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Earth Tyrant: Misc


Final Fantasy

Up to date as of February 01, 2010

From Final Fantasy Wiki

Final Fantasy XII Boss
Earth Tyrant
Level Evade%
30 0
73982 540
Power Defense
51 16
Magick Power Magick Resist
22 14
Vitality Speed
87 23
EXP Clan Points
0 4,500
Elemental affinities
Fire Ice Lightning Water
Halves Halves Halves Halves
Wind Earth Dark Holy
Weak Absorb Halves -Halves
Japanese アースドラゴン
Romaji Āsu Doragon
Location Dalmasca Westersand
(Wyrm's Nest)
Bestiary Location Bosses
LP Awarded 21
Common Steal Hi-Potion
Uncommon Steal Tyrant Hide
Rare Steal Tyrant Bone
Common Drop none
Uncommon Drop none
Rare Drop none
Very Rare Drop none
Common Poach none
Rare Poach none
Attacks Attack (may inflict Poison)
Abilities Screwtail, Ram, Sonic Fangs
Innate abilities Safety, Null Knockback
Immune to Death, Petrify, Stop, Doom, Disease, Disable, Immobilize, Poison, Oil, Sap, Lure, Warp, Poach, Fractional Damage, Syphon, Numerology, Charm, Achilles, Wither, Addle
Other Information none

The Earth Tyrant is a boss in Final Fantasy XII. It is an optional boss located in the northeast of the Dalmasca Westersand and is the cause of the heavy sandstorms in the area. Encountering the Earth Tyrant is only possible after receiving the Windvane, an item that quiets the sandstorm surrounding the boss enough to allow the party access. The parts from the Windvane can be obtained by talking to NPCs around Rabanastre.


Bestiary Entry

Genus: Boss
Classification: Greater Tyrant


Page 1: Observations

Being one of eight legendary wyrms of great power, preferring to dwell in arid climes.

It is said that the Earth Tyrant appears as a mighty shadow within a great sandstorm, moving with the sound of rolling thunder.

Of those brave souls who have entered the sandstorm to catch a glimpse of this creature of legend, or perhaps to do battle with it, none have returned.


Here's the guide to access the Wyrm's Nest.

At The Dalmasca Westgate, look for the green Bangaa Rimzat. He'll ask if you will gather information on sandstorms. Agree to help him, then go to the fountain found at the crossroad of the gates, and look for a man sitting in the fountain by the name of Cotze. He'll tell you to go to Lowtown to find his friend Northon, who is in the place as the entrance to The Garamsythe Waterway. Northon will explain about the Windvane and why he and Cotze split it in half, and would direct you to his half in the Dalmasca Westersands.

Northon hid his half of the Windvane under a dynast cactus in the "Windtrace Dunes" area in Dalmasca Westersand. However, it is in a small, closed-off area only accessible from the "Shimmering Horizons" area. A dynast cactus is a large, sometimes flowering cactus. Rent a Chocobo if you're in a rush, and head there. There will be two dynast cacti in the area, go north and look for a cactus there against the west wall. Examine it to get Northon's half of the Windvane, the Wind Globe. Go back to the Westgate to find that Rimzat, Cotze, and Northon have met. Cotze should give his half, and Vaan will get the Windvane.


Recommended Level: 27 - 30

Recommended Gambits

  • Ally:any > Phoenix Down
  • Self > Haste
  • Ally:((Strong Character)) > Decoy
  • Foe:party leader's target > Attack

This is a very tough battle at low levels mainly because Blind and Slow will miss the Earth Tyrant almost every time. This boss is just like a Wild Saurian and will mainly attack physically and will take off around 500 HP per hit.

The main savior of this battle is to have a tough party member with good evasion and a good shield along with Decoy cast on them. Decoy will help out tremendously.

Have the Decoyed party member with a Tourmaline Ring to avoid the Earth Tyrant's poison attacks. He doesn't afflict poison that often, but this is much better than setting up an extra gambit just to cure a rare status effect.

The only other problem is the Earth Tyrant's Screwtail attack. This is an extremely damaging move that will hit all close party members. Be sure to have a Protect shield set up on everybody in the party - equip Shielded Armor from Mount Bur-Omisace.

Larsa will help out a bunch for this battle - in fact, cast Haste on Larsa at the beginning of this battle or before entering and keep it on him at all times along with Protect. If you don't have Larsa, then I suggest you make your own Larsa out of a party member by placing Hi-Potion cure gambits on one person because you will need a quick healer - magic takes too long and you'll be too busy casting other spells.

Instead of having one person to cast Decoy, have two people (counting the Lured person) to cast Decoy on that one person. This is going to be a long battle because of his tremendous HP, but if you have everything set properly and keep your magick up then you should be able to beat him. Once he nears a little lower than half life, his defense will increase a bunch and the battle will get even longer. If you have a good trigger finger then I would suggest performing a Quickening when he is at 75% life. Have a person with a Quickening in your reserve party. No matter how much you plan for this battle, it can all go to hell very quickly because of his Screwtail attack.

He can be Blinded then Berserked to make the battle a whole lot easier. While Berserked he will not do his Screwtail attack. For an easy Blind, have the Nihopalaoa equipped and use a Remedy on him to hit all of his status weak points. The Nihopalaoa is sold by the Clan Provisioner once the Headhunter rank is reached (ten marks defeated).

For players with an affinity for magick, it is wise to equip party members with magick-enhancing gear and have them cast Aeroga. With Faith active and a decent level (30+), each spell should do 2,500 - 5,000 damage. Should the party members also be Hasted, this will make quick work of the Earth Tyrant.

Related enemies

This article uses material from the "Earth Tyrant" article on the Final Fantasy wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


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