| Flashback | |
| Series: | Doctor Who - Seventh Doctor Comic Strip Stories |
| Doctor: | Seventh Doctor |
| Companions: | Bernice Summerfield |
| Enemy: | Time Lords |
| Setting: | early Gallifrey |
| Author: | Warwick Gray |
| Editor: | Gary Russell |
| Artist: | John Ridgway |
| Lettering: | Alan O'Keefe |
| Published In: | Doctor Who Magazine Winter Special 1992 |
| Publication: | 1992 |
| Publisher: | Marvel Comics |
| Format: | B&W 1 part |
Contents |
The Doctor gives Benny a history lesson of Gallifrey using a 3D Holo-Simulator. They watch as Magnus is attempting to drain the power from a huge sphere of Artron energy that has been brought back from the Space/Time Vortex. Magnus is strongly opposed by Theta who, when it is revealed the Artron energy is alive, takes a guards gun and breaks the drain setting the energy free. Magnus never forgives Theta who to Magnus’ anger is later commended for his actions.
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| NOVELIZATION | |
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| Flashback | |
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| Attribution | |
| Series: | Voyager |
| Author(s): | Diane Carey |
| Publication information | |
| Published: | Paperback - 1 October 1996 |
| Pages: | 288 |
| ISBN: | ISBN 0671003836 |
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| Written by: | Brannon Braga |
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| Directed by: | David Livingston |
| Episode no.: | 3x02 |
| Production no.: | 145 |
| First aired: | 11 September 1996 |
| Chronology | |
| Date: | 2373 and 2293 |
| Stardate: | 50126.4 |
Contents |
When Lieutenant Tuvok begins to suffer from bouts of repressed memory - which can cause brain damage in a Vulcan - the solution is a mind meld between Tuvok and Captain Kathryn Janeway. It's a remedy that takes them back to Tuvok's first assignment aboard the U.S.S. Excelsior commanded by Captain Hikaru Sulu. The Klingon moon Praxis has just exploded, and the key memory seems to be the death of a crew member during a skirmish with the Klingons.
![]() The Azure Nebula |
| Published Order | ||
|---|---|---|
| Previous novel: Caretaker |
Voyager novelizations | Next novel: Day of Honor |
| Previous episode: "False Profits" |
Voyager episode produced | Next episode: "Basics, Part II" |
| Previous episode: "Basics, Part II" |
Voyager episode aired | Next episode: "The Chute" |
| Previous story: Cadet Kirk |
Stories by: Diane Carey |
Next story: Trials and Tribble-ations |
| Chronological Order | ||
| Previous adventure: Day of Honor Then: One Year Ago |
Pocket Books Timeline | Next adventure: The Black Shore |
| Previous adventure: Day of Honor Then: One Year Ago |
Memory Beta Chronology | Next adventure: The Black Shore |
| Previous story: Day of Honor Then: One Year Ago |
The Voyages of the USS Voyager | Next story: The Black Shore |
| The above chronology placements are based on the primary placement in 2373. The Pocket Books Timeline and Memory Beta Chronology place events from this story in 1 other timeframe(s): |
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| Previous Pocket adventure: "Bloodline" Previous MB adventure: "Losses" |
2293 Flashbacks concurrent with Star Trek VI: The Undiscovered Country |
Next adventure: Assignment: Eternity Prologue, Chapter 19 & Epilogue |
| Voyages of the USS Excelsior (NCC-2000) under Captain Hikaru Sulu | ||
| Captain Sulu Adventures (Audiobooks) |
Cacophony | Envoy | Transformations | |
| Novels | The Fearful Summons | The Captain's Daughter | The Ashes of Eden | Starfleet Academy | The Captain's Table: War Dragons | The Lost Era: The Sundered | Excelsior: Forged in Fire | |
| Comics | Tests of Courage | |
| Episode/Movies | Star Trek VI: The Undiscovered Country | Flashback | |
| Characters | Hikaru Sulu | Pavel Chekov | Janice Rand | Devon Gabler | Dmitri Valtane | Leonard James Akaar | Lojur | Tuvok | Altos Viger | |
This article is a stub. You can help our database by fixing it. |
Contents |
History of character is unknown.
![]() History Section Needed! The history section for this article is either absent or contains very little information. You can improve this article by adding as much relevant historical information as possible. Articles should be written from an "in-universe" perspective as if they were written by a historian living in the DC Universe. |
Flashback redirects here. For the magazine issue, see Flashback (magazine)
In literature, film, television and other media, a flashback (also called analepsis) is an interjected scene that takes the narrative back in time from the current point the story has reached. Flashbacks are often used to recount events that happened prior to the story’s primary sequence of events or to fill in crucial backstory. In the opposite direction, a flashforward (or prolepsis) reveals events that will occur in the future. The technique is used to create suspense in a story, or develop a character. In literature, internal analepsis is a flashback to an earlier point in the narrative; external analepsis is a flashback to before the narrative started.
Flashbacks are a major part of how Lost tells its story and one of the major components that makes it such a unique and distinctive television program compared to other TV shows. Each main character has been featured in one or multiple flashbacks that portray what happened in their life before being stranded on the Island.
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In general, each episode's flashbacks follow these norms:
Most flashbacks are from the POV of one character. For instance, while the "Hearts and Minds" flashbacks feature Shannon, they are clearly Boone's flashbacks, from his POV. There have been some exceptions to this rule:
For the first two seasons, most flashbacks took place before the plane crash. However, there are some exceptions:
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| This is the Flashback disambiguation page.
A = Appearances · I = Images · G = Gallery · F = Fan Art · Q = Quotes |
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![]() Earth-295 A · I · G · F · Q Age of Apocalypse |
![]() Earth-58163 A · I · G · F · Q House of M |
![]() Earth-39259 A · I · G · F · Q Wolverine Led Alpha Flight |
Blockrock is Blaster's Mini-Con buddy. He rocks the block.
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The flashback system lets heroes and villains run through Story Arcs and badge missions they may have missed earlier or simply want to experience again. These operate like Task Forces as there are minimum and maximum level requirements, other contacts are unavailable, only the team leader can initiate a flashback and once started the team can not add new members. Flashbacks involve Time Travel, which is initiated from the Pillar of Ice and Flame in the Ouroboros Enclave or the equivalent base item in a Supergroup Base.
Story Arcs involve a series of missions, often 8 to 12 or more, involving a given enemy group or story line. Badge Missions are short, usually just a single mission, which awards its own badge.
If starting from Ouroboros then everyone on the team has to be level 25 or higher, just to be in the zone, but from a base only the team leader has to be 25+. Each mission has a minimum level, required of all members, and a maximum level that characters will Examplar (malefactor) down to as needed. The minimum levels for each mission are not shown when accessing the mission list.
The in-game introduction to the flashback system is provided by the missions of The Pilgrim in Ouroboros.
The popularity of the Flashback System is due, in part, to its 75 Achievement Badges and the roughly 15 Accomplishment Badges that can be obtained from its badge missions.
To do a Flashback mission or Story Arc, click on an Aspect of the Pillar. A dialog box will appear with a list of Story Arcs and Badge Missions, sorted by level range. Arcs you have already completed will have a star next to them.
When you pick one, the box displays the introductory mission description from that arc's contact. Accept the mission, and you're given another dialog box filled with buttons and dropdown menus. These are a selection of optional challenges. If you're looking to test your might, or hunting for badges, these options are a treasure trove.
Once you accept a mission you are directed to click on the crystal to teleport to the mission's contact, but you need not do that if you prefer to go a more direct route to the first mission. Throughout a story arc the crystals, either in Ouroboros or a base, can be used when needed to teleport back to the contact again.
A total of 75 Achievement Badges are unique to the flashback system. 10 are awarded for completing a certain number of flashbacks — both story arcs and badge missions count. 65 are awarded for successful completion of story arcs (not badge missions) using challenge settings.
Some arcs have missions that can be failed. Failing those missions may result in failing the arc, which means that the badges will not be rewarded. (An example is the mission "Stop 30 Fir Bolg entering door" from Skipper LeGrange. Failing it immediately ends the arc, without badge credit.)
Complete a number of Flashback Story Arcs and Badge missions.
Complete a Flashback Story Arc within a certain time limit. Different arcs have different time limits. (30, 60, 120 minutes is a pretty common setup, though). The timer begins at the moment of accepting the story arc. When the time limit is set, the arc must be completed in the amount of time specified in order to earn the associated badge. If you log out or are disconnected during the course of the mission, the timer will still be active.
Complete a Flashback Story Arc with a limited number of team member deaths.
Badges are awarded in each level range for various adjustments to player or enemy powers.
| Level | Players are DeBuffed |
Enemies are Buffed |
AT Powers only |
No Travel Powers |
No Temp Powers |
No Epic/ Patron Powers |
No Inspirations |
No Enhancements |
|---|---|---|---|---|---|---|---|---|
| 01 - 15 | Venturous | Audacious | Contributor | Refrained | Diminished | N/A | Cliche | Lessened |
| 16 - 19 | Headstrong | Courageous | Vocational | Shut Down | Curtailed | N/A | Unimaginative | Debilitated |
| 20 - 24 | Adventurous | Bold | Professional | Desisted | Capped | N/A | Flat | Anemic |
| 25 - 29 | Daredevil | Valorious | All Business | Barred | Inhibited | N/A | Unoriginal | Weakened |
| 30 - 34 | Rash | Valiant | Archetypical | Still | Hindered | N/A | Dull | Deflated |
| 35 - 39 | Venturesome | Stalwart | Obligated | Stalled | Bound | N/A | Phoned it in | Decreased |
| 40 - 45 | Reckless | Lionhearted | Missionary | Stemmed | Limited | Cut-Off | Indifferent | Devalued |
| 46 - 50 | Temerarious | Intrepid | Undertaker | Suspended | Demarcated | Marginalized | Uninspired | Unenhanced |
This list includes both Story Arcs and Badge Missions. Badge missions are indicated by the badge name in parenthesis following the mission name.
Protector of Innocents (Level 1 - 15)
Guardian (Level 16 - 19)
Keeper of the Peace (Level 20 - 24)
Champion (Level 25 - 29)
Defender of Truth (Level 30 - 34)
Vindicator (Level 35 - 39)
Justice Incarnate (Level 40 - 45)
Hero of the City (Level 46 - 50)
Unlike City of Heroes, City of Villains has Unlockable Contacts, and thus, the badge missions and story arcs will not be offered to the player when using the Aspect of the Pillar until the character has fulfilled the contact prerrequisites.
Soldier (Level 1 - 15)
Malcontent (Level 16 - 19)
Insider (Level 20 - 24)
Undesireable (Level 25 - 29)
Wiseguy (Level 30 - 34)
Criminal (Level 35 - 39)
Captain (Level 40 - 45)
Made (Level 46 - 50)
Soldier (Level 1 - 15)
Malcontent (Level 16 - 19)
Insider (Level 20 - 24)
Undesireable (Level 25 - 29)
Wiseguy (Level 30 - 34)
Criminal (Level 35 - 39)
Captain (Level 40 - 45)
Made (Level 46 - 50)
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