Goblins are the most common type of beastmen in Final Fantasy XI, inhabiting countless regions. Goblins themselves are especially notorious among players due to their Bomb Toss attack. Some Goblins are friendly, however, and a few run a shop in Jeuno.
Goblins appear as one of the races of beastmen in Final Fantasy XI. Goblins, thus, were participants in the Crystal War which was fought between the Englightened races and the Beastmen. Goblins appear on every continent of Vana'diel, which is as much a sign of their numbers as a testament to Goblin culture. They are described as nomadic creatures. This also explains why Goblins can take on more diverse jobs than any other race of beastmen, eight in total; Beastmaster, Black Mage, Dark Knight, Ranger, Red Mage, Thief, Warrior, and White Mage.
Another interesting note about Goblins on Vana'diel, of all of the beastmen on the island of Quon, they are the only ones that seem to interact in a positive way with the Englightened Races. There are shops, vendors, and other NPCs in the game who are friendly to players.
There is also another type of Goblin in Final Fantasy XI, known as a Moblin. The difference between a Goblin and a Moblin is all but completely in culture. Moblins are a stationary race. They have a capital near Bastok called Newton Movalpolos which is actually built below their older city, suitably named Oldton Movalpolos. The only other notable differences are Moblins are slightly tougher opponents on average, but they lack the devastating Bomb Toss weapon skill that their nomadic brethren have.
|Rise of the Zilart - Chains of Promathia - Treasures of Aht Urhgan - Wings of the Goddess - A Crystalline Prophecy - A Moogle Kupo d'Etat - A Shantotto Ascension|
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