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Fallout

Up to date as of February 01, 2010

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Eldridge

Eldridge and his fine estabilishment
Biography
race: Human
affiliation: Himself
role: Merchant
location: New Reno
family: Undisclosed number of children
Gameplay
appearances: Fallout 2
quests: Deliver a laser pistol to Eldridge
Statistics
SPECIAL: 7 ST, 7 PE, 8 EN, 5 CH, 4 IN, 8 AG, 5 LK
derived stats: Armor Class: 23
Hit Points: 85
Action Points: 9
Sequence: 14
Critical chance: 5%
Damage Resistance: 35%
tag skills: Small Guns: 110%
Big Guns: 100%
Energy Weapons: 95%
Unarmed: 95%
Melee Weapons: 95%
Throwing: 110%
Repair: 65%
Speech: 65%
Barter: 115%
Gambling: 65%
Outdoorsman: 75%
Technical
dialogue file: NcEldrid.msg

Eldridge is the heavily armed proprietor of New Reno Arms in 2241.

Contents

Background

Almost constantly covered with grease, Eldridge is the resident gun nut of New Reno. He has a massive weapon collection on the walls he's extremely fond of and continuously seeks out ways to expand it. He is knowledgeable in all matters even remotely pertaining to firearms and knows a great deal about pre-war military technology, identifying suits of power armor on the spot.

His estabilishment sells weapons to all crime families with the exception of the Salvatores, who get their laser weapons from the Enclave. Individual clients and groups are particularly welcome, although Eldridge can become annoyed, if someone comes in asking for swords or crossbows, ignoring his considerable collection.

On his time off, Eldridge goes gang hunting occassionally. He lives with three dogs: Packard, Buck and Missy and has a family - the status of his wife is unknown, but he has at least two children.

The inside of his shop carries NCR propaganda posters, while his room holds an NCR History Holodisk, indicating that if he's not a supporter, he at least doesn't mind.

Interactions with the player character

Eldridge will pay well for a laser pistol, once the player mentions them to him. He also maintains a separate weapon stock from the usual fare exclusive to Made Men of one of the New Reno families and has a Voice Recognition Module for sale.

Coming in at night will turn him hostile.

Upgrades

Eldridge uses Algernon to upgrade weapons. If you can't get in through the back yard, pay up!

Base Weapon Upgrade Type Cost
Cattle Prod Increased electrical discharge,
Increased damage
Variable
Desert Eagle Expanded magazine,
+12 magazine capacity
Variable
.44 Magnum Revolver Speed loader,
Reload speed halved
Variable
Colt Rangemaster Hunting Rifle All-weather scope,
Increased long-range accuracy
Variable
AK-112 Assault Rifle Expanded magazine,
+76 magazine capacity
Variable
FN FAL Low-light scope,
Increased nighttime accuracy
Variable

Inventory

Apparel Weapon Other item
Combat Leather Jacket 14mm Pistol + 6 14mm AP 72 $

Appearances

Eldridge appears in Fallout 2.

New Reno

This article uses material from the "Eldridge" article on the Fallout wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.







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