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Dwarf Guard: Misc

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Guild Wars

Up to date as of February 01, 2010

From GuildWiki

Dwarf Guard

Classification
Species: Human
Profession:
Level(s): 20

An NPC appearing during Wintersday, he guards a Winter Dwarf imprisoned in a candy cane pen next to a "Please Don't Feed the Dwarf" sign. This guard seems to be at least partially responsible for the dwarf's "happiness", and if the dwarf dies, he swiftly resurrects him. It is not clear whether the dwarf-nip is used to revive the Winter Dwarf or keep him happy.

Location

Dialogue

"If the winter dwarf gets surly, just let me know. I've got a bottle of dwarf-nip in my pocket that will surely cheer him up."

The following dialogue occurs when someone kills the Winter Dwarf

Dwarf Guard: "Goodness! The Winter Dwarf is dead! Who could have done such a thing!"
Dwarf Guard: "There you go, little guy. All better."
Winter Dwarf: "But the light...it was so...beautiful."

This article uses material from the "Dwarf Guard" article on the Guild Wars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Tibia

Up to date as of February 05, 2010

From TibiaWiki

File:Dwarf Guard.gif
This creature is in the Humanoids class.
Dwarf Guard

245 Hit points
165 Experience points per kill

Summon/Convince: 650/650 (Illusionable)
Abilities: Melee (0-140)
Pushable:
Push Objects:
Est. Max. Damage: 140 hp per turn
Immune To: Invisibility
Strong To: Physical (-10%), Earth (-20%)
Neutral To: Holy, Energy, Ice, Drown?, Life Drain?
Weak To: Death (+5%), Fire (+5%)
Sounds: "Hail Durin!".
Behavior: Dwarf Guards fight to the death.
Field Notes: The strongest in Melee of the Dwarves, they also have a high defence. They move items and kill weak creatures in their way.
Location: Kazordoon Dwarf Mines, Dwacatra, Ferngrims Gate, Cyclopolis, Mount Sternum Undead Cave, Stonehome Rotworm cave (near Edron), Maze of Lost Souls, Tiquanda Dwarf Cave, Beregar, Cormaya Dwarf Cave.
Strategy: Knights: A decent level and with good skills are highly recomennded for these creatures. A level 20+ with 60/60 and with a knight set and dragon shield can kill one of these on defensive fighting, but will lose half of their health, if not healing. A level 45 with 75/75 would be able to kill these with little waste, although 85/85 is the ideal skill range. You might want GFB or Berserk in case you become surrounded by these.

Paladins: Can kill these at low levels because they are slow and don't have distance attacks. But if you get trapped by other creatures then you will die fast. Using GFB should help to prevent this.

Mages: Similar to the paladins, using wands or rods of fire/death Damage. On higher levels, with a good magic level, you should use the level 33+ wands/rods and, if Premium Account use Flame Strike. A mage of level 35 and magic level 45 is recommended for those who wish not to waste.
Loot: 0-30 gp, 0-2 White Mushrooms, Leather Boots, Scale Armor, Battle Shield, Battle Hammer, Steel Helmet (semi-rare), Double Axe (rare), Iron Ore (rare), Axe Ring (very rare), Health Potion (very rare), Small Amethyst (very rare). (Loot Statistics)
See also: Creatures.
Add historical information about this creature.
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This article uses material from the "Dwarf Guard" article on the Tibia wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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