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Enchantment removal skills quick reference: Misc

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Guild Wars

Up to date as of February 01, 2010

From GuildWiki

See also Effect on removal skills quick reference for enchantments that cause another effect when removed.

Contents

Remove enchantments from foe

Name Target Num Stats Notes Skill type Attr Cam
[edit]
Strip Enchantment
Foe 1...2
    10 Energy 1 Activation 15 Recharge
If enchantment removed, steal health Spell NecromancerBlood C
[edit]
Chilblains
foe and foes in the area 1...2
    25 Energy 2 Activation 8 Recharge
Poisons you. Deals 10...37 cold damage. Spell NecromancerCurses C
[edit]
Corrupt Enchantment
Foe 1
    5 Energy ¾ Activation 10 Recharge
Causes health degeneration if an enchantment is removed. Elite Hex Spell NecromancerCurses N
[edit]
Envenom Enchantments
Foe 1
    5 Energy 1 Activation 20 Recharge
For each remaining enchantment, +poison duration on target Spell NecromancerCurses N
[edit]
Order of Apostasy
Hit foe 1
    25 Energy 2 Activation    
Whenever party member hits a foe with Physical damage. You lose life from monk enchantments removed. Elite Enchantment Spell NecromancerCurses F
[edit]
Pain of Disenchantment
Foe 1...3
    10 Energy 1 Activation 15 Recharge
If enchantment was removed, foe and all adjacent foes lose 10...82 health Elite Spell NecromancerCurses N
[edit]
Rend Enchantments
Foe 5...8
    5 Energy 2 Activation 20 Recharge
For each monk enchantment removed, lose health Spell NecromancerCurses C
[edit]
Rip Enchantment
Foe 1
    5 Energy 1 Activation 15 Recharge
Foe suffers from Bleeding Spell NecromancerCurses N
[edit]
Well of the Profane
Foes in AoE all
    25 Energy 3 Activation 10 Recharge
foes cannot be a target of further enchantments in range Well Spell NecromancerDeath C
[edit]
Gaze of Contempt
Foe all
    10 Energy 2 Activation 15 Recharge
If target has more than 50% Health Spell NecromancerNone F
[edit]
Hex Eater Vortex
Foes near ally 1
    10 Energy 1 Activation 15 Recharge
Affects all foes near target ally, only if a hex is removed. Elite Spell MesmerDom N
[edit]
Mirror of Disenchantment
Foe's party 1
    15 Energy 1 Activation 20 Recharge
Single target. Removes that enchantment from all other foes. Spell MesmerDom N
[edit]
Shatter Enchantment
Foe 1
    15 Energy 1 Activation 25 Recharge
Deals damage if an enchantment is removed. Spell MesmerDom C
[edit]
Air of Disenchantment
Foe and nearby foes 1
    10 Energy 1 Activation 10 Recharge
Enchantments expire faster on foe and nearby foes (5..17s). Elite Hex Spell MesmerIll N
[edit]
Discharge Enchantment
Foe 1
    10 Energy 1 Activation 15 Recharge
Recharges faster if foe is hexed Spell MesmerInsp N
[edit]
Drain Enchantment
Foe 1
    5 Energy 2 Activation 20 Recharge
You gain energy and health if an enchantment is removed Spell MesmerInsp C
[edit]
Feedback
Foe 1
    10 Energy 2 Activation 30 Recharge
Foe loses energy if an enchantment is removed. Spell MesmerInsp F
[edit]
Inspired Enchantment
Foe 1
    10 Energy 1 Activation    
You gain energy if an enchantment is removed. Copies skill. Spell MesmerInsp P
[edit]
Revealed Enchantment
Foe 1
    10 Energy 1 Activation    
You gain energy if an enchantment is removed. Copies skill. Spell MesmerInsp F
[edit]
Lyssa's Balance
Foe 1
    5 Energy 1 Activation 15 Recharge
Foe loses one enchantment if you don't have more enchantments than foe. Spell MesmerNone F
[edit]
Shatter Storm
Foe all
    10 Energy 1 Activation    
+7s recharge per enchant removed Elite Spell MesmerNone F
[edit]
Signet of Disenchantment
Foe 1
        1 Activation 15 Recharge
Lose all energy Signet MesmerNone F
[edit]
Shattering Assault
Foe 2
Image:OffHand required.png   10 Energy     4 Recharge
Deal 5...41 damage & loses enchantment, cannot be blocked Elite Dual Attack AssassinDagger N
[edit]
Expunge Enchantments
Foe Special
    10 Energy ¾ Activation 30 Recharge
Disables your other non-attack skills. Removes same number of enchantments as disabled skills Skill AssassinDeadly F
[edit]
Lift Enchantment
Foe 1
    5 Energy ¼ Activation 10 Recharge
Must strike a knocked-down foe. Skill AssassinDeadly N
[edit]
Assault Enchantments
Foe All
Image:DualAttack required.png   5 Energy ¼ Activation 2 Recharge
Target Foe Elite Skill AssassinCrit N
[edit]
Dark Apostasy
Foe Special
    10 Energy ¼ Activation 15 Recharge
Removes 1 enchantment from target on a critical hit and you lose energy Elite Enchantment Spell AssassinCrit F
[edit]
Signet of Twilight
Foe Special
        2 Activation 20 Recharge
For each Hex on target foe, that foe loses one Enchantment. Signet AssassinNone N
[edit]
Disenchantment
Foes Special
    15 Energy 1 Activation 30 Recharge
On spirit hit, +damage Binding Ritual RitualistComm F
[edit]
Grenth's Aura
Nearby foes 1
    15 Energy 2 Activation 25 Recharge
All nearby foes when it ends Enchantment Spell DervishWind E
[edit]
Reaper's Sweep
Foe 1
    5 Energy     8 Recharge
If target is above 50% health. Hits for +10..34 dmg Elite Scythe Attack DervishScythe N
[edit]
Rending Sweep
Foe 1
    5 Energy     10 Recharge
only if foe is under a hex Melee Attack DervishScythe N
[edit]
Rending Aura
Attacking Foe Special
    10 Energy 1 Activation 15 Recharge
Whenever foe hits you in melee Enchantment Spell DervishWind N
[edit]
Test of Faith
Foe and nearby foes all
    10 Energy ¾ Activation 15 Recharge
if below 50% health, +damage Spell DervishWind N
[edit]
Intimidating Aura
Foe 1
    10 Energy ¾ Activation 20 Recharge
if hit foe has less health than you Enchantment Spell DervishNone N
[edit]
Rending Touch
Foe and Self 1
    5 Energy ¾ Activation 8 Recharge
Affects you and target foe Spell DervishNone N
[edit]
Winds of Disenchantment
Self (and nearby foes) 1
    5 Energy ¾ Activation 20 Recharge
If you lose an enchantment, all nearby foes also lose 1 enchantment and take cold damage Spell DervishWind N

Remove enchantments from self

Name Target Num Stats Notes Skill type Attr Cam
[edit]
Contemplation of Purity
Self all
    5 Energy ¼ Activation 10 Recharge
Removes one Hex, one Condition and heals self for each Enchantment removed. Skill MonkDF P
[edit]
Release Enchantments
Self all
    5 Energy 1 Activation 5 Recharge
Heals party members for monk enchantments lost. Spell MonkDF F
[edit]
Ether Prodigy
Self all
Image:Exhaustion.png   5 Energy 1 Activation 5 Recharge
+6 Energy Regeneration, -3 health for each energy you have when skill ends Elite Enchantment Spell ElementalistEnergy P
[edit]
Mystic Sandstorm
Self all
    10 Energy ¾ Activation 8 Recharge
Nearby foes struck for +earth damage Spell DervishEarth N
[edit]
Pious Concentration
Self special
    5 Energy     5 Recharge
Can not be interrupted, if would be interrupted, lose an enchantment or skill ends Stance DervishEarth N
[edit]
Signet of Pious Light
Self 1
        1 Activation 20 Recharge
Heal target ally, this skill instant recharge if enchant lost Signet DervishEarth N
[edit]
Eremite's Zeal
Self 1
    5 Energy 1 Activation 4 Recharge
+Energy for each adjacent foe Spell DervishMyst N
[edit]
Extend Enchantments
Self all
    5 Energy ¼ Activation 20 Recharge
Enchantments last +100%, lose all enchantments when skill ends Enchantment Spell DervishMyst N
[edit]
Pious Haste
Self 1
    5 Energy     5 Recharge
When skill ends. Move 33% faster for duration. Stance DervishMyst N
[edit]
Irresistible Sweep
Self 1
    5 Energy     4 Recharge
If enchantment lost, attack cannot be blocked. +damage. Melee Attack DervishScythe N
[edit]
Pious Assault
Self 1
    10 Energy     12 Recharge
+damage, inflicts deep wound Melee Attack DervishScythe N
[edit]
Twin Moon Sweep
Self 1
    5 Energy     6 Recharge
If enchantment lost, Strike twice & +Health Melee Attack DervishScythe N
[edit]
Pious Restoration
Self 1
    5 Energy 1 Activation 8 Recharge
+Health, if enchant was removed, lose 1...3 hexes Spell DervishWind N
[edit]
Signet of Pious Restraint
Self 1
        1 Activation 20 Recharge
Cripple target enemy, if enchantment lost, recharges self Signet DervishWind E
[edit]
Rending Touch
Foe and Self 1
    5 Energy ¾ Activation 8 Recharge
Affects you and target foe Spell DervishNone N
[edit]
Winds of Disenchantment
Self (and nearby foes) 1
    5 Energy ¾ Activation 20 Recharge
If you lose an enchantment, all nearby foes also lose 1 enchantment and take cold damage Spell DervishWind N
[edit]
Pious Fury
Self 1
    5 Energy     10 Recharge
Attack speed increased and 1 Enchantment lost Stance DervishMyst E

PvE only

Name Target Num Stats Notes Skill type Attr Cam
[edit]
Ursan Blessing
Self all
    10 Energy     60 Recharge
Elite Form Norn E
[edit]
Raven Blessing
Self all
    10 Energy     60 Recharge
Elite Form Norn E
[edit]
Volfen Blessing
Self all
    10 Energy     60 Recharge
Elite Form Norn E
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This article uses material from the "Enchantment removal skills quick reference" article on the Guild Wars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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