The Galtean Alliance was a moment in Ivalice's history when all the great countries were united. Started by Dynast-King Raithwall with the three shards of Nethicite, great nations rose during the Galtean Alliance, such as Archadia and Rozarria. The reign of Raithwall's direct descendants, House Galtea, drew to a close after 400 years, marking the end of the Galtean Alliance, and the beginning of rule by House Dalmasca.
Dalmascan reign continued for nearly seven centuries, until the Archadian invasion brought their era to an end. However, a few years later, Archadia left Dalmascan territory.
In the time of the Galtean Alliance, the technology of this age was significantly different from the present Ivalice in Final Fantasy XII. Many references are made to relics of the ancient age that could not be reproduced in the present time. The architectural style of Galtea is also prominent in many location within Ivalice.
|Vaan - Penelo - Balthier - Fran - Basch - Ashe|
|Reks - Larsa - Vossler - Reddas|
|Al-Cid - Ba'Gamnan - Dr. Cid - Daguza - Old Dalan - Elza - Filo - Gerun - Emperor Gramis - Gran Kiltias Anastasis - Chairman Gregoroth - Gurdy - Havharo - Horne - Hurdy - Jote - Jules - Kytes - Marquis Ondore - Migelo - Mjrn - Monid - Montblanc - The Moogles Eight - Nono - Dynast-King Raithwall - King Raminas - Lord Rasler - Raz - Rikken - Sorbet - Tomaj - Vayne Solidor - Venat - Weather Eye|
|Gabranth - Drace - Ghis - Bergan - Zargabaath|
|Nations and Locations in Ivalice|
|Archadian Empire - Kingdom of Dalmasca - Republic of Landis - Kingdom of Nabradia - Rozarrian Empire|
|Bancour - Jagd Difohr - Jagd Naldoa - Jagd Ramooda - Jagd Yensa - Purvama|
|Nalbina Fortress - Garamsythe Waterway - Royal City of Rabanastre - Dalmasca Estersand - Giza Plains - Nalbina Dungeons - Barheim Passage - Skycity of Bhujerba - Lhusu Mines - Dreadnought Leviathan - Dalmasca Westersand - Ogir-Yensa Sandsea - Nam-Yensa Sandsea - Tomb of Raithwall - Ozmone Plains - Jahara - Golmore Jungle - Eruyt Village - Henne Mines - Paramina Rift - Mt. Bur-Omisace - Stilshrine of Miriam - Mosphoran Highwaste - Salikawood - Phon Coast - Tchita Uplands - Sochen Cave Palace - Imperial City of Archades - Draklor Laboratory - Port at Balfonheim - Cerobi Steppe - Feywood - Ancient City of Giruvegan - Great Crystal -Sky Fortress Bahamut - Ridorana Cataract - Pharos at Ridorana - Zertinan Caverns - Nabreus Deadlands - Necrohol of Nabudis - Subterra|
|Baknamy - Bangaa - Garif - Helgas - Hume - Moogle - Nu Mou - Occuria - Rev - Seeq - Urutan-Yensa - Viera|
|Airship - Clan Centurio - Dynast King - Esper - Fishing - Galtean Alliance - Gambits - Genus - House Solidor - Hunt - Imperial Senate - Kiltia - Knockback - License Board - Loot - Magicite - Magick - Moogling - Nethicite - Quickening - Rare Game - The Resistance - Skyferry - Sky Pirate - Sun-Cryst - Technick - Trial Mode - Withered Trees - Zodiac Job System|
|Original Soundtrack - Kiss Me Good-Bye - Symphonic Poem "Hope"
|Augments - Accessories - Allusions - Armor - Bazaar - Enemies - Enemy Abilities - Insights - Items - Jobs - Magic - Walkthrough - Wallpapers - Weapons|
22 standard hours
277 local days
Type I (Breathable)
Covered in lush forests, mountain ranges and fertile plains, Galtea had at least two continents. The population of the planet was mainly located on the northern continent, and most of the plains on this continent were cultivated for agricultural use. The planet only had a limited services starport that contained a farmer's market and merchant's bazaar on the northernmost continent, and a small Imperial outpost on the southern continent.
Galtea was settled as an argicultural colony, and was at the limits of Imperial control. As a result, the native Galteans were allowed some measure of freedom and autonomy by the Empire in return for access to the planet's natural resources. Galtea was considered politically neutral, and the population were strongly indifferent to galactic politics. They catered to anyone who had hard currency to spend. They were ruled by mining and agricultural guilds, and the Empire's power was limited to the outpost on the southern continent.
Before striking out across the Marcol Void, the New Republic corvette FarStar mad a layover on the planet to replenish its supplies and perform maintenance and necessary repairs. While on the planet, the Imperial spy codenamed Wraith relayed the location of the FarStar to a roving Imperial fleet allied to Moff Kentor Sarne. The FarStar was forced to raise from the planet, temporarily leaving a number of the crew behind, and engage the Imperials in the Battle of Galtea.