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Guard Scorpion (Crisis Core): Misc


Final Fantasy

Up to date as of February 01, 2010

From Final Fantasy Wiki

Crisis Core -Final Fantasy VII- Boss
Guard Scorpion
Level MP
32 0
HP Normal HP Hard
49,180 {{{HP Hard}}}
35 32 58
14 32 1,872
SP Gil
1 333
Elemental Affinities
Fire Ice Lightning Gravity
- - - Immune
Status Resistance
Poison Silence Stun Stop
Immune Immune Immune Immune
Death Blow Away Zantetsuken
Immune Immune Immune
Japanese {{{japan}}}
Romaji {{{romaji}}}
Location Junon
M3-2-4 - Enemy Attack Prevention
Steal Shinra Alpha, Shinra Beta
Items Dropped Bulletproof Vest, Shinra Alpha
Effects -
Recovery Time 1.7s
Stagger 5
Interruptible No
Abilities {{{Abilities}}}
Additional info Abilities whose names are not shown when used are highlighted in italics.

The Guard Scorpion is a boss in Crisis Core -Final Fantasy VII-. It is encountered in Junon whilst pursuing Hollander. This particular boss is famous for being the first one you encounter in Final Fantasy VII, and displays iconic attacks such as Search Laser (Search Scope in Final Fantasy VII) and Tail Laser. However, this re-creation of the boss is significantly stronger than its original version, but is almost identical in its appearance.

In certain missions, Guard Scorpion is also available to fight as a regular enemy.


Start off with casting Barrier on Zack. The strategy to fight the Guard Scorpion is actually the same with that of fighting Guard Spider. Use critical hits or Command Materia such Assault Twister+ to inflict significant damage, or use Hell Thundaga to achieve quick victory.

Related enemies

This article uses material from the "Guard Scorpion (Crisis Core)" article on the Final Fantasy wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


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