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Fallout

Up to date as of February 01, 2010

From The Vault

Fallout 3 NPC overhaul project
This article is within the scope of the Fallout 3 NPC overhaul project. This project is dedicated to improving the quality of articles about Fallout 3 NPCs. If you want to participate, please check the project page.
Gob
Biography
race: Ghoul
affiliation: Moriarty's Saloon
role: Bartender
location: Megaton
family: Carol-Adoptive Mother
Gameplay
appearances: Fallout 3
quests: Following in His Footsteps
Statistics
SPECIAL: 5ST, 5PE, 4EN, 7CH, 5IN, 5AG, 5LK
Technical
actor: Mike Rosson
base id: 00A62
ref id: 03B3D

Gob is a Ghoul bartender who works at Moriarty's Saloon in Megaton in the year 2277.

Contents

Background

Gob used to live in Underworld with his adoptive "Mother", Carol. He set out into the Wasteland to find fortune until he was caught by a group of Slavers on his journey. Colin Moriarty purchased him to be his slave. He works for Colin Moriarty to repay a debt presumably incurred when Moriarty purchased Gob from the Slavers who captured him. Gob has been working to repay his debt for 15 years, a struggle since Moriarty, who badly mistreats him, charges Gob for rent and food.

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Inconsistency in origin of Gob's name

While yelling at Gob in random NPC to NPC conversation, Moriarty says, "Shut yer gob, Gob! Ain't that why I named you that to begin with, 'cause you talk too goddamn much?" Yet, Carol knows exactly who the player means by "Gob."

Daily schedule

Gob spends his whole time at the bar serving drinks.

Interactions with the player character

When first meeting Gob, Gob will tell the PC to not hit him or anything. Treating Gob kindly will open up generous discounts, gain the player some good Karma, and reveal some more of his personal past. The discount is especially useful as Gob remains a cheap source of Stimpaks for the entire game. You lose the chance to obtain this discount if you first talk to Gob after Moriarty is dead.

The player can speak to Carol regarding Gob and his situation (in a positive or negative manner), but no further 'courier' conversation options open upon return to Gob. If the player kills Gob, Carol can be told of his death:

  • If the player simply says that Gob is dead, Carol will become saddened, and Greta will become angry.
  • If the player confesses to Gob's murder, Carol and every Ghoul around her at that time will become temporarily hostile.

If you kill Moriarty, Gob will eventually take over the saloon and place his name over Moriarty's on the front sign. Nova will begin running the hotel and quit being a whore once Gob is in charge.

Inventory

Apparel Weapon Other item On death
Merc Grunt Outfit - Moriarty's Office Key Moriarty's Saloon Supply Key

Notes

  • In NPC-to-NPC conversation, Nova can be heard telling Gob that she has "arranged time" for the two of them, though at another point she tells you that there are "some places even I won't go".
  • In NPC-to-NPC conversation, Gob will tell Nova that he pulled aside a specific bottle of wine that makes her 'uninhibited', to which she calls him 'Gobbie' before he states he'd do anything for her.

Quotes

  • "Wait? You're not gonna hit me? Yell at me? Not even berate me a little?"
  • "Haven't you ever seen a ghoul before?"
  • "Don't hit me!"
  • "See you soon, drunkie."
  • "Yeah, enjoy... Dick."
  • "Anything for you, friend."

Appearances

Gob appears only in Fallout 3.

Bugs

  • If the player manages to complete the Galaxy News Radio quest without ever stepping foot into Moriarty's Saloon, Gob will still complain about the radio's reception upon entry to which Nova replies, "I told you Gob, it ain't the radio...it's Galaxy News. Their signal's been shit lately."

Gallery

Megaton

This article uses material from the "Gob" article on the Fallout wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Runescape

Up to date as of February 07, 2010
(Redirected to Goblin article)

From the RuneScape Wiki, the wiki for all things RuneScape

A player transformed into a Goblin.

Goblins are generally weak monsters, useful for combat training at low combat levels. The goblins are green-skinned, hunch-backed, and with elongated ears and teeth. Goblins are very important to the game, as they appear in many quests.

Following the commandments of Bandos, whom they refer to as "Big High War God", most goblins try to follow his commandments to live an unthinking life of fighting, wars and bloodshed. They are simple minded, warlike and easily controlled, and they have been used as basic foot soldiers by many different entities throughout the game's history. The exception is the Dorgeshuun tribe, also known as the cave goblins, who are educated, civil and peace loving.

Contents

Historical background

Originally, the goblins were a gentle and moderately intelligent race of farmers living in Yu'biusk, a green and fertile place in an alternate dimension from Gielinor. However, Bandos arrived looking for soldiers to fight in his army in the God Wars, became the goblins' official deity, and sent them to fight for him in Gielinor. Later visitors to Yu'biusk have found the place to be dead and devastated and have blamed Bandos for this, although the actual events that occurred in Yu'biusk are not known for sure.

The goblins were gullible and followed Bandos to fight in his wars. Since the banishment of Bandos at the end of the God Wars and the dominance of humans, the influence and military might of goblins has lessened and over time the goblins (other than the cave goblins, who hid underground) became less and less intelligent, with few magical or technological abilities, other than forging weapons and armour. Nowadays most goblins live in peace and harmony with humans, but are still violent, rude and stupid, often having delusions of grandeur and that they are the "chosen race" of Bandos the "Big High War God".

Locations

Goblins can be found in various places, including:

Champions' Challenge

Goblins are one of the 'races' that have champions in the Champions' Challenge minigame. To fight the Goblin Champion, the player must kill goblins until one drops a Champion scroll, which is a very rare drop.

Defence level

We know the attack level of level 2 goblins which is 2. Having a defence level of 10 and wearing armour will prevent almost all damage. When a level 2 goblin hits the player there is one change out of three it will deal damage reqardless of the defence level, otherwise it will hit 0, as if it missed. This has been tested: the goblin hit roughly 22.5% of the time to 1 defence and no armour player (1 / 3 * (2 / (2 + 1)) = 2/9 = 22.2% which's about correct). For 2 defence player without armour it hit roughly 17.5% (1 / 3 * (2 / (2 + 2)) = 1/6 = 16.67%). For 3 defence player again without armour it did roughly 12% (1 / 3 * (2 / (2 + 3)) = 2/15 = 13.33%)

Drops

Note: The labels 'rare' and 'extremely rare' are very overused in this section. Most items are very common compared to a truly rare item such as a Shield left half. 'Rarity' also depend on which goblin is killed. For instance, level 2 goblins (around Lumbridge) are more prone to drop bronze bolts, cabbage and chef's hats,mind runes compared to the Goblin Village goblins (level 5).

100% drop

Charms (members only)

Charm drop percentages
No Charm

88%

10%

0%

1%

0%

Represents 90% confidence range, based on a sample of 23,294 kills.
1 charm is dropped at once.

Please add to the log (only if fifty or more creatures killed)

Weapons and armour

Runes

Herbs (members only)

Other items

Note: (m) denotes Members' only

Notable Goblins

Goblin tribes

File:Goblinsymbols.PNG

The goblins are often presented as siding with enemy gods and nations, however, many became allies with humans after the human hero Arrav united them. Despite this, Goblins still try to cause trouble to Human settlements when possible, although they are generally not a threat. The goblin tribes can follow any god, and whilst most still are friendly with humans or too weak to attack them, there are some which will always be loyal to Bandos, and kill humans freely. Some also follow Zamorak. It is believed that the tribe of Saragorgak was sold by Bandos to Saradomin, since in the book it is said they are "Footsoldiers of Holy Wrath" and also have the name Saragorgak.

Goblin language

Goblins have (or at least have had) a language of their own, though they do use the language of humans widely in the present day. Goblins seem to call them selves either shuun or huun, in which most of their tribes names end to.

Known words

  • Arrav - a curse, battle-cry[1]
  • Dorges - Strong Spears
  • Drogokis - Fierce Blades
  • Ekeles - East
  • Garagors - the Sea
  • Horogothgar - Eaters of human flesh, (which is not cannibalism, as there are different species)
  • Huun - Goblins, goblins of something
  • Huzamogaarb - Live-Flesh Eaters of the Chaos God.
  • Idit - South
  • Naragos - West
  • Rekes - North
  • Saragorgak - Footsoldiers of the Holy Wrath
  • Thorobs - Hills
  • Yurkolgokh - The ones with flatulence, The Flatulent

Trivia

  • Goblins are one of the few monsters that drop chef's hats.
  • The goblins in Goblin Village sometimes attack each other, but are not aggressive towards players.
  • Goblins are one of the oldest creatures in RuneScape, and are often a players first training creature.
  • Prior to a graphical update some goblins were red.
  • They are possibly a relative of the Ork race, and the Hobgoblin race may have arisen from crossbreeding of goblins and orks.
  • The goblin in Unstable Foundations may be affected by a glitch which will cause it to not move to the bag, and proceed to "search" in midair.

See also

References

  1. ^ http://www.runescape.com/kbase/guid/legend_of_arrav_1 The Legend of Arrav, part I
Wikipedia
Wikipedia has an article about:

This article uses material from the "Goblin" article on the Runescape wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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