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Gain Charisma: Misc

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Fallout

Up to date as of February 01, 2010
(Redirected to Gain (Statistic) article)

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Gain (Statistic)
Fallout 2, Fallout Tactics
requirements: Level 12, (stat) < 10
ranks: 1 (for each stat)
benefit: +1 to (stat)
J.E. Sawyer's Fallout RPG
requirements: Level ??, (stat) < 10
ranks: 1 (for each stat)
benefit: +1 to (stat)
Lionheart
requirements: Level 11, (stat) < 10
ranks: 1 (for each stat)
benefit: +1 to (stat)

Gain (Statistic) is a Fallout 2, Fallout Tactics and Lionheart Perk. In Fallout 3 it was replaced by Intense Training.

This is a series of Perks (Gain Strength, Gain Perception, etc.) which will modify the selected Primary Statistic by +1. Each statistic can only be boosted once, and only to your racial maximum.

Perks of Fallout 2
Perks of Fallout Tactics
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This article uses material from the "Gain (Statistic)" article on the Fallout wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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