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Green Djinn: Misc

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Tibia

Up to date as of February 05, 2010

From TibiaWiki

For the NPC who deals in equipment, see Alesar.

For the NPC who deals in magical items, see Yaman.
File:Green Djinn.gif
This creature is in the Magical Creatures class.
Green Djinn

330 Hit points
215 Experience points per kill

Summon/Convince: --/--
Abilities: Melee (0-110), Fireball (45-80), Sudden Death (50-105), Electrifies (25 hp/3 turns, 75 damage total), Heavy Drunkenness, Cancel Invisibility, turns you into a Rat.
Pushable: ?
Push Objects: ?
Est. Max. Damage: 320+ hp per turn
Immune To: Invisibility, Paralysis.
Strong To: Physical (-20%), Death (-20%), Fire (-80%), Energy (-50%)
Neutral To: Earth, Drown?, Life Drain?
Weak To: Holy (+13%), Ice (+10%)
Sounds: "Good wishes are for fairytales"; "I wish you a merry trip to hell!"; "Muahahahahaha"; "I grant you a deathwish!".
Behavior: Green Djinns use strong melee when close to their opponents, and Energy Attacks when the opponent is at a distance.
Field Notes: These Magic Creatures are the counterpart of Blue Djinn and a lower rank than Efreet. They can turn you into a rat and cancel your invisibility. Click Here to Show/Hide Spoiler Information
Spoiler warning: Quest and/or game spoiling details follow.
500 green djinns is a task of Killing in the Name of... Quest 

After you killed 500 Green Djinns you can face Merikh the Slaughterer

Spoiler ends here.
Location: Mal'ouquah, Oasis Tomb, under the Ankrahmun Library Tomb, Serpentine Tower last floor behind the Magic Walls, Deeper Banuta, Goroma underground, Magician Quarter.
Strategy: If you can find a Dwarven Ring, wear it. When the Djinn makes you drunk, you don't have total control of your movements. It is very wise to wear this, as it can lower the chance of a trip back to the Temple. A useful way for a sorcerer or druid to kill one is to summon a Demon Skeleton and to use that to attack and block the djinn and also use ice strike to kill it faster, this is a useful technique as the Demon Skeleton would not take much damage besides the electric attacks, so you may need to summon another one every 5-6 djinn. At about level 60 a druid can easily and quickly kill these using just their Hailstorm Rod and Ice Strike.
Loot: 0-113 gp, Cheese, Grave Flower, Small Oil Lamp (semi-rare), 0-2 Royal Spear (semi-rare), Green Book (semi-rare), 0-4 Small Emerald (rare), Mana Potion (rare), Green Piece of Cloth (rare), Mystic Turban (very rare), Wand of Inferno (very rare). (Loot Statistics)
See also: Creatures.
Add historical information about this creature.
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This article uses material from the "Green Djinn" article on the Tibia wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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