|
|
| Location on World map | ||||
| Mage Training Arena | ||||
| ↑ | ||||
| Al Kharid Mine | ← | Duel Arena | → | Abandoned Mine |
| ↓ | ||||
| Al Kharid | ||||
The Al-Kharid Duel Arena is a place where all players can go to engage in one-on-one-combat, either for fun or for a prize. Duelling for prizes is referred to as staking. As of 10 December 2007, the Duel Arena is now open to both free players and members, but only members can engage in duelling tournaments.
The duel arena is a safe pastime. In case of death, there is no penalty, and no items (except the stake) will be lost.
Contents |
The Duel Arena was brought into RuneScape shortly after the end of the RS2 Beta. It was partially due to Jagex wanting to do something about players abusing the "Duel anywhere" option back in RuneScape Classic in order to get a free teleport to Lumbridge.
The arena is located North-east of Al-Kharid. It is fenced off from the rest of the area. Players can also rub a Ring of duelling to teleport directly to the arena entrance. This saves on having to walk from far away, although using an Amulet of Glory to teleport to the palace is another viable option along with the Lumbridge Home Teleport as it is close to the Duel Arena.
The main building is located along the northern fence of the arena. This is where the majority of players stay to challenge others. There are good number of surgeons there that can heal a player when needed. There is also an altar in the eastern side of the building. The abilities to heal and recharge prayer are somewhat useless though, as when a player enters a duel, all statistics are restored to their normal levels. Outside the eastern side of the building are two bank chests as well as a banker. This banker, though, does not have the capability to return lent items. He can also sell rotten tomatoes to you for throwing at players. Immediately below, is the Head Registrar for Duel Tournaments.
To fight another player, players must right-click their intended opponent and select the "Challenge" option. This will tell that player that someone wishes to duel with them, and they accept by challenging that player in return.
To fight another player, players must right-click their intended opponent and select the "Challenge" option. The player must then select whether it is a fun or staked duel. This will tell that player that someone wishes to duel with them, and they accept by challenging that player in return.
This will open the duelling options screen, which defines the parameters for the battle. The screen shows the name and combat level of the opponent, as well as what each player is offering up for a "bet", or a "stake". Free-to-play players can only bet up to 10000 coins or items worth up to 10000 coins. After acquiring 10 Quest Points, the amount you can stake in 15 minutes increases, until you have 270 or more Quest Points. At this point, you are capable of staking 60,000 coins. Finally, there are 11 different options that can be turned on or off and are adjustable by either player. These are detailed as follows:
Some of the options can't be combined; for instance, having no ranged, melee, or magic makes it impossible to fight.
It is also possible to take equipped items off on this screen, rangers should be careful not to check off shield if they intend to use a bow.
When the battle begins, players are teleported into the arena itself with a 3-second countdown before the fighting actually begins. If "No Forfeit" was not checked off, players who are losing (or simply wish to end the duel early) can retreat through one of the trapdoors, ending the battle immediately. Anything staked is awarded to the other player. When a player's opponent has a weapon that is faster than the speed of a longsword (For example,Darts & Throwing knives set on Rapid), it is relatively difficult, if not impossible, to forfeit, as the screen to confirm "Yes", disappears when attacked.
After reciting 3-2-1-Fight, the players run towards each other, ready to attack. A skull is shown in the bottom of the screen. This skull means that you are engaging in Player killing. There is a chance of rotten tomatoes, from Pelter's Veg Stall, being thrown at you by anyone in the audience. This will, however, cause no damage to either person duelling. When in the duel, you can only fight players with a yellow arrow above them, signalling they are your opponents. You can still click the "Fight" option for other players, but you are not allowed to fight them.
After the battle ends, players are transported back to the building beside the arena and all the stats are healed, along with fully recharged running energy (poison and stat-reducing effects are negated as well). Any ranged weapons that fell to the ground are automatically returned to the owner, if the ranger had no inventory space, the arrows would drop to the ground, ready to be picked up by the ranger only. If there was a stake, the victor claims the prize(s). When you die you only lose the items you staked.
Near the gate and outside the main building, are scoreboards, where players can view the last 50 battles on that server. The scoreboards show the combat levels of the combatants and who won the round. The scoreboard automatically updates every five minutes.
If you walk up the brown wood walkways leading up the Arena wall, you'll be in a network of walkways on top of the walls of the various Arena rooms. You can get a good view of the fights from up here. If you right click on a certain part of wall, you'll be given a "Lean on Wall" option. If you select it, you will get a close up view of the battles. You can exit this window by clicking the X in the smaller sub-window by the minimap. People who High Alch like to come here to watch the duels for entertainment. There is a bank for them to restock near by.
Many people use the duel arena to find their max hit. It helps if your opponent has a very low defence against the combat style you're using.
The lowest possible magic defence:
| Equipment | Image | Requirements | |
|---|---|---|---|
| Fighter hat
(1) |
-3 | 40 defence, obtained from Barbarian assault. | |
| Berserker Necklace | -20 | None. | |
| Fighter Torso | -10 | 40 defence, obtained from Barbarian assault. | |
| Third Age Platelegs | -5 | 65 defence. | |
| Orb of Oculus
(2) |
-20 | Bought from Faruq for 20 coins. | |
| Dragon gauntlets
(3) |
-1 | 60 defence. | |
| Total | -59 | 65 defence and access to the Warriors' guild. |
1. The 3rd age full helm also has -3 magic defence bonus, but costs approximately 48 million.
2. Any gauntlets, charged or uncharged also have a -1 magic defence bonus.
The lowest possible ranged defence:
| Equipment | Image | Requirements | |
|---|---|---|---|
| Moonclan hat | -5 | Completion of Lunar Diplomacy, a Silly jester hat also has a -5 bonus | |
| Berserker Necklace | -20 | None. | |
| Moonclan armour | -7 | Completion of Lunar Diplomacy | |
| Moonclan skirt | -7 | Completion of Lunar Diplomacy | |
| Moonclan cape | -2 | Completion of Lunar Diplomacy. | |
| Orb of Oculus | -20 | Bought from Faruq in Al-Kharid for 20 coins. | |
| Moonclan gloves | -5 | Completion of Lunar Diplomacy. | |
| Moonclan boots | -5 | Completion of Lunar Diplomacy, Silly jester boots also have a -5 bonus | |
| Total | -71 | 40 attack, Completion of Lunar Diplomacy and access to the Warriors' guild. |
The lowest possible melee defence bonus.
| Equipment | Image | Requirements | |||
|---|---|---|---|---|---|
| Orb of Oculus | -20 | -20 | -20 | None. | |
| Berserker Necklace | -20 | -20 | -20 | None. | |
| Total | -40 | -40 | -40 | None. |
This section is a stub. Please help expand it.
On 20 November, 2007, Jagex added a new way of participating in the Duel Arena by adding a tournament mode. Up to 64 players can compete and the entry fee is based on the register the tournament is being held from; up to 1 million coins on register 5 for a 64 player tournament. In the Tournament dungeon, 5 registers hold 5 different tournaments with random rules varying on difficulties. The rules might include food or potion usage, healing between rounds and special attacks. Although some rules never change. All combat styles are always allowed (to discourage real world trading) and there are rarely ever obstacles. Additionally, winning or losing against a player will affect the winner's and loser's tournament rank. If a weak player lost against a high levelled player the tournament points won or lost won't be of much significance. Tournaments are also restricted with a range of tournament ranks allowed, the tournament value depends on the set of rules and the rank range allowed. It also affects the players rank more or less at the end of the tournament respecting to its value.
Tournaments are only held on worlds 54, 83 and 114. Although the only world with enough people to conduct a tournament is usually world 83. Registrars may spam "We're closed, sorry! Why not try a busier world?" but once a current tournament has ended, they will again open the tournament.
On 20 October, 2009, Jagex reworked the Duel Tournaments in response to player feedback asking for fairer fights. As a result, registrars are now assigned on entry to the waiting area based primarily on combat levels as well as a number of unknown factors. Each registrar now has a rank cap limit, incrementing in 500s; Registrar 1 has a rank cap of 1999, Registrar 4 has a cap of 3499, and Registrar 5 has no rank cap. Ranks are now secured at every 500 milestone. If a player has a rank of 1754, said player cannot fall below a rank of 1500. Rewards have also been affected: first place in a tournament will only receive 80% of entry fees, and second place now receives 20. Tournaments can now only be held on world 54. Registrars now spam "We're closed, sorry! Why not invite your friends to join you?".
The following NPCs are found at the Duel Arena.
On 20 November 2007, during the tournament update, Jagex set a limit of 3,000 gold (or items value thereof) per stake, per every 15 minutes, claiming that this would make Real world trading difficult. This move was heavily criticised by players, especially since it also hurt legitimate players. As of 30 September 2008, the limit has been raised to 5,000 coins to 60,000 coins depending on quest points. For free-to-play, the limit is up to 10,000 coins.
The official Duel Arena worlds are World 54 and 132, and are for Duel Tournaments and regular duels, respectively.
The unofficial Duel Arena worlds for F2P are 1, 3, 4, and 5.
| Team games |
Barbarian Assault • Blast Furnace • Castle Wars • Clan Wars • Fishing Trawler • The Great Orb Project • Pest Control • Shades of Mort'ton • Soul Wars • Stealing Creation • Trouble Brewing • Vinesweeper |
| Solo games |
Archery competition • Barrows • Champions' Challenge • Creature Creation • Gnome Ball • Gnome Restaurant • Impetuous Impulses • Mage Arena • Mage Training Arena • Pyramid Plunder • Ranging Minigame • Rogue Trader • Sorceress's Garden • Tai Bwo Wannai Cleanup • Tears of Guthix • Temple Trekking • Treasure Trails • TzHaar Fight Cave |
| PvP games |
Bounty Hunter • Burthorpe Games Room • Castle Wars • Clan Wars • Duel Arena • Fist of Guthix • Mobilising Armies • Rat Pits • Soul Wars • Stealing Creation • TzHaar Fight Pit |
| Agility courses |
Agility Pyramid • Ape Atoll • Bandos agility course • Barbarian Outpost • Brimhaven • Dorgesh-Kaan • Gnome Stronghold • Penguin • Rogue's Den • Werewolf Agility Course • Werewolf Skullball • Wilderness |
|
|