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Flood Carrier Form: Misc

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Halo

Up to date as of February 08, 2010

From Halopedia, the Halo Wiki

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Carrier Form
Biological information
Height

2 meters (6.6 feet)

Distinctions

Large, bloated with two tentacles and short, stubby legs

Known Species
Attacks

Explodes near a potential host

  [Source]

The Carrier Form[1] is a type of normal Flood form primarily used to both create and transport Infection Forms thus effectively spreading the Flood infection.[2][3][4]

Contents

Overview

Carrier forms are formed from older Combat Forms[5] or from bodies that are unsuitable for combat. Lieutenant McKay theorized that Unggoy and Kig-Yar couldn't become Combat forms and instead directly converted into Carrier forms,[6] though this theory has been disproved.[7]

Combat Forms may be converted when they reach the end of their life span,[5] or become too damaged to fight. Carrier Forms perpetuate the Flood species by acting as incubators for newly created Infection Forms and keeping them safe until they're fully developed. Eventually when a Combat Form has lived long enough, it will also evolve into a carrier, regardless of its status.

Once the Infection Forms are ready, the carrier simply explodes spontaneously, sending the new Infection Forms flying into the air. As soon as the Infection Forms are released, they begin searching for new hosts. It should be noted that Carrier Forms won't wait until full maturation has occurred.

If potential enemy hosts are nearby, it will simply get close to them and explode, sending the Infection Forms flying at the unsuspecting and often injuring or killing enemies. The explosion of a Carrier Form is similar to the explosion of a fragmentation grenade, and deals damage to anything nearby.

The Carrier form has a simple mindset, which is to release the Infection Forms it carries to a suitable host. Other than organic bodily sounds, they cannot speak or make any other sound. Though they can somehow communicate with other Carriers, possibly through a Gravemind or Brain Form, to inform them of a potential sentient being.

During the Battle of Installation 05, Carrier Forms are utilized as 'boarding parties' by the Flood. They are ejected from an airlock of an infected ship towards an uninfected ship. [8]

Tactics

Carrier Form in Halo 3.

Carrier Forms are usually considered slow and of little threat unless they are close to the player. However, one particularly dangerous trait of exploding Carrier Forms is the explosive chain reactions they can cause. A Carrier explosion will cause any other Carrier Forms close enough to explode also. They also cause any nearby explosives or objects to explode. This means a single Carrier can cause a massive explosion through a chain reaction filling much of a small area. This can be used to a soldier's advantage if there are Combat or Infection Forms surrounding the Carrier(s). They are sometimes considered a 'flood grenade'.

Any direct explosion eliminates the threat of the Carrier, as well as any Infection Forms that were incubating inside of it. This means that enough needles from a Needler will kill it, or you can throw a grenade down and kill it.

Carrier Forms are one of the easiest enemies to take down. One shot from any weapon save,the Plasma Pistol will force it to explode. However, there is not a single weapon that can actually blow it up, not even a direct Rocket Launcher. Therefore, this has to be taken into account, strategically. For example, when confronting a large number of Flood, you may wish to destroy the Carrier Forms, which in turn will kill all nearby Flood. First, allow the Combat Forms and other to get reasonably close. Then, use any weapon- preferably one which has ample ammunition- to kill it.

It is not recommended to use sniper rifles against the Flood; it is simply a waste of valuable ammo. In any case, sniper bullets simply pass through Carrier Forms, dealing virtually no damage.

In Halo: CE a good tactic is to hook one with a Plasma grenade and shoot it with a shotgun this will kill the Infection Forms inside. Running over Carrier Forms is a very bad idea. Their explosions will easily flip your vehicle, wasting precious time.

Variant

Main article: Shielded Flood Carriers

In Halo 2 was to be a variant of the normal flood carrier named Shielded Flood Carriers, they didn't make in the final game but this code is encrypted in the Halo 2 disc so they can be modded in the levels that the Flood appear.

Trivia

Carrier form in Halo: Combat Evolved
Flood Carrier in Halo Wars
A Halo 2 Carrier Form
  • In Halo: Combat Evolved, the level "The Maw" contains a glitch in of which the carrier form explodes, but the infection forms do not move.
  • The Carrier Form of Flood is the successor of the Simulacrums, from the Marathon (Video Game Series). The Simulacrums were cybernetic humans made to look like the crew of the U.E.S.C Marathon, the only flaw was that they all wore green jump suits, making it easy to distinguish which humans were actually Simulacrums. As soon as you were three meters close to them they would explode, heavily damaging or killing the player.
  • Carrier forms in Halo: Combat Evolved and in Halo 2 are often distinguished from their Halo 3 counterparts in the way they explode. The ones in Halo: Combat Evolved and 2 will play a death animation before exploding, and there is no way to kill them or make them explode without making them play it. In Halo 3, however, they are rigged to explode (and obviously disappear) when their health reaches zero, rather than play the death animation then explode, although they could still drop to the floor and detonate at will.
  • Strangely, when shot by the Flamethrower, the Carrier Form will explode and release the Infection Forms, which seem to survive the fire. Possibly the carrier's explosion puts out the fire. This is strange considering that an Incendiary grenade will kill the carrier and the infection forms. The Incendiary grenade does, however, seem to have a small explosive force used to scatter the flames.
  • Carrier Forms are sometimes nicknamed "popcorn", due to how they "pop" and release Infection Forms. They are also uncommonly called "gasbags" because they release gas and infection forms when they explode, damaging the player.
  • Carrier Forms have a slight similarity in physical appearance to the Flood Juggernaut.
  • In Halo: Combat Evolved, a Carrier form can produce short bursts of speed once it spots a target.
  • In Halo 3, Carriers are more or less common but come in groups of 2-4, which are even deadly on Easy.
  • The outline of the spine of the Carrier Form's former body can clearly be seen in the Halo 3 model.
  • Carrier Forms have blotches of green on their sides.
  • In Halo 3, Carrier Forms are significantly more difficult to kill with projectile weapons, but they are easily destroyed by Plasma Weapons.
  • In Halo 3, a Spartan Laser beam can only penetrate two Carrier Forms. In turn, this will make the Carrier Forms explode without releasing any Infection Forms at all, similar to sticking a Carrier Form with a grenade or killed by a Needler supercombine explosion.
  • The Halo 3 Carrier Form has shorter arms than the ones in the previous games.
  • The Carrier form in Halo: Combat Evolved only release three to four Infection Forms while its counter parts in Halo 2 and Halo 3 can release up to six Infection Forms.
  • On rare occasions in Halo 3, the Carrier's arms and legs will be left behind upon death. However, this is exclusive to Halo 3 as the arms and legs completely vanish upon exploding in Halo: Combat Evolved and Halo 2.

Related Articles

Sources

  1. Halo: The Flood, page 239: The Spartan (...) sidestepped to evade a charging carrier form
  2. Halo: Combat Evolved, level 343 Guilty Spark
  3. Halo 2, level The Oracle
  4. Halo 3, level Floodgate
  5. 5.0 5.1 Halo: First Strike, page 47: The Infection Forms rewrite a victim's cellular structure and convert him into a Combat Form, then later a Carrier Form
  6. Halo: The Flood, page 271
  7. Halo Wars
  8. Halo: Ghosts of Onyx, page 197
Known Flood Forms
Feral Forms Infection FormCombat FormCarrier Form
Pure Forms Stalker FormRanged FormTank Form
Advanced Forms Proto-GravemindGravemind
Uncategorized Forms Prophet FormFlood Growth PodsFlood Dispersal PodPortaFlood HiveFlood SporesFlood LauncherFlood SwarmsFlood DenBomber FormThrasher FormFlood StalkFlood VentFlood ColonyFlood Root
Cut Forms JuggernautShielded Carrier FormInfector FormTransport FormStealth Form
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This article uses material from the "Flood Carrier Form" article on the Halo wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

YCM

Up to date as of February 06, 2010

From Yu-Gi-Oh Card Maker Wiki

Flood Carrier Form
English: Flood Carrier Form
Attribute: DARK Image:Dark.png
Types: Infected Monster/Effect
Level: 5 Image:Star.pngImage:Star.pngImage:Star.pngImage:Star.pngImage:Star.png
ATK/DEF: 0/100
Card Lore: This Monster cannot be Normal Summoned or Set. You Cannot Equip any Card to this Monster. This Monster can only be Summoned if you Sacrifice one Monster on your opponent's side of the field that is not Machine Warrior-Type, Marine Warrior-Type, Covenant Hierarch-Type, a Covenant Elite, Covenant Brute, or Covenant Hunter with a 'Flood Infection Form' Equipped to it. When this Card is destroyed, Send all 'Flood Infection Form's from your Graveyard to your Hand.
Sets with this Card: Halo Wars ForEver - HWFE - EN015
Card Limit: Unlimited
Other Card Information: Gallery - Rulings
Appearances
Tips - Errata - Trivia
Lores - Artworks - Names
Facts about Flood Carrier FormRDF feed
Level 5  +

This article uses material from the "Flood Carrier Form" article on the YCM wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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