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Memory-beta

Up to date as of February 02, 2010
(Redirected to Periodic table article)

Memory Beta, the wiki for licensed Star Trek content.

group →
period ↓
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
1 1
H
D • T

2
He
2 3
Li
4
Be

5
B
6
C
7
N
8
O
9
F
10
Ne
3 11
Na
12
Mg

13
Al
14
Si
15
P
16
S
17
Cl
18
Ar
4 19
K
20
Ca
21
Sc
22
Ti
23
V
24
Cr
25
Mn
26
Fe
27
Co
28
Ni
29
Cu
30
Zn
31
Ga
32
Ge
33
As
34
Se
35
Br
36
Kr
5 37
Rb
38
Sr
39
Y
40
Zr
41
Nb
42
Mo
43
Tc
44
Ru
45
Rh
46
Pd
47
Ag
48
Cd
49
In
50
Sn
51
Sb
52
Te
53
I
54
Xe
6 55
Cs
56
Ba
*
72
Hf
73
Ta
74
W
75
Re
76
Os
77
Ir
78
Pt
79
Au
80
Hg
81
Tl
82
Pb
83
Bi
84
Po
85
At
86
Rn
7 87
Fr
88
Ra
**
104
Ku (Rf)
105
Ha (Db)
transuranic fissionables 111
Pe (Rg)
112
Dk
113
Cb
114
Ci
115
Ab
116
Im
117
To
118
Zi
106 107 108 109 110
8 119
Dl
120
Rd
***

* lanthanides 57
La
58
Ce
59
Pr
60
Nd
61
Pm
62
Sm
63
Eu
64
Gd
65
Tb
66
Dy
67
Ho
68
Er
69
Tm
70
Yb
71
Lu
** actinides 89
Ac
90
Th
91
Pa
92
U
93
Np
94
Pu
95
Am
96
Cm
97
Bk
98
Cf
99
Es
100
Fm
101
Md
102
No
103
Lr
**** 139
Ki
140
Ct
***↓
121
Bo
122
Db
123
Mu
124
It
125
Ro
126
Tn
127
Tv
128
Tt
129
Tr
****
Chemical Series of the Periodic Table
alkali metals alkaline earth metals lanthanides actinides transition metals
poor metals metalloids nonmetals halogens noble gases

This article uses material from the "Periodic table" article on the Memory-beta wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Dofus Wiki

Up to date as of January 31, 2010

From Dofus

For the item water, see water (item).
For the alignment neutral, see alignment.

There are five elements, each linked to a characteristic. Most damage sources are elemental.

Elements

  • Healing, although it is not an element, is often associated with the elements: like Fire, it is linked to Intelligence; and there are a number of items which have a healing stat.

Physical and Magical

There used to be only two elements in the game: Physical and Magical. This simpler concept still resonates in the game, especially when it comes to Reductions. Physical means any effect where the source is a neutral or earth element, Magical means any effect where the source is a fire, water or wind element.


This article uses material from the "Element" article on the Dofus Wiki wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Final Fantasy

Up to date as of February 01, 2010

From Final Fantasy Wiki

Elements are special properties based on energy that are present in many attacks in almost every game. Characters and monsters may be weak to, resistant to, immune to, or absorb these special properties.

In the Final Fantasy series, elements play a very important role during battle. They hold sway the survival of player characters against certain enemies. Manipulating elements oftentimes mean life or death. Most games in the series have eight; which are usually Fire, Ice, Lightning, Wind, Earth, Water, Holy, and Shadow. Many of these elements have a recurring Summon based around them.

Most games feature Fire, Ice, and Lightning being in a trinity of sorts, as there are three levels of magic usually associated with them, although some games may have three levels of magic of another element. Some games, most notably Final Fantasy IV and Final Fantasy X, had fewer than eight elements. Final Fantasy IV didn't feature a Water element, although several spells such as Flood have water-based graphics. Final Fantasy X did not feature Earth or Wind.

Contents

Elements

Earth

Main article: Earth (Element)

Manipulates the ground, and will usually not work with airborne enemies, or those imbued with float. Most plant enemies absorb the earth element. Quake is the standard magic carrying this element. While most games of the series have only one Earth spell, Final Fantasy VII has three levels of Earth elemental spells, while Final Fantasy X neglects Earth and Final Fantasy XII has no earth-based attack or spell for the player's use. Titan is usually the summon for this element.

Fire

Main article: Fire (Element)

One of the three standard elements. Most plant or undead enemies are weak against it. Fire is its standard elemental magic. Fire-based attacks are usually shown to be effective against ice-based enemies, most notably in Final Fantasy X. Ifrit is a prominent summon of the fire element.

Wind

Main article: Wind

First recognized in Final Fantasy IV under the name of Projectiles, Wind elemental attacks are often effective against aerial enemies, though in some games, aerial enemies may absorb them. Earth-based enemies are usually weak against this element. Aero and Tornado are some of the spells that belong to this element. Wind has no recurring summon; it changes from game to game.

Water

Main article: Water (Element)

All water-based enemies will absorb this element. Water is the basic elemental spell for this element. Fire-based enemies are greatly affected by this element. Final Fantasy X, wherein water-based attacks are very effective against lightning-based enemies, three levels of Water elemental spells appear. Leviathan is usually the summon for this element.

Ice

Main article: Ice (Element)

Ice is of the three standard elements, and is easily defeated with fire, and vice versa. Blizzard is its standard spell. In Final Fantasy X, ice-based attacks are very effective against fire-based enemies, while in Final Fantasy XII, ice-based attacks are effective against enemies with thunder affinities. Shiva is a recurring summon representing this element.

Lightning

Main article: Lightning (Element)

Lighting is also one of the three standard elements, and Thunder is its basic spell. Machines are known to be damaged greatly when struck with lightning-based attacks, but depending on the game they could sometimes greatly absorb it. In Final Fantasy X, lightning-based attacks are very effective against water-based enemies, while in Final Fantasy XII, lightning-based attacks are effective against ice-based enemies. Ramuh is usually the summon for this element.

Holy

Main article: Holy (Element)

A higher level element, Holy is also known as the element Light. All healing spells such as Cure are affiliated with it. The spell Holy is the only recurring offensive spell of this element unless healing spells are used on undead targets, in which case they also cause damage. Greatly inflicts damage to undead and dark-based enemies. Alexander is usually the summon for this element.

Dark

Main article: Dark (Element)

A higher level element, Dark is also known as the element Shadow. The element Dark is most prominent in Final Fantasy XII as it features three levels of dark-elemental spells, Dark, Darkra, and Darkga, all of which are very effective against Holy-based enemies. Final Fantasy VI, Final Fantasy VII, Final Fantasy VIII, and Final Fantasy X do not have the Dark element. There is no recurring summon for this element. However, the closest to a recurring summon would be Zodiark, who has appeared in several titles set in the world of Ivalice.

Poison

Main article: Poison (Element)

An element present in Final Fantasy VI and Final Fantasy VIII. When inflicted with the status ailment Poison, a poison-elemental enemy will heal itself with an effect similar to Regen. The most common poison-elemental spells are Bio and Poison. Final Fantasy VII featured three levels of Poison elemental spells, while Final Fantasy XII featured an Esper with the affinity of Poison, Cúchulainn. Final Fantasy VIII featured the summon Doomtrain as the elemental summon for this element, but he also inflicts other status abnormalities, such as Blind, and Confuse.

Gravity

Main article: Gravity (Element)

Only truly recognized in Final Fantasy VII and Final Fantasy X-2, it is related to the spells Gravity and Graviga as well as to Demi in the latter title. It is also prominent in Final Fantasy XII as the element of the Esper Zeromus and in Final Fantasy VIII as the element of the Guardian Force Diabolos. In the Crystal Chronicles subseries, spells of this element do not inflict damage, but can be used against aerial enemies to temporarily stun them.

Dia

The Dia spells in the original Final Fantasy are classified under their own element. Dia spells are only effective against undead enemies and have no effect on other enemies.

Throw

Throw, also known as Projec, is an element exclusive to Final Fantasy IV. All Spears and arrows have this element and Edge's Throw command adds the Throw element to the weapon he throws. Most aerial enemies are weak against this element.

Comet

Comet appears as an element in Before Crisis -Final Fantasy VII-. The eponymous spell is usually a non-elemental attack in the Final Fantasy series, but the damage dealt to certain enemies through Comet and Cometeo in Before Crisis is unrelated to the damage dealt by other non-elemental attacks.

Hidden

Main article: Hidden

Hidden is an element exclusive to Final Fantasy VII. It does not have much of an explanation, and only applies to a handful of Enemy Attacks and Aeris's Limit Breaks. By junctioning an Elemental Materia with a regular Materia (one that does not have a normal Elemental property), Hidden elemental attacks can be absorbed.

Cure

Cure is also sometimes considered an element, or Cure spells are classified as Holy-elemental in some games.

Matter

An element exclusive to Final Fantasy II. Any spell that involves manipulation of the body, such as Toad, Mini, and Break, fall under this category. The spells Teleport and Warp are also Matter-elemental. All Undead enemies are immune to this element.


This article uses material from the "Element" article on the Final Fantasy wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Guild Wars

Up to date as of February 01, 2010
(Redirected to Elemental damage article)

From GuildWiki

Elemental damage is earth damage, fire damage, lightning damage and cold damage.

Each of the above counts as elemental damage in addition to other damage types.

Contents

Weapon modifiers for elemental damage:

  • Ebon, icy, fiery and shocking weapons (weapon upgrade prefix) do elemental damage.
  • Additional item modifiers can give +4-7 Armor against elemental damage or +4-10 Armor against one of the four kinds of elemental damage.

Armor against elemental Damage:

  • Rangers have +30 Armor against all elemental damage and an option of +15 Armor against Fire, Cold, Lightning or Earth damage.
  • Elementalists have an option of +10 Armor against all elemental damage and an additional +10 Armor against one of the four kinds of elemental damage.
  • Monks have an option of +10 Armor against elemental damage.
  • Warriors have an option of +10 armor against elemental damage, or +20 armor with a requirement of 13 strength.

Related skills

Effects of Elemental Damage on creatures

Most Ranger monsters are resistant to elemental damage.

See also: Damage type

Damage types
Physical damage: Blunt damageSlashing damagePiercing damage
Elemental damage: Cold damageEarth damageFire damageLightning damage
Others: Chaos damageDark damageHoly damageShadow damage
Facts about Elemental damageRDF feed

This article uses material from the "Elemental damage" article on the Guild Wars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Transformers

Up to date as of February 05, 2010
(Redirected to Hydroplane article)

From Teletraan I: The Transformers Wiki

They're actually both looking for characterization.
Let's see what you can see...

This article is in need of images.

Hydroplane is a Mini-Con in the Cybertron portion of the Unicron Trilogy continuity family.

A member of the Noble Force Mini-Con Team, Hydroplane fights alongside the powerful Leobreaker and the Autobots to free the Jungle Planet from the dragon Scourge's cruel grip.

Created by the Cyber Planet Key of the Jungle Planet itself, Hydroplane is a warrior-philosopher capable of mentally manipulating water to amazing effects. He'd prefer use his power to water plants, but if people are in danger, he has no qualms about causing a torrent - of pain![1]

Japanese name: Element

Contents

Toys

Cybertron

  • Element (Plantium Mini-Con, 2005)
Element/Hydroplane is a redeco of the Recon Mini-Con Team member Six-Speed, transforming into a Le Mans style of race car. He was a Japanese Toys 'R' Us exclusive, available on July 28th 2005 with the purchase of Wing Saber. Reportedly, each store was limited to only 30 of each promotional Platinum Mini-Con.
The same mold is used by Socket.

Trivia

  • Amusingly enough, though they are Mini-Con "partners" to Leobreaker, Leobreaker cannot Powerlinx with the Platinum Mini-Cons, nor do they have weapon modes for him to use.

References

  1. Official Transformers Collectors' Club site members' section, Micro-Sized Online! Mini-Con Profiles, 3/09/07

External links

  • Element at TFU.info

This article uses material from the "Hydroplane" article on the Transformers wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Yugioh

Up to date as of February 05, 2010

From Yu-Gi-Oh!

Element cards are a series of 6 monsters that gain additional generic effects (such as ATK boost, Effect negation, and double attack) when a certain Attribute is present on the field. They all possess 1500 ATK and 1200 DEF and can gain up to two effects. The effects themselves are also generic, FIRE provides a respectable ATK boost (to 2000), WATER prevents the monster from shifting to the opposing player, WIND allows the monster to attack up to twice during any battle phase (usually having to have destroyed another monster beforehand), and EARTH allows the monster to negate the effect of another monster it destroys. They were released through Soul of the Duelist, Rise of Destiny and Flaming Eternity

Because they benefit from the four elemental attributes, they are all either LIGHT or DARK monsters, so not to accidentally activate another Element's Effects. To easily activate their effects, Elemental Mistress Doriado, Elemental Hero Electrum and, to a lesser extent, Homunculus the Alchemic Being can easily activate all their effects when you need it. They all also fall under heavily supported types, allowing them to be able to incorporated into other decks as support.

Because of their low ATK, they can often be searched by many searchers, such as Mystic Tomato, Shining Angel, and Sangan. However, their effects are not game breaking, thus should be used to supplement another archetype, rather than try to win on their own. They also suffer from the fact that each only possess two out of the four possible effects, thus reducing each card's flexibility. In addition, no two Elements have the same combination of effects.

Facts about ElementRDF feed

This article uses material from the "Element" article on the Yugioh wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.







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