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DC Comics

Up to date as of February 01, 2010
(Redirected to Category:Gambling article)

From DC Database

Pages in category "Gambling"

This category contains only the following page.

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This article uses material from the "Category:Gambling" article on the DC Comics wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Fallout

Up to date as of February 01, 2010

From The Vault

Gambling
Fallout, Fallout 2, Fallout Tactics
modifies: Skill at cards, dice and other games.
modified by: Luck
initial level: 20% + (3% x Luck)
5% x Luck. (Fallout 2)
related perks: Gambler
related traits: Gifted

Gambling is a Fallout, Fallout 2, and Fallout Tactics skill. In-game description: The knowledge and practical skills related to wagering. The skill at cards, dice and other games.

Initial Level: Starting Gambling skill is equal to 20% + (3% x Luck) Average characters will have a 35% skill. Uncertain as to which game this refers.

In Fallout 2 The initial Level is equal to 5% x Luck. Average characters will have 25% skill.

This skill increases the odds of winning at roulette, slots or the "Mole-Rat Mambo" (Fallout 2, Redding. Interestingly, it does NOT increase the odds of winning at craps, Fallout 2. Den. One can easily save right before betting, and bet all of their caps on a craps roll, win > save, lose > reload, without needing any investment in Gambling.

In Fallout Tactics, at least without the patch, just your main character will be able to gamble. The process is also bugged: you can offer nothing for all, then hit the gambling button rapidly. In 10 seconds you can win, even with 30%.

In Fallout, Gambling could be used as an exploit with some small heavy objects and some spare time. Go to the Hub and go south till you hit the bar, the Maltese Falcon. Talk to the black guy by the roulette table; when the dialog comes up use something (like a pair of 9v batteries, or get creative with tape) to hold down the 1 and 3 on your keyboard. Leave it alone for a while and when you come back you should be well off. This requires a minimum of 60% gambling to turn a profit. The higher the skill, the more caps per hour one can expect to get. With this, one does not need to invest any points in Barter, as one has an unlimited source of income.

In Fallout 2, one can perform a similar exploit as above at any slot machine. Simply use a weight of some kind to hold down either the 1,2,3,4, or 5 key. The keys correspond to different betting amounts (1,2,5,10,25). The higher the number, the higher one needs in Gambling in order to win more than 50% of the time. Even a 50% gambling skill can earn money with the lowest value, though it takes a while to earn any decent amount. By 80%, one can bet $10 and win consistently, easily earning in an hour or so all the money one is likely to need for an entire game.

This skill can be increased with the Gambler perk, which adds 20% to the gambling skill.

Skills

This article uses material from the "Gambling" article on the Fallout wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

GTA

Up to date as of February 09, 2010

From Grand Theft Wiki

Gambling is the wagering of money on an event with uncertain outcomes with intent to win additional money. The ability to wager money is introduced in Grand Theft Auto: San Andreas with activities that the player can wager money on in order to gain more money if the player wins the activity or lose the money wagered if the player loses the activity.

Contents

Gambling Skill

The player can increase the gambling skill of Carl Johnson by spending money at the casinos. The skill increases by 1 for every $100 spent up to a maximum skill of 1000. There are certain activities that bars the player from playing due to a low gambling skill. The player can borrow money from the casino, leading to a negative money value. The amount allowed to borrow is based in how high the gambling skill is, the higher the skill the more is allowed to borrow.

Percentage Skill Level Max wager or borrow
1 Gambler $1,000
5 Professional $10,000
10 Hi-roller $100,000
100 Whale $1,000,000

Activities

GTA San Andreas

GTA Chinatown Wars

See also


This article uses material from the "Gambling" article on the GTA wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Starwars

Up to date as of February 04, 2010

From Wookieepedia, the Star Wars wiki.

A Devaronian gambler
"It's not whether you win or lose, just how often."
―Herglic gambler, name unknown

Gambling has been a popular form of entertainment in the galaxy for millennia. Some areas of the Old Republic allowed gambling and by the time of the Clone Wars, Senator Simon Greyshade introduced legislation to legalize it throughout the entire Republic. Gambling, in fact, proved quite influential in Galactic history.

"Gambling. Everything here revolves around betting on those awful races."
Shmi Skywalker, speaking of gambling on Tatooine

In particular, Watto and Lando Calrissian were fond of games of chance, with the former losing Anakin Skywalker when Anakin was a slave on Tatooine over a podracing bet and the latter winning (and later losing) the Millennium Falcon via the game of sabacc.

A Herglic gambler

Some species, such as the Herglics, were especially prone to gambling.

Contents

Popular Forms of Gambling

Appearances

  • Star Wars: Knights of the Old Republic
  • Star Wars: Knights of the Old Republic II: The Sith Lords
  • Jedi Apprentice: The Day of Reckoning
  • Star Wars Episode I: The Phantom Menace novel
  • Star Wars Episode I: The Phantom Menace
  • Star Wars Episode I: The Phantom Menace junior novel
  • MedStar I: Battle Surgeons
  • Coruscant Nights II: Street of Shadows (Mentioned only)
  • Rebel Dawn
  • Star Wars 19: The Ultimate Gamble
  • Star Wars 20: Deathgame
  • Star Wars Episode V: The Empire Strikes Back (Mentioned only)
  •  Crisis on Cloud City

Sources

An advertisement on HoloNet News

External links


This article uses material from the "Gambling" article on the Starwars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Tibia

Up to date as of February 05, 2010

From TibiaWiki

Gambling is a generic term that refers to any type of betting on the unknown outcome of some future event (usually card games, dice, races, wrestling or other competitions). In the narrow Tibian sense, gambling is usually a game of chance between two people rolling dice.

Goal
Depending upon the gambling game played, the goal may be to roll a larger number than your opponent, or the goal may be to correctly guess the outcome of a dice roll.
Setup
There is no actual setup involved. Simply position all players so that they are near enough to "see" the outcome of any dice rolls.
Playing
In the most common dice game played in Tibia, each player places their bets by saying how much they will pay if they lose. All players must agree upon the final bet for each round. If desired, a separate person may be responsible for collecting all bet money to ensure that all players are honest.
Once the bet amount is decided, each player takes a turn rolling the dice. When all players have rolled the dice once, the player that rolled the highest number wins, and is given all of the money that each player had bet.
If there is a tie for winning roll, then each player that tied to win rolls the dice again until a winner is determined.

Gambler NPCs

Name Image:Trans.gif Job Buy/Sell Location
Klaus Image:Klaus.gif Pirate no Nargor tavern.
Zebron Image:Zebron.gif Gambler no In Venore 2 floors below the central depot, on right side.

See list of Tibia Games.


This article uses material from the "Gambling" article on the Tibia wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.







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