP UP, Brothers' Defend, as well as his own Kamikaze. He also has Eva and Luck increases.
Tonberry Tonberry Joins after the party defeat Tonberry King, but to fight him, the player must defeat 20 Tonberries in a row. His Chef's Knife ability does minor non-elemental damage. He has the LV Down and LV Up abilities which decrease or increase the power of the enemy for decreased or added bonuses. He also has Initiative, Move-HP Up and Auto-Potion from previous GF. He has four shop related abilities: Call Shop (visit a shop from the ability menu), Haggle (get a discount at shops), Sell-High (increase selling price), and Familiar (buy rare items in shop).
Eden Eden Can be drawn from either Ultima Weapon in the Deep Sea Research Center or Tiamat in Ultimecia Castle. It is the most powerful GF in the game. Its attack is a galactic scale attack called Eternal Breath, and it can easily exceed 9999 points of damage. Due to the attack's long duration, maxing out Eden's boost is relatively easy. It has the previous abilities Mad Rush and Darkside as well as a new one, Devour, which can be used to eat enemies. It also has Expendx3-1, which only uses one magic instead of three for triple. It can refine items into GF ability items.

Non-Junctionable

GF Obtaining
Odin A warrior who appears on a six-legged horse at the start of battle. His attack Zantetsuken kills all enemies instantly. Odin can be found in the Centra Ruins on Disc 2, Disc 3 and also on Disc 4. He must be defeated within a time limit or else he will use Zantetsuken and kill the party. Odin appears until the end of Disc 3 where he is killed by Seifer Almasy.
Gilgamesh Appears after Odin is killed in Disc 3 by Seifer; he has four attacks: Zantetsuken works the same as Odin's attack; Excalibur does strong non-elemental damage; Excalipoor does just 1 damage and Masamune does high non-elemental damage. He appears at random although, unlike Odin, he appears during battle and not before it. He can also appear in boss fights.
Boko A Chocobo summoned using Gysahl Greens and leveled up through the Pocket Station device. Also, the first time the party goes to a Chocobo Forest and catches a chocobo, the Chocoboy will give Squall Boko as a gift to be summoned from then on and will follow the one caught and rode on the world map.
Moomba Moomba is another GF that can only be acquired through the Pocket Station. Moombas are told to be members of the Shumi Tribe: when a Shumi comes to a certain age, they either mature or become a Moomba. Also, Moombas work in the D-District Prison.
Phoenix A fire elemental GF that can be obtained by using the item Phoenix Pinion in battle; she deals fire damage to all enemies and revives KO'd party members. She may also appear in some situations when the party has been KO'd. Phoenix Pinions are very rare and can be obtained in the Shumi Village and in Winhill among other places.
MiniMog Another GF that can only be obtained by using the Pocket Station and completing a mini-game. Although they are mentioned briefly at one point in the game, this is the only appearance of a moogle in the game.

This article uses material from the "Guardian Force" article on the Final Fantasy wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Yugioh

Up to date as of February 05, 2010

From Yu-Gi-Oh!

The Arabic name given is an approximation.

Guardian Force
ガーディアン・フォース
File:GuardianForce-JP-Anime-DM.jpg
 English: Guardian Force
 Arabic: قوّة الوصيّ
 German: Wächter-Streitmacht
 Portuguese: Força Guardiã
 Japanese (Kanji): ガーディアン・フォース
Type: Trap Cards
Property: Counter Image:Counter.png
Card Description(s):
Card Appearance(s):
Card Search Categories:
Other Card Information:
Anime
Yu-Gi-Oh!: Present
Manga
TCG/OCG Statuses
Card/Deck/Starchip/DP Costs
Video Game Numbers
Video Game Statuses
Facts about Guardian ForceRDF feed
Actions No Entry  +
Anti-Support No Entry  +
Arabic Name قوّة الوصيّ  +
Archetype Related No Entry  +
Archetypes No Entry  +
Archetypes Support Guardians  +
Attack No Entry  +
Attribute Trap Cards  +
Card Image GuardianForce-JP-Anime-DM.jpg  +
Card Type Counter Trap Cards  +
Class 1 AniEx  +
Class 2 Anime  +
Counters No Entry  +
English Name Guardian Force  +
Fusion Material No Entry  +
German Name Wächter-Streitmacht  +
Japanese Name ガーディアン・フォース  +
Life Points No Entry  +
Lore Activate only when your opponent [[activat Activate only when your opponent activates a Spell Card and there are no "Guardian" monsters in your Graveyard. Negate the activation and effect of that Spell Card, and destroy it. ll Cards|Spell Card]], and destroy it.
Medium Yu-Gi-Oh! second series anime  +
Misc No Entry  +
MonsterSpellTrap Negates activation of Spell Cards  +, Negates effects of Spell Cards  +, and Destroys your opponent's Spell Cards  +
Portuguese Name Força Guardiã  +
RFP No Entry  +
S/T Class Counter  +
Stats No Entry  +
Summoning No Entry  +
Support No Entry  +
Synchro Material No Entry  +
Types Counter  +

This article uses material from the "Guardian Force" article on the Yugioh wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.







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