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| Giant rat | |
| Affiliated with: | Magnus Greel |
| Place of origin: | Earth |
| Appearances: | DW: The Talons of Weng-Chiang |
| Mentioned in: | DWM: A Victorian Interlude |
Giant rats were created by Magnus Greel from common London rats using 51st century science, so that he could use them to guard the entrance to his laboratory located in the London sewers.
The Doctor shot and killed one as it attacked Leela. Li H'sen Chang, Greel's henchman, threw himself to the rats as a means of suicide after his master had dismissed him from service. The rats fatally wounded him though he did not die right away. (DW: The Talons of Weng-Chiang) After the defeat of Greel, Doctor's allies Henry Gordon Jago and Litefoot descended to the sewers with a Gatling gun to kill the rest of the rats still living there. (DWM: A Victorian Interlude)
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Giant rats are simply an oversized version of these common rodents. This set of rodents just love to sink their teeth into your flesh. They vary greatly in strength, from ones the size of a cat to ones bigger than humans, like their mole rat cousins. They can be annoying - the rats are hostile and will begin combat if you draw too near, severely delaying the player's passage through rat-infested areas.
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The smaller rats are still big enough to rival a dog in size. They usually attack in large groups and could visually appear out of nowhere. They differentiate in color, being black, grey and even white. They appear in the Core Region[1], as well as in Texas[2].
| SPECIAL | |
|---|---|
| Statistic | Value |
| Strength | 1 |
| Perception | 1 |
| Endurance | 1 |
| Charisma | 1 |
| Intelligence | 1 |
| Agility | 4 |
| Luck | 1 |
| XP | {{{XP}}} |
| Derived Statistics | |
|---|---|
| Statistic | Value |
| Carry Weight | 50 |
| Sequence | 12 |
| Hit Points | 6 |
| Healing Rate | 1 |
| Armor Class | 4 |
| Action Points | 5 |
| Critical Chance | 1 |
| Unarmed Damage | 0 |
| Melee Damage | 2 |
| Defense | ||
|---|---|---|
| Type | Resistance | Threshold |
| Normal | 0% | 0% |
| Laser | 0% | 0% |
| Fire | 0% | 0% |
| Plasma | 0% | 0% |
| Explosive | 0% | 0% |
| Electrical | 0% | 0% |
| EMP | 500% | 0% |
| Poison | 5% | |
| Radiation | 2% | |
| Skills | |
|---|---|
| Skill | Value |
| Small Guns | 0 |
| Big Guns | 0 |
| Energy Weapons | 0 |
| Unarmed | 27% |
| Melee Weapons | 0% |
| Throwing | 0 |
These rats are even bigger than the mole rats and humans. Their visible spine gives them a disturbing appereance, while their size and power could prove a challenge for an unexperienced wastelander. They can be found in the Midwest[3] and Texas[2].
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| Release date | Unknown edit |
|---|---|
| Combat level | 2/3/6/26 |
| Hitpoints | 4/5/10/26 |
| Slayer level | N/A |
| Slayer XP | Unknown edit |
| Members only? | No |
| Aggressive? | Yes (level 6 only), to players level 12 or lower (always aggressive in Wilderness) |
| Poisonous? | No |
| Immune to poison? | No |
| Attack style | Melee |
| Max hit | 1/2/4 |
| Weakness | None |
| Always drops | Bones, Raw rat meat |
| Examine text | Overgrown vermin. |
Giant rats are low level vermin. These are often fought by low level players because of their low combat level, accessibility, and the fact that they drop bones and raw rat meat, which can be cooked over a fire and consumed to restore hitpoints. It should be noted that the level 6 rats may be aggressive to level 12 or lower levelled players, with the exception of the level 6 giant rats in level 1-5 Wilderness which are aggressive to ALL players, regardless of level.
While a player is in tutorial island, it is usually recommended to get up your attack, strength and defence by killing the giant rats there, as you will never get lower then 1 hp and don't require to eat. (Pures may use this to their advantage, as they can get up skills with no hp gained)
Previous to sometime around the Living rock Caverns update, there was no level 2 giant rats. Currently there are now several level two giant rats in the Varrock sewers.
100% Drops:
Other Drops:
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