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Fishing For Bait: Misc

  

EQ2

Up to date as of February 01, 2010

From EQ2i, the EverQuest II wiki

Antonica Timeline [edit]
Meet the Green Hoods
Dancer
1. A Frontierslady's Task
2. Battle with the Timberclaws
Sayer's Outfitters
Sighard Sayer
1. Delivery From Sayer's Outfitters
2. Vengeance for Marlea Sayer
Matsy Rollingpin
1. Achoo! Antonican Pepper
2. Blub Blub Something Smells Fishy
3. Killing With Kindness
4. Care Package for Blarton
5. Spicy Meat Pie
6. Mail Delivery for Matsy
Haddek Vimki
1. Running Out Of Beer
2. Ouch! My Head
3. Rise and Shine Wine
4. Practical Joke on Blarton
Landwyn Velamir
1. Under a Shady Tree
2. A Bow for a Beauty
3. She Will Be A Shining Petal
4. Peppermints and Potions
5. Song to Prexus
The Keep of the Ardent Needle
Cooper
1. Letter to Riason
2. Wanted by Order of the City of Qeynos
3. A Rediscovered Shrine
Windstalker Village
Blarton Blumble
1. Lucky Lure
2. Fishing Hole Hunt
3. The One That Got Away
4. Fishing For Bait
Licha
1. Sparkly or Nothing
2. A New Dress, NOW!
3. Licha, Dancing Queen
4. She Has Ribbons In Her Hair
Hartok Woolyman
1. Patchwork Rugs
2. Door to Door Delivery
3. Attack of the Killer Bear
Coldwind Coastline
Sparrow Cogcarrier
1. The 999 Year Old Port
2. Getting the Smarmy Sprocket Underway
3. Save the Pirates!
Evernight Cemetary
Rikantus
1. Scrawlings in the Dark
2. The Trials of Sir Morgan
3. The Hidden Riddle
4. Whispers of Fortune
other resources
Allakhazam's
EverQuest 2 Quest Information
Journal Category Antonica
Journal Level 18 (Tier 2)
Journal Difficulty Solo
Starting Zone Antonica more
How to Start Speak to Blarton Blumble in Windstalker Village. ( -1830, 0, -540 ) /waypoint -1830, 0, -540
part of: Antonica Timeline
Preceded by:
The One That Got Away
Followed by:
none

What does this information mean?

Steps

  1. Harvest a tin of bait at the gnoll camp on the hill north of the Keep of the Gnollslayers ( -2041, 1, 175 ) /waypoint -2041, 1, 175.
    • Although the gnolls at the camp are hard at this level, you do not need to kill them. You can retrieve the tin by whatever means possible, and then run away. Be warned that the tin is on a box in the gnoll camp (very small and hard to spot at first glance).
  2. Return to Blarton for your reward.

Rewards

  • At least 1s 59c

This article uses material from the "Fishing For Bait" article on the EQ2 wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.







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