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Great Pyramid: Misc

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Starwars

Up to date as of February 04, 2010

From Wookieepedia, the Star Wars wiki.

Great Pyramid
General information
Location

Rafa V

Usage
Era(s)

New Republic era

The Great Pyramid of Rafa V was an unusual, five-sided structure and the resting place of the Mindharp of Sharu. Set at odd angles, the corners between each facet of the pyramid appeared lop-sided. With a combination of magenta, apricot, mustard, aquamarine, turquoise, and lavender stone, each side was constructed with a different color, including the flattened altar at the top. The main and only entrance to the interior of the pyramid was the Key of the Overpeople to "enter without entering." The Bearer of the Key was allowed to pass through the pyramid's walls if he properly inserted the Key into the Great Lock. When the pyramid thought the Bearer was ready, it led them to a downward-spiralling tunnel upon which the history of the Rafa system was etched. The history passed through the early days of the Sharu until it opened into The Hall, the repository of the Mindharp. The remainder of the Sharu history was depicted on the walls in this room, and any individual who tried to acquire the Mindharp would have to view the remainder of the exhibits before reaching it.

In 4 BBY, when Lando Calrissian, Vuffi Raa, and Mohs entered the pyramid, Calrissian was reduced in size when he approached the Mindharp. Mohs the High Singer, was blinded by the pyramid's power, allowing him to "see" beyond mortal knowledge. When Lando and Vuffi Raa returned with the Mindharp, they were surprised to learn that they had spent nearly four months inside the Great Pyramid, a stretch of time that seemed to them to last just a few hours.

Appearances

Sources


This article uses material from the "Great Pyramid" article on the Starwars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Tibia

Up to date as of February 05, 2010

From TibiaWiki

Contents

Bookcase.gif

Great Pyramid

Town

Ab'Dendriel Library
Ankrahmun Libraries
Carlin Libraries
Edron Libraries
Kazordoon Libraries
Liberty Bay Libraries
Port Hope Library
Thais Libraries

 
Miscellaneous
Single Books
Wilderness

Ashta'daramai Library
Beregar Library
Dark Cathedral Library
Demona Library
Desert Dungeon Library
Dream Realm Library
Formorgar Mines Library
Green Claw Swamp Libraries
Hellgate Library
Isle of the Kings Library
Krimhorn Library
Mal'ouquah Library
Meriana Libraries
Mintwallin Library
Nargor Library
Paradox Tower Library
Plains of Havoc Library

< Ankrahmun Library

The Great Pyramid is at the center of the city of Ankrahmun. This is where the Pharaoh lives in his undying state. There are two floors of library in the pyramid, and a large tomb beneath it.

Image:Ankrahmun Great Pyramid2.jpg

At the ground floor level of the pyramid, there are some bookcases.

First Bookcase

Title Book Type Short Description
Journal Entry The master of the games requests more dangerous creatures.

Second Bookcase

Title Book Type Short Description
Esuph III and the Tax Collector A tax collector schemes to get rich, and is executed.

Third Bookcase

Title Book Type Short Description
The Right Honourable Excreminator The position of the right honourable excreminator is established.

Fourth Bookcase

Title Book Type Short Description
Journal Entry Some explorers are saved from certain death in a pit of snakes.

Fifth Bookcase

Title Book Type Short Description
Journal Entry An ambassador visits Ankrahmun and insults the religion of the Pharaohs.

Sixth Bookcase

Title Book Type Short Description
Crime and Punishment Under Harrah II A series of stories about law-breakers and how they were punished.
Untitled The Rathal I Pyramid is declared free from occult activity, and a witch is thought to be hiding the jungle.

Image:Great_Pyramid_First_Floor.JPG

The first floor of the pyramid, right above the ground floor, has another series of bookcases.

First Bookcase

Title Book Type Short Description
Untitled Poem A poem about the ancient tombs.

Second Bookcase

Title Book Type Short Description
The Tibian World-Wonders List of the known and acknowledged world-wonders.

Third Bookcase

Title Book Type Short Description
Rahmen Tah and the Vizier, Part I
Rahmen Tah and the Vizier, Part II

Fourth Bookcase

Title Book Type Short Description
The Conspirators The conspirators against the Pharaoh.

Fifth Bookcase

Title Book Type Short Description
Tales of a Stranger, Part I
Tales of a Stranger, Part II

Sixth Bookcase

Title Book Type Short Description
Legacy of the Tombs History of the tombs

Seventh Bookcase

Title Book Type Short Description
The Great Ankrahmunian Escape Whilst of a diplomatic expidition to Thais the Ankrahmunian princess falls in love with a yound thaian.

Eighth Bookcase

Title Book Type Short Description
Treasures of the Desert A log of a team's excavations in the deserts of Darama presumabley.
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This article uses material from the "Great Pyramid" article on the Tibia wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

YCM

Up to date as of February 06, 2010
(Redirected to Grand Pyramid article)

From Yu-Gi-Oh Card Maker Wiki

Grand Pyramid
Image:Back-EN.png
English: Grand Pyramid
Attribute: EARTH Image:Earth.png
Types: Zombie/Effect
Level: 4 Image:Star.pngImage:Star.pngImage:Star.pngImage:Star.png
ATK/DEF: 2100/1200
Card Lore: By sending this card from your hand to the Graveyard, add 1 The Ruins of Eygpt from your Deck to your hand. If "The Ruins of Eygpt" isn't face-up on the field, destroy this face-up card.
Sets with this Card:  ???
Card Limit: Unlimited
Other Card Information: Gallery - Rulings
Appearances
Tips - Errata - Trivia
Lores - Artworks - Names
Facts about Grand PyramidRDF feed
Level 4  +

This article uses material from the "Grand Pyramid" article on the YCM wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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