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Guild Wars

Up to date as of February 01, 2010
(Redirected to Golden Phoenix Strike article)

From GuildWiki

Skill details
Golden Phoenix Strike
Image:Golden Phoenix Strike.jpg
Campaign: Factions Assassin
Profession: Assassin
Attribute: Dagger Mastery
Type: Off-Hand Attack
Image:Enchantment.png   5 Energy     8 Recharge

Full: If you are not under the effects of an enchantment, this skill misses. If it hits, Golden Phoenix Strike deals +10...26 damage and all adjacent foes take 10...26 damage.

Concise: Deals +10...26 damage to target and deals 10...26 damage to adjacent foes. Fails if you are not enchanted.


Dagger Mastery 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
+Damage 10 11 13 14 15 17 18 19 21 22 23 25 26 27 29 30 31 33 34 35 37 38
Damage to adjacent foes 10 11 13 14 15 17 18 19 21 22 23 25 26 27 29 30 31 33 34 35 37 38


Skill Trainers:


  • This attack will not instantly recharge if you fail to meet the requirements when using it, unlike most dagger attacks.
  • Way of the Empty Palm combines very well with this skill.
  • Using this without an enchantment will cause the attack to fail rather than miss.
  • Unlike most Off-hand attacks you do not need a lead attack for this skill.

Related articles

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This article uses material from the "Golden Phoenix Strike" article on the Guild Wars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 09, 2010

From Grand Theft Wiki

This article is about the waypoint feature in GTA IV. For the small map in the HUD in most GTA games, see Radar.
The radar in GTA IV, with active GPS, illustrating a green player-defined waypoint and the route to the waypoint.

A Global Positioning System, or GPS, refers to a navigation system in Grand Theft Auto IV and Grand Theft Auto: Chinatown Wars that guides the player to a specific waypoint, whether it is related to a mission or plotted by the player themselves, by providing directions to said waypoints. Until GTA IV, players have only their knowledge of the road to reach a waypoint.

The feature can be toggled on or off in both GTA IV and GTA Chinatown Wars.


The GPS system functions by calculating the shortest legal route to a waypoint; as such, closed roads and alleyways are not taken into account, and may not be the most efficient route as far as the player is concerned.

While missions automatically plot waypoints, players may also enter their own waypoint by way of the city map in GTA IV and GTA Chinatown Wars (player-defined waypoints have been present since Grand Theft Auto: San Andreas). After a waypoint has been plotted, the route will be illustrated in both the map and the radar; yellow routes and waypoints are mission specific, while green routes and waypoints are player-defined. Waypoints in the middle of a body of water will not be routed.

Certain luxurious cars in GTA IV may also come equipped with voiced GPS, being primarily capable of informing the player of the distance to their next turn. The system may utilize the voice of a woman or a man, but are generally similar in behavior.


  • Voiced GPS systems in GTA IV normally sound a "bing bong" notification when the player is about to approach a turn. On rare occasions, however, the feminine version of the system itself may utter "bing bong" instead.

This article uses material from the "GPS" article on the GTA wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 04, 2010

From Wookieepedia, the Star Wars wiki.

GPS was a position-calculation method in use during the time of the Clone Wars.

Behind the scenes

The system is most likely a reference to the real-world Global Positioning System which relies on radio broadcasts from satellites and triangulation to determine the exact positioning of a receiver.


  • Republic Commando: Hard Contact (Mentioned only)

This article uses material from the "GPS" article on the Starwars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 05, 2010
(Redirected to Gold Plastic Syndrome article)

From Teletraan I: The Transformers Wiki

Emoformer: He breaks himself.

Gold Plastic Syndrome (commonly shorthanded to GPS) is fandom terminology used to describe the phenomenon of a toy's plastic decomposing and becoming brittle to the point of shattering or crumbling under minimal-stress conditions. This is different from the relatively more common stress-fracture type of plastic breakage that can occur in some Transformers toys. All noted instances of GPS have occurred in hard, glossy gold-colored plastics that appear to have a "swirl" to their coloration.



GPS is notably widespread among toys made in the tail-end of Generation One, typically the second year of Pretenders and even some European-market exclusives, but examples have surfaced from lines as recent as Generation 2 and the Beast Wars series. Transformers toys are not the only ones to suffer from this; there have been reports of G.I. Joe and Visionaries toys' gold plastics also crumbling seemingly of their own accord.

Cause of GPS

A substance in the gold plastic seems to be missing in the finished product of the plastic.

GPS misconceptions

The most common misconception about GPS is that all gold-colored plastic can suffer from this rot. Only certain plastic grades (described above) have been noted to be susceptible to GPS crumbling; in the past few years, more durable, pliable plastics have become the norm for toy construction, so the gold plastic on more recent toys like Cannonball are highly unlikely to have the flaw.

Also, not every type of plastic breakage is the kind caused by GPS. In most instances of broken toys, visible stress marks appear long before any breakage in the form of discoloration (since these plastics have a bit more "give" to them), and are typically very clean "snaps" due to excess pressure.

Older gold plastics do tend to be rather brittle and more prone than most to snapping under relatively light stresses, but "true" GPS breakages seemingly come from simple decomposition of the plastic without any form of excess force at all, and the breaks tend to leave shards of plastic and dust.

Toys commonly associated with Gold Plastic Syndrome

Generation One

Generation One-2 Transitional Phase

Generation 2

  • Electro
  • Slingshot (Slingshot is infamous for being made almost entirely of gold plastic)

Beast Wars

Unicron Trilogy

  • Optimus Prime - Elbow joints allowing for (somewhat) posable arms prone to snap.

Other notable instances

Clear Plastic Syndrome

There is a similar condition in figures made with translucent and transparent colored plastics. Though it doesn't seem anywhere near as bad as Gold Plastic Syndrome (which can affect ANY part of a figure), it seems to affect mostly the joints, either pivot or ball versions. The main cause of this is the higher friction ratio the plastic has (pin joints seem to be more susceptible) and the lower flexibility of the plastic. Some toys were made entirely of clear plastic and didn't fare much better than ones made entirely of gold plastic. Sorry, Starscream.


The earliest use of the term that can be found in the archives dates to September 2001 in a post by user Sky Shadow, though it is unclear from his usage of the term whether or not it was already in use. A post by Dave "Zobovor" Edwards, meanwhile, made a few months prior in June of the same year, is the earliest identifiable acknowledgement of the widespread nature of the phenomenon within the Transformers fan community.


This article uses material from the "Gold Plastic Syndrome" article on the Transformers wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


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