The Game controls are the methods by which the human player interacts with the game. In RuneScape, the controls are mostly point-and-click, though the context menus (usually obtained by right-clicking the mouse) will almost certainly be necessary, and keyboard controls will be very useful.
The basics of the game controls are covered in the tutorial, which all new players must complete before gaining access to the main game.
In all likelihood, most players use a mouse as their pointing device. This will include the ability to position an on-screen pointer and two (primary and secondary) buttons to perform actions. The primary (usually left) button performs actions, and the secondary (usually right) button accesses a context menu listing possible actions to perform.
Pressing the primary mouse button results in the default action for the situation.
A few examples:
If there are many characters or items in one spot, the default action may not select the desired object. A particular example includes when someone is standing in the same spot as a fire while the player is trying to cook fish. If only left-clicking, the game may try to use the raw food on the other player, rather than the fire.
Pressing the secondary mouse button offers a list of all possible actions that players can perform, or options to deal with more than one item.
In the example above, left-click the raw fish, then right-click the spot containing the player and the fire and select "Use with fire" from the menu.
In the bank, players can avoid the usual dialogue with the banker by using the secondary click option "Use-quickly bank booth" or (usually) "Bank banker".
Another time players must right-click is when combining two food items that are both edible (since left-clicking would eat one of them), and some other situations where they would otherwise eat or drink an item instead of handing it over.
If the mouse only has one button, players can set the Mouse Buttons option to One, so that every mouse click will be treated as a secondary mouse click. That way, a context menu will be displayed for every action performed, and it will be impossible to eat a food item accidentally.
Holding the "Control" (Ctrl) key with any mouse click target means the player will run to a location (if they have enough energy).
Running may also be permanently selected using the Options screen, where-upon all movement will be made at a run until walking is selected again, or the player's energy falls to zero.
The arrow keys are used to pan the main view and minimap, rotate, and raise or lower the viewpoint. You may also click north on the compass to instantly turn your camera north.
While it can be useful to see items on the main view by rotating the map, keeping the map pointed north while trying to navigate is highly recommended, as it is easy to forget the map angle and set off in the wrong direction if you do not.
The keyboard is used to enter amounts, perhaps most commonly-used for coins. Using the 5, 10 or All options for other items is quicker, even if players have less, or do not have room to carry all.
Note: The short keys were reorganised on the 8th of July along with the minigame, Mobilising Armies and notes interface.
Additionally, the letters and numbers preceding each quick chat option can be pressed to quickly select them.
The keyboard can also be used for chat with other players. It is not used to talk to NPCs in the game, as any responses are selected from a menu.
In the chat box, players can type a word followed by a colon, which changes the colour or movement of their public chat text.
Players can combine a colour and an effect. For example:
purple:wave:This text will be purple and flow in a wave pattern.
Note that if players combine a colour and an effect, they must always insert the colour first, or else it will not work.
Achievement Diaries • Advisor system • Chat • Clan Chat • Combat options • Choose Option • Emotes • Equipment Stats • Friends List • Game controls • Ignore List • Inventory • Items Kept on Death • Magic spell screen • Main Menu • Minimap • Music Player • Notes • Objective system • Options • Prayer screen • Price Checker • Quest List • Quest Overview • Quick Chat • Spam filter • Stats • Summoning screen • World map • Worn Equipment