|Also called?||Edgy, Edge, Ghost Town|
|Release date||Unknown edit|
|No. of banks||1|
|No. of altars||0|
|No. of obelisks||1|
|Leader||Under the administration of the Misthalin Government.|
|Teleportation||Amulet of Glory, Ancient Magicks (Paddewwa teleport)|
|Location on World map|
|Stronghold of Player Safety|
In the early development of RuneScape Classic, Edgeville only had empty buildings. It was originally called Ghost Town on the world map, but when the Wilderness was released it was renamed Edgeville and given a general store and bank.
Before the updates of 10 December 2007, Edgeville was a very popular town for player killers, clans, and free-to-play players who would use the low level Wilderness for duelling, and traders of player killing-related items such as food (sharks), various potions, weapons, runes, and other combat-related items. This area was the location of the Mod Hasmo riot, which occurred during the same time as the Pay to Pk Riot. The area had lost popularity after the Wilderness update, until the Bounty Hunter update of 6 May 2009, which helped it regain some of its popularity. It is commonly used in members worlds for smelting bars in the Edgeville furnace. Cutting Yew trees, burning logs, and cooking raw fish caught near the Barbarian Village is also popular for both free and members worlds. It is also popular in members worlds for Runecrafting, as the Zamorak wizard who can teleport you to the Abyss is close by.
During the Second Age, the area that is now Edgeville was known as Paddewwa, a mighty fortress of the powerful god Zaros. Found near the Zarosian capital of Senntisten, the area was a great asset to the domain.
Thousands of years later, in the Fifth Age, the area was an abandoned area known to many as the "Ghost Town". Only empty homes and ruins could be found. In the Year 169, King Roald of Varrock incorporated the area, naming it Edgeville.
There are some level 21 guards near the eastern part of the town, but they are not aggressive. However, level 22 and 25 skeletons are just north of the Wilderness ditch and are aggressive, so players should beware of them. Near the skeletons is also the entrance to the Abyss.
Edgeville's bank was once full of PK'ers, as it was a great place to sell food from cooking, potions, weapons, and other common PKing goods, especially in worlds where player killing was the theme. After the Wilderness update of 10 December 2007, the bank experienced a slight decrease in popularity, but became more populated after the Bounty Hunter update of 6 May 2009.
This bank is popular with higher level players who own several amulets of glory as it is currently the quickest bank to get to via a teleport - very slightly better than the glory teleport to Draynor, and about the same as a ring of duelling to Castle Wars bank but without the cost of the ring. It is also the bank used by players training Runecrafting via the Abyss, and for stocking up on supplies before switching to a Bounty Hunter world.
Before the Update:Changes to PvP and Bounty Worlds, and gravestones update there was a table surrounded by a few chairs on the western wall of the bank, but during the update this was changed to a simple bench along the wall.
Edgeville has a general store with two floors. The ground floor has the trader NPCs, while the first floor has a range that can be used for cooking. However, because of Edgeville being so close to the Wilderness, not many people go to the general store. Rarely is anything of value sold to it.
The shopkeeper, Oziach, sells Rune Platebodies and Green dragonhide Bodies if the player has completed the Dragon Slayer quest. However, they are quite expensive and would be better off bought from another player.
Edgeville has two great yew trees just a little south of the bank in a destroyed building. Because of the trees being closer than other yew trees to the bank, many players like to cut these trees and transport them quickly to the bank when their inventory is full.
There is also a willow tree east of the bank which is not so popular, but is very useful for woodcutting training.
Edgeville has a dungeon entrance right beside the yew trees in the destroyed building. It is an underground dungeon and is home to a variety of monsters, including skeletons, hobgoblins, zombies, and Hill giants. The giants' lair had been expanded by Jagex several times over the years. It is often full of players fighting hill giants because of the giants' drops, which include big bones. Low level players are often advised to stay away from this dungeon.
There is also a medium-sized mine at the centre of the dungeon and it is guarded by level 22 and 25 skeletons, bothering mid and low level players. This mine contains adamantite ore, mithril ore, silver ore, coal and iron ore.
For members, there is a part of the dungeon that is actually in the wilderness. In this part you can find chaos druids, earth warriors, black demons, lots of red spider egg respawns, and the demon Chronozon for the Family Crest quest.
At the far east side of the dungeon, there is an Agility shortcut that leads to the Varrock sewers.
In the 5 February 2008 update, the Edgeville dungeons were updated and their graphics were improved.
The Stronghold of Player Safety was added on 11 March 2008, providing both free players and members a new dungeon similar to the Stronghold of Security, which is located only a short distance south from it.
The player must throw their Ring of Charos down the well in Edgeville in order to progress with the quest.
The house to the west of the bank features heavily in the Evil Dave section of the quest.
The Portal is located west of the yew trees and South-west of the bank.
After the Bounty Hunter update of 6 May 2009, Edgeville is currently the only non-Wilderness area in which players can safely switch to and from a Bounty Hunter world without having to worry about being attacked by PKers. Because of this, many players choose to go to Edgeville bank to stock up on supplies before switching to a Bounty Hunter world to play.
Edgeville has a range and a stove, which are basically the same thing. The range is on the second floor of the general store and the stove is in the small house west of the bank. The stove is very close to the bank, so it is a great place to withdraw food, cook it on the stove, deposit it in the bank, and repeat.
Players can obtain water from a well with a bucket west of the bank or from a sink in the small house west of the bank. The well is nearer to a bank that any other water source available to non-members.
Leather gloves spawn just outside the bank.
There was a furnace added in the 10 September 2007 update. Prior to its expansion, movement, and door removal to use this furnace required at least Varrock armour 1 to be worn, but after that update the armour is not needed for use, wearing the Varrock armours only gives the bonus smelting chance. In the same room at the furnace is an NPC by the name of Jeffery. In addition, this furnace can only be used on a members server.
A fully functional obelisk for recharging Summoning points lies to the North-east, by the bridge.
With the 16 June 2009 Update:Changes to PvP and Bounty Worlds, and gravestones, there is a new teleport switch leading to the high-level Wilderness from the ruined building south of the bank in Edgeville. The Edgeville lever is one-way only and goes to same destination as the Ardougne lever - Deserted Keep in level 56. Bring a sharp object, such as a Knife, to cut through the web to get out of the Deserted Keep. Be aware that many monsters may be waiting, not to mention the risk of running into Revenants.