Gathering information for fisherman.
Fisherman resource spawns are schools of fish found in lakes, sea and rivers. Higher profession level unlocks new types of fish, while better fishing rods allow reaching spawns far from land.
The experience for each resource is 10 + (min level/2). You only gain experience when you actually catch a fish; failed fishing attempts result in no experience.
Note: The fishes listed here are not the ones displayed in the profession panel. Those are all the fishes you can obtain from each type of school, ordered from most frequent to least frequent.
|1||10||Small Fish (river)||Gudgeon, Trout, Kittenfish|
|1||10||Small Fish (sea)||Grawn, Crab Stick, Breaded Fish|
|10||15||Fish (river)||Trout, Kittenfish, Ediem Carp, Pike|
|20||20||Fish (sea)||Crab Stick, Breaded Fish, Shiny Sardine, Kralove|
|40||30||Big Fish (river)||Kittenfish, Ediem Carp, Pike, Lard Bass|
|50||35||Big Fish (sea)||Breaded Fish, Shiny Sardine, Kralove, Blue Skate|
|70||45||Giant Fish (river)||Ediem Carp, Pike, Lard Bass, Perch|
|80||50||Giant Fish (sea)||Shiny Sardine, Kralove, Blue Skate, Sickle-Hammerhead Shark|
The gathering time depends on the type of resource spawn.
|Small Fishes (river)
Small Fishes (sea)
|Big Fishes (river)||-||-||-||-||10.8||10.2||9.5||8.2||6.9||5.5||4.3||3.0|
|Big Fishes (sea)||-||-||-||-||-||-||8.5||7.4||6.3||5.1||4.1||3.0|
|Giant Fishes (river)||-||-||-||-||-||-||-||-||6.3||5.1||4.1||3.0|
|Giant Fishes (sea)||-||-||-||-||-||-||-||-||-||5.1||4.1||3.0|
Fishing always yields one fish, except in the case of failure. Once a fisherman reaches lv. 20 in the profession, they may encounter resource protectors that drop bags of fish. The type of fish caught varies.
See the talk page for the discussion on which fish drops in a given area, and participate in the Fishing Research study.
See also Fishing locations
|Incarnam||River||[4, 4], [5, 4],
[4, 5], [5, 5]
|Astrub pond||River||[1,-17]||Only place for F2P (apart from Incarnam)|
|Madrestam Harbour||Sea||?,?||You can engage crabs on the pier if you're not careful (see note below)|
|Kawaii River||River||[8,1], [9,0], [9,1], [10,2], [11,2], [11,3], [12,2]||-|
|Coast around lake in Amakna||River||From [12,12] down to [10,19]||The east part of this lake is the Bandit Territory, so you can be attacked if you move while a Rogues Clan's Bandit is too close to you.|
|Schwimming pool at Sufokia||Snappers||[15,25]||Contest Snappers only|
|Aerdala Village||Sea||[16,-35] [15,-34] [15,-33]||Inside the village, need correct alignment|
|West side of the Dreggon Peninsula||Sea||[7,27] and [7,28]||Beware of Dreggons|
|East side of the Dreggon Peninsula||River||From [-1,25] down to [-1,28]||Beware of Dreggons|
|Enchanted Lakes in the Koalak Mountain||River||[-16,5] - [-15,5]||Koalaks are aggressive|
|Dreggon Tunnel||River||[-4,25] [-3,24] [-2,25] [-1,26]||Beware of Dreggons|
Contest Snappers are only found at the pool at Sufokia [15,25]. They can only be fished using Fishing Rod for Snappers. The Snappers themselves are mostly useless (The only things you can do with them are sell for 1 kama each or feed to a Mount), but the fishing rod has 100% success rate and the supply is nearly endless, so this is a very good place for early fishermen who don't mind losing out on a few gudgeons.
It is possible to inadvertently enter a fight while fishing. When you fish, your character moves to a position close to the fish. If there is a monster mob at that location, it will start a battle as if you had intentionally attacked the mob. Also if you're not the level for a fish for example you can only get small fish, you have a chance to get fish one size up like for this example regular fish.
To being the Fishing sidequest, the player must have completed the Cactuar Family sidequest and the portion of the game's storyline at the Draklor Laboratory. After speaking with Ruksel at the South Bank village, the player must travel to Balfoheim and speak to the fishing enthusiast outside of the aerodrome. After leaving the area and then returning, the Muramata fishing rod can be obtained. Return to Ruksel to being the minigame.
When the minigame begins, a line of four to eight button commands will appear on the screen, moving in a random direction horizontally or vertically. The goal is to input the commands show correctly before the the line reaches the edge of the screen. Doing so sucesfully will cause Ruksel to make a catch.
There will be a total of six commands during each game. Each time a command is entered successfully, either a fish or an empty bottle is rewarded to you at the end. Furthermore, by achieving a perfect score of all six commands, a bonus command will appear, and correctly entering it will award the player with a bonus item. (See the tables below.)
The minigame begins with only one area, Downstream, being available. By completing certain conditions, an additional four river sections can be unlocked. Each area has an increasing level of difficulty and a different variety of Perfect Fishing rewards. Note: Every fishing spot will produce the occasional "Empty Bottle" instead of a fish.
|Name||How to unlock||Fish types||Perfect fishing rewards||Notes|
|Downstream||Available from the start||Common fish||100 gil - 34%
Hi-Potion - 33%
Water Stone - 33%
|Midstream||Achieve five Perfect Fishing scores at Downstream||Common Fish, Delicious Fish||Fish Scale - 34%
100 Gil - 33%
Water Stone - 33%
|Upstream||Achieve five Perfect Fishing scores at Midstream||Common Fish, Delicious Fish||Fish Scale - 30%
Turtle Shell - 30%/40%
Frogspawn - 30%
Cactoid Compact - 10%*
|The Cactoid Compact can only be caught once, and only after acquiring the Matamune (see below). After catching the Cactoid Compact, the extra 10% is added to the Turtle Shell.|
|Hidden Shoals||Acquire the matamune and receive the Cactoid Compact from Upstream.||Delicious Fish, Nebra Succulent||Hi-Potion - 45%
Adamantite - 45%
Cactoid Commendation - 10%*
|The Cactoid Commendation can only be caught once, and only after acquiring the Matamune (see below). After catching the Cactoid Commendation, the extra 10% is added to the Adamantite.|
|Den Of The River Lord||Receive the Cactoid Commendation at the Hidden Shoals||Nebra Succulent, King Of Nebra||Adamantite - 50%
Scarletite - 50%
|Until you capture it ten times, the same command for the King Of Nebra will be the only one to appear. After capturing it ten times, you will earn Lu Shang's Badge.|
A different fishing rod is required to gain access to the last two fishing spots. Acquiring it is almost another sidequest in itself. To be able to begin it, you must first defeat Gilgamesh both times.
After defeating him, when you fish, the occasional Empty Bottle that you catch will turn out to be one of five coloured bottles. Each will contain a cryptic message leading to a specific spot in the game. After visiting every spot, the bottles will then form one last message, leading to the location of the Matamune.
|Blue Bottle||Truth lies just beyond falsehood. CDZCKZMCRANZS||Overturned boat in the Echoes of the Past section of the Nabreus Deadlands.||River...unde...o||X-Potion|
|Green Bottle||Skip on stones to far bank's shore, by skipping stones return once more. SSADLNIAKLADHAUE
|The hut at the Piebald Path in the Salikawood.||Forest...rgro...w||Hastega Mote|
|Red Bottle||Foothills rise in mountains' shadow. nhliQsTUrEe||The Mosphoran Highwaste, in the Babbling Vale. Inspect the shrine in the northwest corner.||Fire...undb...h.||Holy Mote|
|Yellow Bottle||Dragons stir among the eaters of the wind. 1 2 - - 5 - 7 - 9 -||The Cerobi Steppe. Windmills 1, 2, 5, 7, and 9 must be turned on while all other must be turned off.||Ash...ridge...e.||Hi-Ether|
|Black Bottle||Easy as a, b, c, so count yourself lucky. 19-12-21-9-3-5-7-1-20
|The Garamsythe Waterway. Look for and follow the rats in on the ground in the Central Waterway Control to find the sparkling spot.||Darkness...eton.e.||Elixir|
After finding each location and deciphering the clues, the player will be lead to the Barheim Passage. The Matamune is found in a section of the Zeviah Span, but by looking at the map, it's clear that it can only be reached via the West Annex. Gilgamesh appears here and presents you with the fishing rod.
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Many of the survivors often go fishing, both as a way to pass time, and also as a way to procure sustenance.
In the 1960's, John Locke claimed that fishing was one of his favorite hobbies, but was admonished for this by his teacher Gellert, who believed that John's strengths lied in his academic talents. ("Cabin Fever")
Jin's father was a fisherman who raised Jin in the fishing village of Namhae, off the southern coast of Korea. This is presumably how Jin became adept at fishing, a skill set that he would later put into use on the Island. ("D.O.C.")
The first person on the Island known to fish is Jacob, who spent one morning catching a fish with a homemade trap. He proceeded to filet and cook the fish. Due to the nature of tools used to catch the fish, it can be presumed that this was a routine for Jacob. ("The Incident, Parts 1 & 2")
After the crash, fishing was commonly used as a way of gaining food. The first person to begin fishing was Jin, who offered his catches to many of the other survivors. Jin's most notable offering was that of sea urchin, which Hurley refused to eat. ("Pilot, Part 2")
Shannon manipulated Charlie into catching her a fish as a way to prove herself to her brother Boone. Charlie went to great lengths to procure the fish, and eventually managed to get one. ("Walkabout")
Jin often used nets to catch fish, and at one point was asked by Hurley to help him catch a fish. Hurley's attempt was unsuccessful, however, because he stepped on a sea urchin. However, Jin later caught a fish and brought it to Hurley as a gift. ("Hearts and Minds")
Bernard sometimes fished off the coast of the Island using the outrigger that Karl had brought to the beach. One one such trip, he brought Jin along. While fishing, he explained to Jin his relationship with Rose, and also revealed that Rose had once had cancer. This conversation convinced Jin to forgive Sun, whom he had recently learned was adulterous before coming to the Island. ("Ji Yeon")
Due to a recent update by Jagex, the information in this article may be out-of-date. You can help to improve this article by updating the information.
Fishing is one of the first skills to be available in RuneScape, released on 11 June 2001. It is also one of the most common activities. Fishing lets players catch fish from fishing spots. Caught fish may be cooked using the Cooking Skill, and are often sold to other players due to their property of healing Hitpoints. If you have achieved level 99 in fishing you can purchase a Skillcape of Fishing from the Master Fisher outside the Fishing Guild for 99,000 coins. Please see the Fishing Skillcape article for more information. The current minimum requirement to be ranked (at rank 2,000,000) on the hiscores for Fishing is level 55. As of 17 January 2010, there are 24,859 people with 99 Fishing.
Locations of fishing shops where players can buy equipment are:
Players need certain types of equipment depending on what fish they want to catch.
The first few fish players can catch require nets, except for crayfish, which require a crayfish cage. Fishing nets can only be used in the seas. Free players can only use small fishing nets while members can also use big fishing nets. The big nets allow players to catch different, higher-level fish and sometimes items such as boots, seaweed, or caskets. When a player has found a fishing spot, they can then use their net if the option 'net fishing spot' is available.
Fishing rods are required for mid level fish. Fishing rods can be used in both rivers and seas. Along with a fishing rod, players also need fishing bait to attract fish. Bait can be bought in stores (3gp each at Port Sarim fishing shop), but they can also be obtained by some monsters and random events. When a player has found a fishing spot, they can then use their fishing rod if the option 'bait fishing spot' is available. For every fish you catch, you lose one piece of bait. They are used to catch lots of different fish, including sardines, herring, pike and more.
Another rod is the Barbarian rod, it is used to catch leaping trout, leaping salmon, and leaping sturgeon, during and after Barbarian training.
Fly fishing is also required for mid level fish. These rods can only be used in rivers. Along with a fly fishing rod, players also need feathers to attract fish. Feathers can be bought in stores and on the Grand Exchange for 13-16 coins each, but are also dropped by chickens and chompy birds. When a player has found a fishing spot, they can then use their fly fishing rod if the option 'lure fishing spot' is available. Each fish caught uses one feather.
Stripy feathers (introduced with the Hunter skill) can be used for fly fishing, as well. Those feathers work the same as normal feathers, but players will only be able to fish Rainbow fish, rather than the usual trout and salmon. Note that if you have both types of feathers in your inventory, you will be asked which feathers you would like to use.
Harpoons are required for catching larger medium to high level fish; namely, Tuna, Swordfish and Sharks. They can only be used in the sea. When a player has found a fishing spot, they can then use their harpoon if the option Harpoon Fishing spot is available.
There are three types of harpoons - the (regular) harpoon, the barb-tail harpoon, and the Sacred clay harpoon. All three harpoons catch fish at exactly the same rate (as in time-wise, not in experience); however, the barb-tail harpoon and Sacred clay harpoon can be wielded; the (regular) harpoon cannot. Many players prefer the barb-tail harpoon or sacred clay harpoon, as one saves an inventory slot. The Sacred clay harpoon gives double the experience per fish in addition to being wieldable.
After being taught by Otto Godblessed, a player can catch fish that are harpoon-able with their bare hands. Levels required are 20 levels higher and they also require a Strength level; but doing so grants very little Strength experience and saves an inventory slot compared to having a non-wieldable harpoon. Whether it is faster, the same speed, or slower than using a harpoon is anyone's guess; Jagex has not stated in the Game Guide about its speed; therefore, we must assume it is the same speed because it would have been mentioned otherwise.
Lobsters are caught in the sea, using lobster pots. When a player has found a fishing spot, they can then use their lobster cage if the option 'cage fishing spot' is available. Lobster is highly recommended for fishing levels 60 to 99 for non-members. (Note: Keep in mind, lobsters take a bit longer to fish than other fish!)
Members with a high level in fishing can speak with Otto Godblessed in his home near Baxtorian Falls to learn special barbarian methods of fishing. First, he instructs the player in heavy rod fishing. Heavy rod fishing requires a Barbarian rod (found under Otto's bed) and any type of bait, as well as a knife to gut the fish. In order to catch the special fish in Otto's lake, a Strength and Agility level is needed in addition to the fishing requirement. The Leaping fish obtained can be used with a knife to obtain roe and caviar for use in Herblore, and catching them gives small amounts of experience in strength and agility. The fish you catch this way are as follows:
|Fish||Fishing Level Required||Strength/Agility Level Required||Fishing experience gained||Strength/Agility experience gained||Cooking Experience from successful cutting/gutting|
After this, the player can learn how to fish Tuna, Swordfish, and Sharks without a harpoon. Using this method requires a higher fishing level as well as a strength level equivalent to the fishing level needed to catch the fish normally. However, it provides small amounts of Strength experience.
Note: When you are catching swordfish via barbarian methods, you will still receive tuna along with swordfish if you have the required levels for both.
|Fish||Fishing Level Required||Strength Level Required||Fishing experience gained||Strength experience gained|
When heavy rod fishing, you should bring your rod, your knife, and 25 fishing bait or feathers, go to the fishing spots and catch a full inventory of fish and cut them into fish offcuts and caviar/roe. If your inventory gets full of offcuts and roe/caviar, drop the fish offcuts and continue fishing/cutting using the caviar/roe. You can pick up the offcuts after you have used up the caviar/roe as they are also bait. Dropping the caviar/roe takes more time to drop than the stackable offcuts. This nets you around 50 to 60k an hour at 70 fishing. Note that it is possible to run out of bait just from cutting open the fish so bring some back up bait/feathers to be on the safe side.
There are 5 main types of fishing spots in RuneScape: Net/Bait, Lure/Bait, Cage/Harpoon, and Net/Harpoon (members only) and Harpoon/Net(After The Swan Song Quest*Members Only*). Net/Bait spots require a small fishing net to net fish whilst Net/Harpoon spots require a big fishing net to net fish. Harpoon/Net requires a small Fishing net. Each spot can catch the following fish:
Additional types of fishing spots can be found with less frequency, where different kinds of fish can be caught.
For a complete list of Free to play fishing spots, see Free-to-play fishing spots.
For a complete list of pay to play only fishing spots, see Pay-to-play fishing spots.
Fishing Trawler is a fishing minigame run by Murphy that players can play at Port Khazard. Players need a minimum of level 15 fishing to participate. Players board a trawler boat and work as a team to prevent the boat from sinking as they are sailed for 12 minutes around the sea. It can be overwhelming for a single player, so it is recommended to bring friends, a clan, or other experienced fishers. Fishing Trawler was released 28 July 2003. Currently, world 116 is the Runescape designated Trawler world.
The members-only Summoning skill provides some very useful benefits to fishing, in particular when fishing sharks or monkfish. Familiars are indispensable because they can forage fish for you on their own while you fish. Not only does this give you additional fish to sell or cook, but you'll gain a portion of the experience for each catch! Plus, they'll give your fishing an invisible boost that improves your catch rate slightly. There are three familiars that help with fishing.
|Granite Crab||16||+1||Oysters, cod, seaweed, and pike|
|Ibis||56||+3||Swordfish and tuna|
|Granite lobster||74||+4||Sharks and swordfish|
It has been confirmed that fishers are now able to get Sharks from a Granite lobster when fishing at Shilo Village.
As of the 19 January 2010 update, there is a chance of receiving bonus tuna, swordfish and shark when you have a high enough Agility and Fishing level. The chance of getting a bonus fish increases as your Agility increases, but there is an upper limit at which your chances will not increase (shown in the table below). You will not receive additional experience for gaining bonus fish.
|Fish||Fishing Level||Agility Level||Agility Level (Upper Limit)|
When a player catches a fish, it will be raw and cannot be consumed until it is cooked. The name and colour indicates this. For example, when shrimps are first caught they are called "raw shrimp", but once cooked the name changes to "shrimp".
|Shrimp||1||10||No||Net||3||Can be caught at seas.|
|Crayfish||1||10||No||Crayfish cage||2||Can be caught in freshwater cage spots.|
|Karambwanji||5||5||Yes||Net||3||Can be caught in Karamja's jungle.|
|Sardine||5||20||No||Bait||3||Can be caught at seas.|
|Herring||10||30||No||Bait||5||Can be caught at seas.|
|Anchovies||15||40||No||Net||1||Can be caught at seas.|
|Mackerel||16||20||Yes||Big Net||6||Can be caught in Net/Harpoon spots.|
|Trout||20||50||No||Fly||7||Can be caught at rivers.|
|Cod||23||45||Yes||Big Net||7||Can be caught at Net/Harpoon spots.|
|Pike||25||60||No||Bait||8||Can be caught at rivers.|
|Slimy eel||28||65||Yes||Bait||6 - 10||Can be caught at Mort Myre Swamp or Lumbridge Swamp Caves. Healing varies.|
|Salmon||30||70||No||Fly||9||Can be caught at rivers.|
|Frog spawn||33||75||Yes||Net||3 - 6||Can be caught at Lumbridge Swamp Caves. Healing varies.|
|Tuna||35||80||No||Harpoon||10||Can be caught at Cage/Harpoon spots. Experience can be increased while using a sacred clay harpoon or volatile clay harpoon.|
|Rainbow fish||38||80||Yes||Stripy fly fishing||11||Can be caught at almost any regular fly fishing spot.|
|Cave eel||38||80||Yes||Bait||7 - 11||Can be caught at Lumbridge Swamp Caves. Healing varies.|
|Lobster||40||90||No||Pot||12||Can be caught at Cage/Harpoon spots.|
|Bass||46||100||Yes||Big Net||13||Can be caught at Net/Harpoon spots.|
|Leaping trout||48||50||Yes||Heavy rod||3||Requires 15 strength and 15 agility, and some completion of Barbarian Training. It also provides 5 experience in strength and agility when caught. Instead of cooking it, a knife can be used on it to receive roe and/or fish offcuts.|
|Swordfish||50||100||No||Harpoon||14||Can be caught at Cage/Harpoon spots. Experience can be increased while using a sacred clay harpoon or volatile clay harpoon.|
|Lava eel||53||30||Yes||Bait||11||Can be caught in the Taverley Dungeon and in the Lava Maze.|
|Leaping salmon||58||70||Yes||Heavy rod||3||Requires 30 strength and 30 agility, and some completion of Barbarian Training. It also provides 6 experience in strength and agility when caught. Instead of cooking it, a knife can be used on it to receive roe and/or fish offcuts.|
|Monkfish||62||120||Yes||Net||16||Can be caught in Piscatoris fishing colony.|
|Karambwan||65||105||Yes||Vessel||18||Can be caught in Karamja's north-east shore. Players can poorly cook it to make Poison karambwan or fully cook it for food.|
|Leaping sturgeon||70||80||Yes||Heavy rod||5||Caught at Baxtorian Falls. Requires 45 strength and 45 agility, and some completion of Barbarian Training. It also provides 7 experience in strength and agility when caught. Instead of cooking it, a knife can be used on it to receive caviar and/or fish offcuts.|
|Shark||76||110||Yes||Harpoon||20||Can be caught at Harpoon/Net spots. Experience can be increased while using a sacred clay harpoon or volatile clay harpoon.|
|Sea turtle||79||38||Yes||Fishing Trawler||21||Can be caught at Port Khazard in the Fishing Trawler Mini-Game.|
|Manta ray||81||46||Yes||Fishing Trawler||22||Can be caught at Port Khazard in the Fishing Trawler Mini-Game.|
|Cavefish||85||300||Yes||Fishing bait||20||Can be caught in the Living Rock Caverns. Fishing with other players (such as the group on world 84) can be safer for an individual by spreading the creatures' attacks out amongst the group.|
|Rocktail||90||380||Yes||Living minerals||23||Can be caught in the Living Rock Caverns. Fishing with other players (such as the group on world 84) can be safer for an individual by spreading the creatures' attacks out amongst the group.|
Random events are events that happen at random times. They were introduced to stop macros - people who use a program to play automatically. Some random events include non-player characters wanting players to do a task for them and rewarding them if they are successful or a monster that will attack the player. While fishing, players may encounter random events which are specific to Fishing, listed below. Note that due to the Random Event Update it is impossible to get random events other than Evil Bob's Island (other events below were retired).
While fishing, a river troll may appear and will start attacking a player. They can deal a large amount of damage and their combat level depends on the player, though it will always be higher. The level ranges from level 14 to level 159. Players can either run away from them or fight them. River trolls have meager drops consisting of items related to Fishing, such as 1 raw fish of any kind or 1-5 bait. The river troll currently resides in the Enchanted valley (Fairy code B-K-Q).
While fishing, a whirlpool may appear in a fishing spot. If a player continues to fish in the whirlpool, their fishing equipment may be taken by it and will not be returned. Players are strongly advised to stop fishing when one appears and wait until it disappears, which usually takes about 30 seconds. The whirlpool is shown in the mini-map with a yellow dot, like an NPC.
While fishing, a big fish may appear in a fishing spot and steal a player's fishing equipment and spit it somewhere nearby, usually 3 to 10 squares away. The player has the usual amount of time as if they had dropped it to find their equipment before anyone else sees it and grabs it. When the player has found the equipment, they can go back to fishing. The big fish causes fishing spots to move as well. This event will not occur when a player is using their hands to fish.
While fishing (or casting spells), players may be transported to ScapeRune, the dominion of Evil Bob, where everything is the opposite of RuneScape. To escape, players must catch a cooked fish using a small fishing net (several spawn on the beach - but vanish from the inventory after the event), uncook the caught fish on a fire, and give it to Evil Bob. After eating the fish (if players feed Evil Bob a cooked fish, they must feed him another uncooked fish for every cooked fish they fed him to get him to fall asleep), Evil Bob falls asleep and the player can enter portal next to Evil Bob to return. The player receives a random event gift.
Don't be confused by disappearing fishing spots; these aren't random events. This happens at random, you may hear a swishing/burbling sound, and the spot will vanish, however another will appear a short distance away. The logic behind this one is simple: the fish moved, just as they do in real life. It is unclear if this was added to the game to make it more realistic, or as yet another attempt to trip up macro/auto-gamer programs. No matter what it's purpose, these are not considered to be random events.
The following temporary boosts are visible on the stats tab. They will affect what a player can catch, provided there is something new to catch at or before that level.
The following temporary boosts are invisible, meaning they do not appear on the stats tab. They will not affect what a player can catch, only the rate at which they would catch fish.
Fishing was a practice of gathering aquatic fish for food observed by many cultures and factions across the galaxy. It was perhaps the most popular form of harvesting on planets with large masses of water, such as Naboo, the Forest Moon of Endor, and others. Most civilizations would use some variety of fishing pole or claw to gather the fish, but more primitive cultures, like the Gungans, would use Glurrgs to dive in after the fish and catch them.
Fishing was also one of the skills taught to Wookiee colonists on Alaris Prime by Qui-Gon Jinn as means of gathering food in the wilderness. Fishing on a scale large enough to feed an entire colony could be conducted by labor droids harvesting shore fish or in deeper waters by utility trawlers.
Once a fish is caught, you have the option to fillet it getting resources and more bait, and you keep the fish to mount on your wall.
Another option may be to add it to a collection. There are several fish collections to add to.
You can collect bait by using /forage, drag and drop the bait into your rod ( Right click your rod and click open )
Fishing is the art of catching fish. Simply use a fishing rod on water while holding worms to catch a fish. While every tile of water gives home to a single fish, after being caught it will take a decent amount of time for the fish to repsawn.
Fishing one square at a time, until you catch a fish, in the vertical or horizontal pattern (mentioned above) is the most efficient way to fish. This allows you to keep track of where you have caught fish and systematically clear the entire screen. Fishing on random spots is almost impossible to keep track of and you will inevitably waste casts fishing on a cleared spot. The screen is 15 squares across, so it is a good idea to have 15 slots free in your backpack. This way you do not have to constantly restack fish or drop any on the ground.
Mechanical Fishing Rod
This card is part of "Project: Sea Serpent", and features a fan favorite monster. Can you guess who it is?
|Card Lore:||Chose one of the below effects. If "The Legendary Fisherman" is face-up on your side of the field, you can chose two difrent effects instead.
|Other Card Information:||Gallery - Rulings
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