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Starwars

Up to date as of February 04, 2010
(Redirected to Droid article)

From Wookieepedia, the Star Wars wiki.

For other uses, see Droid (disambiguation).
R2-D2 (L) and C-3PO (R), astromech and protocol droids respectively, played a significant role in the Clone Wars and the Galactic Civil War.
"Flying is for droids."
Obi-Wan Kenobi

Droids (sometimes also 'droids, short for androids), were robots: mechanical beings, often possessing artificial intelligence. They were used in a variety of roles and environments, often those considered too menial or too dangerous for Humans and other species. Droids were also used in fields that required extensive specialization and knowledge, such as medical droids and astromech droids.

Depending on the model and its corresponding purpose, droids were totally obedient, rugged, expendable, capable of vast memory recall, and mathematically precise. These characteristics made them well suited for many jobs, though the lack of independent thought in the cheaper, less advanced models limited their capability. This lack of autonomy was simultaneously a vast asset and a glaring weakness—an asset in terms of obedience and control but a massive drawback in terms of effectiveness. Designers faced a fundamental paradox—make the droids overly intelligent, and they might rebel; yet make the droids not intelligent enough and they would be ineffectual.

Customarily, droid names were an arrangement of numbers and letters.

Contents

Definition of a droid

"A mechanical and/or electronic construct designed and put into service to assist organic life."
―Cybot Galactica Design Team Operations Manual

The words droid and robot are generally taken to mean the same thing. However, the official definition of a droid is "a mechanical being with a self-aware consciousness, as distinguished from a computer by having a self-contained method of locomotion."

Degrees of droids

"Well, if droids could think, there'd be none of us here, would there?"
Obi-Wan Kenobi

Droids were divided into five basic "degrees," or "classes," based upon creativity, intelligence, and capacity for independent thought.

  • First-degree: Droids capable of creative, complicated thought. Droids in this category were typically used in physical, mathematical, and medical science fields; though some extremely advanced assassin droids could also be placed here. Most one-of-a-kind prototypes or rogue machines could be classified as first-degree droids. Because of their background in medicine, many interrogation/torture droids were placed in this category as well.
  • Second-degree: Droids used in engineering and technical fields, such as astromech droids or utility droids. Probe droids and other scouts fit in this category, as well as pilot droids.
  • Third-degree: Social, diplomatic, or tutoring interaction droids, such as protocol droids.
  • Fourth-degree: Security or military droids. They were often capable of harming sentients, and so were strictly regulated.
  • Fifth-degree: Menial labor droids programmed to perform non-intelligent tasks such as salvage, mining and sanitation.

Droid types

IG-88, assassin droid and bounty hunter.

Droids were categorized by function, though the lines between categories were often blurred. Many droids, such as members of the BD-3000 series, served a variety of roles and purposes, making classification difficult. Other droids, especially those who were "one-of-a-kind," had unique capabilities and changing characteristics that made classification impossible. Some droids changed functions as they changed owners, sometimes many times throughout their operational life. These limitations notwithstanding, droids were grouped according to their primary factory-installed functionality.

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Assassin droids

Main article: Assassin droid

These droids were used to kill specific targets, often those too well guarded for approach by conventional means. Typically deployed by bounty hunters, assassin droids were often tasked with suicide missions—missions with almost zero probability for successful escape. In addition to their expendability, assassin droids could be programmed with advanced targeting algorithms, allowing them to be more accurate than even the best sentient sniper. Not all assassin droids utilized traditional weaponry, however—certain models, such as the ASN-121, could be outfitted with a number of different weapons or sensors, allowing for different tactics such as brute force attacks or stealthy penetrations. Because of the higher intelligence and independence required for droids of this type, rebellions were known to occur, though not very frequently.

Notable assassin droids

Astromech droids

Main article: Astromech droid

Droids used for interstellar starships, astromech droids, were mobile multi-role droids capable of hyperspace navigation, systems monitoring/control, damage repair, and data storage. These droids had extensive databases of stellar systems and hyperspatial coordinates, which were necessary for faster-than-light travel. Astromech droids were also used in certain starfighter models, typically those with hyperdrives. They served a similar, though expanded, role—supplementing the ship's onboard computer systems and aiding the pilot in navigation, repair, and interfacing. More advanced astromech models could often pilot a small craft by themselves, blurring the line between an astromech droid and a pilot droid. Some astromechs, like members of the R2 series, were equipped with numerous features that expanded their functionality beyond navigation and repair, allowing them to become useful in almost any situation. Because of their emphasis in technical fields, astromech droids were not equipped with vocabulators or language programming; instead communicating through a series of beeps and whistles known as binary. In addition to an astromech's factory-installed functionality, many of these droids were customizable—allowing upgrades to sensors, tools, software, and even basic hardware.

Notable astromech droids

Battle droids

Main article: Battle droid
A MagnaGuard ready for action.

Droids were used most commonly in combat-related roles, where they offered a plethora of advantages over organic units. Droids could carry heavy weaponry and shielding, move rapidly without tiring, analyze targeting and trajectory calculations instantly, and protect crucial systems by burying them deep inside the frame of the droid (often featuring backup processing and multiple layers of redundancy). Droids could follow orders to the letter, taking risks no Human ever would yet still maintaining their calm precision. Most importantly, however, these droids were expendable—unlike sentients, the amount of time and energy it cost to assemble a droid was often a tiny fraction that of recruiting (or growing) a Human and training them. Built on massive automated assembly lines, like the ones on Geonosis, thousands of capable droids could be produced in a matter of hours. Because of these factors, droids were used extensively as military units, most famously by the Confederacy of Independent Systems. Despite these advantages, however, combat droids suffered from several drawbacks. Most importantly, in order to create total obedience and foil any chance of rebellion, droid units were often crippled with extremely sub-par artificial intelligence. This drawback was exemplified by the hideously poor A.I. of the B-1 battle droid, which rarely served any purpose other than as cannon fodder. Also, many (though not all) droid units lacked the flexibility and manipulation capabilities of Human units, especially in terms of hand and finger use.

Notable battle droid models

Interrogation/torture droid

Another prime use of droids was to question prisoners, and if deemed necessary also as instruments of torture. The use of droid interrogators as opposed to Humans made sense in a number of ways: impersonal machines often increased the subject's fear, making him more likely to be cooperative; droids offered a precise medical-based analysis of a subject's system, tolerances, and whether or not he was telling the truth; all of which could be exploited frighteningly effectively by integrated serums and other tools of torture. Additionally, subjects under interrogation by droids often directed their anger and fear towards the mechanized machines; not towards the actual captors. This was often followed up by a later visit from a 'friendly' sentient officer, offering sympathy and establishing a friend-like relationship. Once a rapport had been established, often times the subject would divulge secrets willingly, without requiring direct (and sometimes ineffective) coercion.

Notable interrogation/torture droids

Medical droids

Main article: Medical droid

Droids were also used in the field of medical science. They offered advantages over Humans in that they could be programmed with a massive amounts of information, none of which would be forgotten, making them extremely cost-effective. Meddroids, as they were known, could store detailed records on hundreds of patients, in addition to exhaustive information on diseases, wounds, and infirmities. Medical droids could analyze wounds or diseases and automatically determine severity of injury, necessary medication, and possible side-effects; all by utilizing sensors and extensive databanks. The emotional detachment of these medical droids was both a blessing and a curse—an advantage because droids did not let emotions interfere with their task, but a disadvantage in that patients could often feel alienated from an impersonal machine. These droids could also operate on patients, using built-in tool extensions and surgical implements. These arm extensions were often modular, allowing rapid change from one medical specialization to another (e.g. from neurosurgery to pediatrics). Because of the high costs associated with comprehensive meddroids, some model lines (such as the DD-13 line or FX-7 models) were not as sophisticated and were usually used as assistants. These medical assistant droids offered some independent functionality but were meant to be used in cooperation with dedicated medical droids, or with organic physicians.

Notable medical droids

Pilot droids

Main article: Pilot droid

Droids were also used in piloting roles, both directly and indirectly. Some were used for atmospheric flight, while others were used for interstellar navigation. Droids were well-suited for piloting roles for several reasons: they could be programmed with detailed schematics of a ship, they would not panic when under enemy fire, they could maintain tight formations and execute precision attack plans, and, because of their close integration with the ship's computers, they could monitor and repair damage to the ship far more effectively than a Human. Because of their expendability, droid pilots did not require escape pods or other life support systems, saving cost and complexity on the ships they flew.

Notable pilot droids

Protocol droids

Main article: Protocol droid

Droids that were used to handle diplomatic affairs, and aid in translation between various languages, were known as protocol droids. Like medical droids, protocol droids utilized massive databanks, being programmed with thousands of different languages and dialects. Protocol droids were equipped with aural sensors, to receive audio information, and processing units, to analyze and apply necessary programming. Because of their close integration with sentients, protocol droids were often given in-depth personality matrices, allowing for a variety of different personalities and behaviors through a process called metaprogramming.

Notable protocol droids

Scout droids

Main article: Probe droid

Droids were used in exploration and scouting roles as well, providing a cheap yet effective mobile sensor platform. Probe droids, often launched by the thousands, would use a one-shot propulsion system to reach the targeted area. Upon arrival, these droids would analyze the area with their powerful sensor arrays; sending the results of the scan back to the droid's creator. Droids of this type were used in many roles: military reconnaissance, deep space exploration, and mineral prospecting (primarily in asteroid fields). Other models were atmospheric-bound, relying on repulsorlift technology to move rapidly and traverse height differentials. Most scout droids carried a similar core loadout—a multiple-spectrum photoreceptor, a magnetic imaging device, a thermal imager, and signals transmission equipment. Some models featured built-in weaponry, such as a blaster, or expansion slots that could be used for a variety of additional sensors or weapons. Some droids also included a self-destruct mechanism to prevent acquisition by others. Because of their clearly defined role and the need to keep the cost per unit down, probe droids were given inexpensive processing units and relatively "dumb" A.I. This resulted in a lack of flexibility and systemic errors when confronted with unknown circumstances not outlined in the computer's parameters. These drawbacks aside, probe droids were very effective in their native role: providing inexpensive but broad sensor capability, regardless of climate, radiation levels, or hostile presence.

Notable scout droid models

Other uses

In addition to the primary roles outlined above, droids served in a myriad of other, more specialized functions:

Legal status

Jawas often captured and sold droids that they found.

Droids were typically treated as property. More advanced droids sometimes received proportionally more respect. Some protested the status of droids as slavery. This was a contentious issue, owing in part to the difficulty of assessing levels of artificial intelligence, and determining which droids if any could be considered properly sentient. Although emancipation of droids was a radical concept, some opposed memory wipes except for very simple droids.

The Naboo considered higher level droids equal as fellow sentients. Under the Galactic Empire, no laws protected droids from abuse and those who showed them respect were looked upon as strange. During the Yuuzhan Vong War (25 ABY30 ABY), droids were targeted for destruction by the technology-hating Yuuzhan Vong invaders who saw them as abominations.

During the Clone Wars, general dislike for droids was spoken of between clones and their generals, which would regular use such slang as "clankers" or "tinnies" to refer to them.

Yperio Baobab and droid languages

The father of modern-day droid language is widely held to be Yperio Baobab, whose Bab-Prime revolutionized robotic communication in 200 BBY. The following is a brief chronological list of other droid languages, previous and subsequent.

As a side note, Bab-Prime was also responsible, at least in part, for the droid tendency to develop personalities if not given frequent memory wipes. A hapless employee of the Baobab Merchant Fleet, in an attempt to create a new Bab-Prime algorithm, actually created a personality virus that ran rampant through the galaxy's droid population, exacerbating what was an apparently already existing problem. Ever since this occurrence, the administration of memory wipes to droids became a commonplace occurrence.

Behind the scenes

The word droid is derived from android which means "man-like." Of course the term is erroneously used for "second degree" droids that have nothing common with humanoids. Droid is the exclusive name for every robotic entity in Star Wars. The name "robot" appears only in primitive (Pre-Republic) droids. However, C-3PO and R2-D2 were referred to as "robots" on one occasion in Star Wars Episode IV: A New Hope.

Droids' legal rights are often a fiercely debated topic among fans.

In one television documentary, George Lucas said that C-3PO--and thus by extension all droids--had no soul.

Early Expanded Universe material sometimes spelled droid with an apostrophe ('droid), short for android.

Trademark

George Lucas holds a trademark on the term "droid." The miniature 'mech combat wargame BattleTech was originally released under the name BattleDroids, but was renamed due to trademark issues with Lucasfilm.

Pixar Animation Studios' film The Incredibles (2004) contains a reference to Lucasfilm's droid with the large weapon of destruction, the Omnidroid; an apparently unrelated killer droid of the same name also appears in Star Wars Galaxies. The credits of the film give a nod to Lucasfilm.

From Mickey News [1] (25 November 2004):

For some viewers that feeling lasts through the closing credits, where a notice that the term "Omnidroid" was used by permission of Lucasfilm Ltd. has prompted some fans to speculate that The Incredibles offers a sneak peak at a character from the next Star Wars film.
"No. No, no, no," Bird [Brad Bird, director of The Incredibles] says with a laugh, when asked if the secret weapon has a secret of its own. "I like that they think that, but it's more the term 'droid' is Lucas and we made the term Omnidroid (and then got the OK as a courtesy). So, no, there's no sneak. But God bless those fans. They're crazy."

Appearances

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This article needs to be provided with more sources and/or appearances to conform to a higher standard of article quality.

  • Star Wars Knights of the Old Republic 1: Commencement, Part 1
  • Star Wars Knights of the Old Republic 2: Commencement, Part 2
  • Star Wars Knights of the Old Republic 3: Commencement, Part 3
  • Star Wars Knights of the Old Republic 4: Commencement, Part 4
  • Star Wars Knights of the Old Republic 5: Commencement, Part 5
  • Star Wars Knights of the Old Republic 6: Commencement, Part 6
  • Star Wars Knights of the Old Republic 7: Flashpoint, Part 1
  • Star Wars Knights of the Old Republic 8: Flashpoint, Part 2
  • Star Wars Knights of the Old Republic 9: Flashpoint Interlude: Homecoming
  • Star Wars Knights of the Old Republic 10: Flashpoint, Part 3
  • Star Wars Knights of the Old Republic 11: Reunion, Part 1
  • Star Wars Knights of the Old Republic 12: Reunion, Part 2
  • Star Wars Knights of the Old Republic 13: Days of Fear, Part 1
  • Star Wars Knights of the Old Republic 14: Days of Fear, Part 2
  • Star Wars Knights of the Old Republic 17: Nights of Anger, Part 2
  • Star Wars Knights of the Old Republic 18: Nights of Anger, Part 3
  • Star Wars Knights of the Old Republic 20: Daze of Hate, Part 2
  • Star Wars Knights of the Old Republic 21: Daze of Hate, Part 3
  • Star Wars Knights of the Old Republic 23: Knights of Suffering, Part 2 (Mentioned only)
  • Star Wars Knights of the Old Republic 30: Exalted, Part 2 (Mentioned only)
  • Star Wars Knights of the Old Republic 34: Vindication, Part 3
  • Star Wars Knights of the Old Republic 38: Faithful Execution
  • Star Wars Knights of the Old Republic 40: Dueling Ambitions, Part 2
  • Star Wars Knights of the Old Republic 41: Dueling Ambitions, Part 3
  • Star Wars Knights of the Old Republic 42: Masks
  • Star Wars Knights of the Old Republic 44: The Reaping, Part 2
  • Star Wars Knights of the Old Republic 45: Destroyer, Part 1 (Mentioned only)
  • Star Wars Knights of the Old Republic 46: Destroyer, Part 2
  • Star Wars Knights of the Old Republic 47: Demon, Part 1
  • Star Wars: Knights of the Old Republic
  • Star Wars: Knights of the Old Republic II: The Sith Lords
  • Darth Bane: Path of Destruction
  • Darth Bane: Rule of Two
  • Darth Maul: Saboteur
  • Episode I Adventures 1: Search for the Lost Jedi
  • Episode I Adventures 2: The Bartokk Assassins
  • Episode I Adventures 3: The Fury of Darth Maul
  • Episode I Adventures Game Book 4: Jedi Emergency
  • Cloak of Deception
  • Darth Maul: Shadow Hunter
  • Star Wars Episode I: The Phantom Menace
  • Star Wars Republic: Emissaries to Malastare
  • Star Wars Republic: Twilight
  • Star Wars Episode II: Attack of the Clones
  • Star Wars: Republic Commando
  • Star Wars: The Clone Wars video game
  • Star Wars: Battlefront
  • Star Wars: Battlefront II
  • Republic Commando: Hard Contact
  • Star Wars Republic 50: The Defense of Kamino
  • Star Wars Republic: The New Face of War
  • Jedi: Mace Windu
  • Star Wars: Clone Wars – "Chapter 1"
  • Star Wars: Clone Wars PhotoComic
  • Star Wars: Clone Wars – "Chapter 2"
  • Star Wars: Clone Wars – "Chapter 3"
  • Star Wars: Clone Wars – "Chapter 4"
  • Star Wars: Clone Wars – "Chapter 5"
  • Star Wars: Clone Wars – "Chapter 6"
  • Star Wars: Clone Wars – "Chapter 10"
  • Star Wars: Clone Wars – "Chapter 12"
  • Star Wars: Clone Wars – "Chapter 13"
  • Star Wars: Clone Wars – "Chapter 20"
  • Star Wars: Clone Wars – "Chapter 21"
  • Jedi: Shaak Ti
  •  "Blind Force" - Clone Wars Adventures: Volume 1
  •  "Heavy Metal Jedi" - Clone Wars Adventures: Volume 1
  •  "Fierce Currents" - Clone Wars Adventures: Volume 1
  •  "Skywalkers" - Clone Wars Adventures: Volume 2
  •  "Hide in Plain Sight" - Clone Wars Adventures: Volume 2
  •  "Run Mace Run" - Clone Wars Adventures: Volume 2
  •  "Rogue's Gallery" - Clone Wars Adventures: Volume 3
  •  "The Package" - Clone Wars Adventures: Volume 3
  •  "A Stranger in Town" - Clone Wars Adventures: Volume 3
  •  "One Battle" - Clone Wars Adventures: Volume 3
  •  "Another Fine Mess" - Clone Wars Adventures: Volume 4
  •  "The Brink" - Clone Wars Adventures: Volume 4
  •  "Orders" - Clone Wars Adventures: Volume 4
  •  "What Goes Up..." - Clone Wars Adventures: Volume 5
  •  "Bailed Out" - Clone Wars Adventures: Volume 5
  •  "Heroes on Both Sides" - Clone Wars Adventures: Volume 5
  •  "The Order of Outcasts" - Clone Wars Adventures: Volume 5
  •  "It Takes a Thief" - Clone Wars Adventures: Volume 6
  •  "The Drop" - Clone Wars Adventures: Volume 6
  •  "To the Vanishing Point" - Clone Wars Adventures: Volume 6
  •  "Creature Comfort" - Clone Wars Adventures: Volume 7
  •  "Spy Girls" - Clone Wars Adventures: Volume 7
  •  "Impregnable" - Clone Wars Adventures: Volume 7
  •  "This Precious Shining" - Clone Wars Adventures: Volume 7
  •  "Pathways" - Clone Wars Adventures: Volume 8
  •  "Salvaged" - Clone Wars Adventures: Volume 9
  •  "No Way Out" - Clone Wars Adventures: Volume 9
  •  "Chain of Command" - Clone Wars Adventures: Volume 10
  •  "Graduation Day" - Clone Wars Adventures: Volume 10
  •  "Waiting" - Clone Wars Adventures: Volume 10
  • Republic Commando: Triple Zero
  • Star Wars Republic: The Battle of Jabiim
  • Jedi: Aayla Secura
  • Jedi: Count Dooku
  • Hero of Cartao
  • Honor Bound (Appears in flashback(s))
  • Jedi: Yoda
  • Star Wars Republic 59: Enemy Lines
  • Star Wars Republic 60: Hate and Fear
  • Star Wars Republic 61: Dead Ends
  • Star Wars Republic 62: No Man's Land
  • Star Wars Republic 63: Striking from the Shadows
  • Star Wars Republic 64: Bloodlines (Appears in flashback(s))
  • Star Wars Republic 65: Show of Force, Part 1
  • Star Wars Republic 67: Forever Young
  • Star Wars Republic 68: Armor
  • Changing Seasons
  • Star Wars: General Grievous
  • Star Wars Republic 69: The Dreadnaughts of Rendili, Part 1
  • Star Wars Republic 70: The Dreadnaughts of Rendili, Part 2
  • The Clone Wars: Shadowed
  • Star Wars: The Clone Wars – "The Hidden Enemy"
  • Star Wars: The Clone Wars
  • The Clone Wars: Wild Space
  • Star Wars The Clone Wars Volume 1: Shipyards of Doom
  • Star Wars The Clone Wars Volume 2: Crash Course
  • Star Wars The Clone Wars Volume 3: The Wind Raiders of Taloraan
  • The Clone Wars: Prelude
  • Star Wars: The Clone Wars – "Ambush"
  • Star Wars: The Clone Wars – "Rising Malevolence"
  • The Clone Wars: Procedure
  • Star Wars: The Clone Wars – "Shadow of Malevolence"
  • The Clone Wars: Agenda
  • Star Wars: The Clone Wars – "Destroy Malevolence"
  • The Clone Wars: Mouse Hunt
  • Star Wars: The Clone Wars – "Rookies"
  • The Clone Wars: The Fall of Falleen
  • Star Wars: The Clone Wars – "Downfall of a Droid"
  • The Clone Wars: No Prisoners
  • The Clone Wars: Discount
  • Star Wars: The Clone Wars – "Duel of the Droids"
  • The Clone Wars: Departure
  • Star Wars: The Clone Wars – "Bombad Jedi"
  • Star Wars: The Clone Wars – "Cloak of Darkness"
  • The Clone Wars: The Dreams of General Grievous (Appears in hologram)
  • Star Wars: The Clone Wars – "Lair of Grievous"
  • The Clone Wars: Bait
  • Star Wars: The Clone Wars – "Dooku Captured"
  • The Clone Wars: Headgames
  • Star Wars: The Clone Wars – "Jedi Crash"
  • Star Wars: The Clone Wars – "Defenders of Peace"
  • The Clone Wars: The Valley
  • Star Wars: The Clone Wars – "Blue Shadow Virus"
  • Star Wars: The Clone Wars – "Mystery of a Thousand Moons"
  • The Clone Wars: Covetous
  • Star Wars: The Clone Wars – "Storm Over Ryloth"
  • The Clone Wars: Curfew
  • Star Wars: The Clone Wars – "Innocents of Ryloth"
  • The Clone Wars: The Ballad of Cham Syndulla (Appears in flashback(s))
  • Star Wars: The Clone Wars – "Liberty on Ryloth"
  • The Clone Wars: Invitation Only
  • Star Wars: The Clone Wars – "Hostage Crisis"
  • Star Wars: The Clone Wars: Republic Heroes
  • The Clone Wars: Hunting the Hunters (Part 1)
  • Gunship Over Florrum
  • The Clone Wars: Hunting the Hunters (Part 2)
  • Swamp Station Sweep
  • The Clone Wars: Hunting the Hunters (Part 3)
  • Star Wars: The Clone Wars – "Holocron Heist"
  • The Clone Wars: Act on Instinct
  • Star Wars: The Clone Wars – "Cargo of Doom"
  • Star Wars: The Clone Wars – "Children of the Force"
  • Star Wars: The Clone Wars – "Senate Spy"
  • Star Wars: The Clone Wars – "Landing at Point Rain"
  • Star Wars: The Clone Wars – "Weapons Factory"
  • Star Wars: The Clone Wars – "Legacy of Terror"
  • Star Wars: The Clone Wars – "Brain Invaders"
  • Star Wars: The Clone Wars – "Grievous Intrigue"
  • Star Wars: The Clone Wars – "The Deserter"
  • Star Wars: The Clone Wars – "Lightsaber Lost"
  • Star Wars: The Clone Wars – "The Mandalore Plot"
  • Star Wars: The Clone Wars – "Voyage of Temptation"
  • Republic Commando: True Colors
  • MedStar I: Battle Surgeons
  • MedStar II: Jedi Healer
  • Jedi Trial
  • Yoda: Dark Rendezvous
  • Routine Valor
  • Brothers in Arms
  • Reversal of Fortune
  • Sithisis
  • Labyrinth of Evil
  • Order 66: A Republic Commando Novel
  • Star Wars: Clone Wars – "Chapter 23"
  • Star Wars: Clone Wars – "Chapter 24"
  • Star Wars: Clone Wars – "Chapter 25"
  • Star Wars Episode III: Revenge of the Sith
  • Dark Lord: The Rise of Darth Vader
  • Coruscant Nights I: Jedi Twilight
  • The Last of the Jedi: The Desperate Mission
  • The Last of the Jedi: Dark Warning
  • The Last of the Jedi: Underworld
  • The Last of the Jedi: Death on Naboo
  • The Last of the Jedi: A Tangled Web
  • Coruscant Nights II: Street of Shadows
  • The Last of the Jedi: Return of the Dark Side
  • The Last of the Jedi: Secret Weapon
  • The Last of the Jedi: Against the Empire
  • The Last of the Jedi: Master of Deception
  • The Last of the Jedi: Reckoning
  • Coruscant Nights III: Patterns of Force
  • Imperial Commando: 501st
  • The Paradise Snare
  • The Hutt Gambit
  • Lando Calrissian and the Mindharp of Sharu
  • Lando Calrissian and the Starcave of ThonBoka
  • Star Wars: Droids - "The White Witch"
  • Star Wars: Droids - "Escape Into Terror"
  • Star Wars: Droids - "The Trigon Unleashed"
  • Star Wars: Droids - "A Race to the Finish"
  • Star Wars: Droids - "The Lost Prince"
  • Star Wars: Droids - "The New King"
  • Star Wars: Droids - "The Pirates of Tarnoonga"
  • Star Wars: Droids - "The Revenge of Kybo Ren"
  • Star Wars: Droids - "Coby and the Starhunters"
  • Star Wars: Droids - "The Great Heep (part 1)"
  • Star Wars: Droids - "The Great Heep (part 2)"
  • Star Wars: Droids - "Tail of the Roon Comets"
  • Escape from the Monster Ship: A Droid Adventure (Adaptation of "Tail of the Roon Comets")
  • Star Wars: Droids - "The Roon Games"
  • Star Wars: Droids - "Across the Roon Sea"
  • Star Wars: Droids - "The Frozen Citadel"
  • Droids: Escape from Aaron
  • Star Wars: Droids Special
  • Star Wars Droids: The Kalarba Adventures
  • Star Wars Droids: Rebellion
  • Star Wars Droids: Season of Revolt
  • Star Wars Droids: The Protocol Offensive
  • Star Wars: Droidworks
  • The Force Unleashed video game
  • The Force Unleashed novel
  • Star Wars: The Force Unleashed comic
  • Han Solo at Stars' End
  • Han Solo's Revenge
  • Han Solo and the Lost Legacy
  • Rebel Dawn
  • Death Troopers
  • A Hunter's Fate: Greedo's Tale webstrip
  • Luke's Fate
  • Star Wars: Empire at War
  • Star Wars: Empire at War: Forces of Corruption
  • Death Star
  • Star Wars Empire: Darklighter
  • Star Wars Episode IV: A New Hope novelization (First appearance)
  • Star Wars Episode IV: A New Hope
  • Star Wars Episode IV: A New Hope junior novel
  • Allegiance
  • Splinter of the Mind's Eye
  • Star Wars Episode V: The Empire Strikes Back
  • Star Wars 39: The Empire Strikes Back: Beginning
  • Star Wars 40: The Empire Strikes Back: Battleground: Hoth
  • Star Wars 41: The Empire Strikes Back: Imperial Pursuit
  • Star Wars 42: The Empire Strikes Back: To Be a Jedi
  • Star Wars 43: The Empire Strikes Back: Betrayal at Bespin
  • Star Wars 44: The Empire Strikes Back: Duel a Dark Lord
  • Star Wars Episode VI: Return of the Jedi
  • Star Wars: Return of the Jedi 1: In the Hands of Jabba the Hutt
  • Star Wars: Return of the Jedi 2: The Emperor Commands
  • Star Wars: Return of the Jedi 3: Mission to Endor
  • Star Wars: Return of the Jedi 4: The Final Duel
  • The Mandalorian Armor
  • Slave Ship
  • Hard Merchandise
  • The Truce at Bakura
  • Luke Skywalker and the Shadows of Mindor
  • X-wing: Rogue Squadron
  • X-wing: Wedge's Gamble
  • X-wing: The Krytos Trap
  • X-wing: The Bacta War
  • X-wing: Wraith Squadron
  • X-wing: Iron Fist
  • X-wing: Solo Command
  • The Courtship of Princess Leia
  • Tatooine Ghost
  • Heir to the Empire
  • Dark Force Rising
  • The Last Command
  • X-wing: Isard's Revenge
  • I, Jedi
  • Young Jedi Knights: Heirs of the Force
  • Young Jedi Knights: Shadow Academy
  • Young Jedi Knights: The Lost Ones
  • Young Jedi Knights: Lightsabers
  • Young Jedi Knights: Darkest Knight
  • Young Jedi Knights: Jedi Under Siege
  • Young Jedi Knights: Diversity Alliance
  • Young Jedi Knights: Delusions of Grandeur
  • Young Jedi Knights: Jedi Bounty
  • Young Jedi Knights: The Emperor's Plague
  • Young Jedi Knights: Return to Ord Mantell
  • Young Jedi Knights: Trouble on Cloud City
  • Young Jedi Knights: Crisis at Crystal Reef
  • Vector Prime
  • Star Wars: Chewbacca
  • Dark Tide I: Onslaught
  • Dark Tide II: Ruin
  • Agents of Chaos I: Hero's Trial
  • Agents of Chaos II: Jedi Eclipse
  • Balance Point
  • Recovery
  • Edge of Victory I: Conquest
  • Edge of Victory II: Rebirth
  • Emissary of the Void
  • Star by Star
  • Dark Journey
  • Enemy Lines I: Rebel Dream
  • Enemy Lines II: Rebel Stand
  • Traitor (Mentioned only)
  • Destiny's Way
  • Ylesia
  • Force Heretic I: Remnant
  • Force Heretic II: Refugee
  • Force Heretic III: Reunion
  • The Final Prophecy
  • The Unifying Force
  • Dark Nest I: The Joiner King
  • Dark Nest II: The Unseen Queen
  • Dark Nest III: The Swarm War
  • Betrayal
  • Bloodlines
  • Tempest
  • Exile
  • Sacrifice
  • Inferno
  • Fury
  • Invincible
  • Millennium Falcon
  • Outcast
  • Omen
  • Abyss
  • Star Wars Legacy 2: Broken, Part 2
  • Star Wars Legacy 3: Broken, Part 3
  • Star Wars Legacy 4: Noob
  • Star Wars Legacy 8: Allies
  • Star Wars Legacy 9: Trust Issues, Part 1
  • Star Wars Legacy 12: Ghosts, Part 2
  • Star Wars Legacy 13: Ready to Die
  • Star Wars Legacy 14: Claws of the Dragon, Part 1
  • Star Wars Legacy 15: Claws of the Dragon, Part 2
  • Star Wars Legacy 16: Claws of the Dragon, Part 3
  • Star Wars Legacy 17: Claws of the Dragon, Part 4
  • Star Wars Legacy 23: Loyalties, Part 1
  • Star Wars Legacy 24: Loyalties, Part 2
  • Star Wars Legacy 26: The Hidden Temple, Part 2
  • Star Wars Legacy 28: Vector, Part 9
  • Star Wars Legacy 31: Vector, Part 12
  • Star Wars Legacy 34: Storms, Part 1
  • Star Wars Legacy 37: Tatooine, Part 1

Sources

See also

External links


This article uses material from the "Droid" article on the Starwars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Star Wars Fanon

Up to date as of February 04, 2010
(Redirected to Droid article)

The Star Wars wiki of fan invention.

Droids were artificial beings created by sentient lifeforms to perform a variety of tasks ranging from maintenance to protocol and servitude. Droids were common throughout the known areas of the galaxy, used by numerous individuals and organizations. Droids came in multiple shapes and sizes, with some built to resemble the physique of Humans, but many droids lacked the ability to think for themselves.


This article uses material from the "Droid" article on the Star Wars Fanon wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

SWG Wiki

Up to date as of February 04, 2010
(Redirected to Droid article)

From SWG Wiki

Droids

Commands
Consumables
Personalities

Chassis
Component
Modules
Resources

Engineering

Droid is a type of player controlled pet crafted by engineering traders capable of performing a variety of functions, such as combat and crafting assistance.

Table of contents

Combat droids (up to CL60 or CL90 for traders)

These droids can be configured with combat modules and programmed to attack targets. Health and Damage depends on the quality and quantity of the combat modules installed.

B1 Battle Droid (Named simply "Battle droid")

B1 battle droids' heads were designed to imitate the shape of a dead Neimoidian's skull. In this way, they were intended to strike fear into an enemy's heart. In addition, their bodies vaguely resembled those of the Geonosians. B1 battle droids were physically identical to their direct predecessor, the OOM-series battle droid; unlike OOM models, however, they were not color-coded according to function, if any. However, some were painted with different colors to blend into a certain environment. B1s were usually slaved to a central control mainframe located on a remote starship or some other well-defended facility. However, this could lead to massive failure if the central control mainframe was destroyed, such as during the Battle of Naboo, in which Anakin Skywalker destroyed the Droid Control Ship. The monumental defeat at Naboo spurred interest in independent battle droids, and this technique gained ground following the battle. In extreme cases, the droids would deactivate the electromagnets that kept their limbs attached. During the Clone Wars, clone troopers learned to aim at the hips, torsos, and arm joints of the B1s to quickly destroy them. B1s were designed for cheap mass-production. As a result, they were very flimsy and vulnerable, but were capable of swamping an enemy with their hugely superior numbers. Other models, like the droideka, B2 super battle droid, grapple droid, and air battle droid, were more expensive. Battle droids used E-5 blaster rifles, blaster pistols, and thermal detonators in combat. They spoke with a monotonous, slightly high-pitched mechanical voice. The voice varied between units around the time of the Battle of Naboo, but by the end of the Clone Wars, the voices seemed to be standardized.

See: Deed for: Battle Droid

Droideka

They were more formidable than the Federation's more numerous B1 battle droids for several reasons. They were able to transform into a wheel-like configuration, allowing rapid movement and compact storage. When they encountered their targets, the bronzium-armored droids would unfold into a tripodal weapons platform, equipped with powerful, built-in twin blasters and often personal shield generators. These shield generators were somewhat powerful, capable of deflecting or absorbing any manner of blaster weaponry up to a light artillery bolt, as well as lightsaber blades and physical attacks. Additionally, the effectiveness of these droids was bolstered by the lack of true photoreceptors; instead, droidekas utilized non-visual composite radiation sensors, less likely to be distracted by mere light-based trickery. The original design was made by the insectoid Colicoids of Colla IV, who were displeased by the limitations of Baktoid Combat Automata's basic B1s, and chiefly manufactured there. The Trade Federation used trading in rare meats as a way to ease bargaining with the ravenously carnivorous Colicoids, and were able to get special rates on these normally very costly droids. Before the Federation's defeat after the Invasion of Naboo, these droids were usually slaved to a central computer. This technique fell out of favor in the aftermath of said battle, when they would function independently as the B2 super battle droids did. However, the droidekas on Colla IV were not slaved to a central computer, making them independent. This made them much more expensive and deadlier.

See: Deed for: Droideka

8D8

8D8 Droid
Originally designed for work in ore extraction facilities, 8D8 and other members of his series were strong, solid, and simple. At some point, he was modified to serve as a starship maintenance droid. Following EV-9D9's migration to Jabba's Palace's on Tatooine in Cyborg Operations, 8D8 was completely reprogrammed to serve as a dedicated torturer of both droids, and organics.

Although 8D8 had been modified by his former master to perform complex starship repairs, his duties in Jabba's droid pool were menial and degrading. 8D8 secretly despised his superior EV-9D9, but nevertheless helped her torture and dismantle dozens of helpless droids.

See: Deed for: 8D8 Droid

ASN-121

ASN-121
In 22 BBY, Bounty Hunter Zam Wesell used the droid in an attempt to assassinate Senator Padmé Amidala, who was residing in a senatorial apartment in a Coruscant skyscraper. The droid cut a hole in the window of Amidala's chamber, and through this hole inserted a canister containing two Kouhuns.

See: Deed for: ASN-121 Droid

CWW8

CWW8 Droid
A modified version of the standard lift droid, the CWW8 has had its lifts replaced by heavy blaster cannons. It has also had its armor modified to deflect all but the most accurate or powerful of blasters.

See: Deed for: CWW8 Droid

Dwarf Spider Droid

Dwarf Spider
During the Clone Wars, dwarf spider droids were used on the frontlines, in front of platoons of battle droids and other Separatist droids. The dwarf spider droid also worked in conjunction with the larger OG-9 homing spider droid and could operate as an armored scout exploring the battlefields

Though most Separatist war vehicles were deactivated after the end of the Clone Wars, the dwarf spider droids were re-commissioned through Imperial command and used by the Galactic Empire to enforce the submission of former Separatist worlds, fighting against the remnants of the very government that once used them, with the Stormtrooper Corps using the droids as their mechanical attack dogs. They would remain utilized throughout the Empire's reign, and it was not uncommon to see these droids alongside Stormtroopers at Imperial checkpoints.

See: Deed for: Dwarf Spider Droid

INS-444

INS-444
INS-444 droids were a common sight in Galactic City on Coruscant, and were favored due to their ability to reach even the city-planet's tallest buildings. An INS-444 unit nicknamed "Mick" and its counterpart replaced a window pane in Senator Padmé Amidala's apartment in 22 BBY, after Obi-Wan Kenobi smashed through it in pursuit of an ASN-121 assassin droid. These droids saw continued use throughout the Galactic Civil War and beyond.

See: Deed for: INS-444 Droid

LIN Demolitionmech Droid

LIN Demol.
During the Galactic Civil War, the Galactic Empire would also utilize these droids and many were found in civilian employ.

Cybot Galactica stopped the production of the droid after a charge being held by one of the droids detonated in a mine on Gosfambling. 600 miners died of suffocation in the cave-in. While it was found that the fault lay in the charge, the bad publicity was enough for them to quietly retire the line, though they were made in numerous enough numbers to appear across the galaxy, especially in the Outer Rim.

See: Deed for: LIN Demolitionmech Droid

Magnaguard

Magnaguard
The MagnaGuards were first introduced to Grievous shortly after his transformation into a cyborg. Upon activation, Grievous killed all the MagnaGuards present, venting his frustration at being treated as a droid. MagnaGuards were first used in combat during the Battle of Parein II 4, where one of Grievous's MagnaGuards killed the Jedi Sannen by thrusting its electrostaff through his throat. The MagnaGuards proved to be formidable, being able to take on Jedi and clone troopers with ease, and were regarded as being even worse than Droidekas by some.

Originally, the MagnaGuards were programmed with the optimum in combat techniques. As a result, Grievous had their minds wiped and trained them all individually in the seven classic styles of lightsaber combat. Once they were put to use, Grievous would not allow any repairs to be made to the droids, believing that their numerous scrapes and battle scars made them look more intimidating to opponents.

Grievous would often engage his bodyguards in practice fights as part of training, and would often damage them in such fights.

See: Deed for: Magnaguard

Mark IV Sentry Droid

Mark IV Sentry
The Mark IV Sentry Droid, also known as the IM4, was a small, multi-purpose sensor droid manufactured by the Imperial Department of Military Research and employed by the Galactic Empire.

Hundreds of Mark IV droids were deployed from Devastator during the Galactic Civil War to scout the planet of Tatooine, where they searched the crowded streets of Mos Eisley in cooperation with Sandtroopers searching for C-3PO and R2-D2.

One such droid interrupted an ASP-series droid assembling what it thought to be an illegal antenna. The ASP droid responded by smashing the Mark IV.

See: Deed for: Mark IV Sentry Droid

Pit Droid

Pit Droid
They had seen much use on Tatooine in Watto's Shop and at the Boonta Eve Classic working on podracers, though a handful were also purchased by Aneesa Dym to make repairs to her ship, the Dusty Duck.

During the Boonta Eve Classic of 32 BBY while the racer Ody Mandrell had his pod in a pit-stop, a single DUM-series pit droid was sucked into the engine and thrown out the opposite end of the engine. The droid "survived," (even letting out a cheer of excitement) but Ody's engine did not, costing him the race. Pit droids would also be used to scavenge any reusable rubble from podracers that had blown apart. This action could be quite hazardous, as the droids were likely to be destroyed by functional podracers that were still running the course; the low cost of an individual unit made the loss of a single droid worth the risk.

See: Deed for: Pit Droid

Super Battle Droid

Super BD
The B2 super battle droid (SBD) was an upgraded version of the B1 battle droid, with superior armament and armor. B2s were used by the Trade Federation, the Techno Union, and later, on a much larger scale, the Confederacy of Independent Systems. The Galactic Alliance also used some B2 units during the Yuuzhan Vong War. During their first deployment at the Kashyyyk Trade Rebellion, the new B2 designs proved to be a match for the local Wookiee warriors.

Super battle droids saw use throughout the Clone Wars as soldiers for the Confederacy along with its smaller cousins and the dreaded Droidekas. Though the first super battle droids seen on Geonosis wore an unpainted dull silver tone, many of the droids used in later battles of the Clone Wars were painted dark blue, likely to differentiate them from the red coloration the Confederacy used for its standard battle droids, or perhaps due to varying manufacturers.

Some Super Battle Droids were used as scouts to observe the plains of Geonosis, mostly because of their brute strength and their ability to destroy modest ground targets. This pleased many of the local Geonosians affiliated with the C.I.S., thus sometimes using the B2s as "spire guards."

See: Deed for: Super Battle Droid

Union Sentry Droid

Union Sentry
The Union Sentry Droid (USD) was first seen in the game at Mustafar as a level 89 Elite Boss outside the Old Research Facility (POI).

See: Deed for: Union Sentry Droid

Guardian Mark II Droid

Guardian Mark II
The Guardian Mark II Droid is a variation of the GV/3 Guardian Droid made by Cybot Galactica who is famous for its protocol units. The original droid was designed from the earliest concept sketches to be the ultimate protector, companion, and friend.

Four-legged domesticated guard animals are common on countless inhabited planets. The Guardian's similarity to these watch creatures is no accident.

See: Deed for: Guardian Mark II Droid

Combat capable droids (up to CL30)

Utility Droids can have any combination of modules installed including a Combat module.

DZ-70 Akrayd

They were spherical in shape with several large photoreceptors and multiple arms. They had a powerful repulsorlift and were capable of hauling unconscious beings several kilometers. They contained blasters concealed in their bodies. They were illegal for citizens to own, although this was widely ignored in the Outer Rim Territories. In Star Wars Galaxies they are used widely as Combat droids.

LE Repair Droid

Although LE-series droids were about four times more expensive than simple repair droids (such as WED Treadwell), they were much more universal and easier to communicate with. It could not only repair spacecraft and devices, but also modify these and was an ideal walking tool for starship or stardock maintenance. The droid was also able to install the cargo in cargo holds, help with docking operation or pilot swoop bikes, landspeeders or airspeeders. With the proper programming, it could skillfully control even a medium size starship. The protocol abilities allowed LE-series droids to establish contact with spaceport personnel and find the best way to avoid any unnecessary bureaucracy. The droid itself had specialized sensors and scopes, broadband antenna and hologram recorder and projector. It also knew a large variety of tools, starships and other vehicle types and huge amount of parts suitable for them. The skeletal body composition allowed LE-series droids to squeeze inside even the tightest places in almost every type of machinery. The LE-series droid was very popular among spaceport crew members (as a part of staff) and pilots (as co-pilots and counterparts). Many owners gave their LE-series droids names based on their serial numbers.

MK3 Mining Droid

The Mining Droid MK3 is seen with a bucket of Lava in Episode 3. In Star Wars Galaxies they are often used as Creature Harvesters.

Probe Droid

The lightly-armored Viper droid measured 1.6 meters in height with six manipulator arms extending from a central pod. High resolution receivers and sensors covered the domed head—including motion, acoustic, sonic, and seismic sensors, a radiation meter, magnetic imager, and holocam. Information was relayed back to its superiors via a high-frequency HoloNet transceiver. Repulsorlift engines carried the droid across terrain at up to 40 kph, while the arms gathered samples. Vipers were delivered to their targets through single-use custom built hyperspace pods. They were commonly deployed along the perimeters of key strategic star systems and hyperlanes.

R-series

R2 Unit

Like its forerunners, the R2 was designed to work in and around space vessels as a diagnostic and repair unit. But unlike the clunky R1-series, this rounded, waist-high droid was made specifically to fit in military starfighter astromech slots. This was a radical departure, as previously all such droids had been dedicated government models. The droid's popularity was equal with Galactic Republic fighter jocks as with the general public. When plugged into a T-65 X-wing starfighter, Eta-2 Actis-class interceptor, or similar starfighter, the R2 monitored flight performance, pinpointed and corrected technical problems, and performed power management, optimizing shipboard systems. The unit could store up to ten sets of hyperspace vector coordinates in active memory, and many had the intelligence and experience to perform engine startup and pre-flight taxiing. The R2 operated flawlessly in the vacuum of interstellar space.

R3 Unit

Flushed with the success of their landmark R2 launch, Industrial Automaton rushed to capitalize on their new dominance of the astromech droid market. The R3-series astromech droid was designed specifically for use by high-tech government agencies. The R3 was launched almost simultaneously with another niche product, the R4-series agromech droid. Outwardly, the R3 copied its popular predecessor right down to the bright, contrasting color trim on its metal chassis. The obvious difference in the factory unit was its head, a clear dome of durable plastex. The transparent hemisphere gave the droid's internally mounted sensor package greater range and showcased the R3's other major distinction, its newly updated Intellex V computer brain. Over time, however, some unit's original domes were replaced with opaque ones, or painted over carelessly. The Intellex V housed an impressive database with detailed specifications on every vessel in the Republic Navy, and could be readily programmed with additional ship specifications easily. Armed with this information, the R3 worked in cooperation with gunnery crews, security troopers, and naval chiefs of operation aboard capital-scale warships. Though its primary function was as a capital ship astromech, it could still operate as a plug-in droid for starfighters, and could hold up to five hyperspace jump coordinates in active memory. Due to the sensitive nature of the R3's programming, the rather expensive model was sold only to recognized government militaries. The Galactic Republic purchased 125 million of the droids during IA's initial production run, and later the Empire would use R3s aboard Star Destroyers and the Death Star battle stations. Following the fall of the Empire, in an effort to maintain friendly relations with the New Republic, Industrial Automaton's policy restricted it from knowingly selling to the Imperial Remnant or known Imperial factions.

R4 Unit

The R4 had the same outward appearance of an R2 or R3 droid below the neck, but to save money on production, items such as the video display screen and miniature fire extinguisher were omitted. The holographic projector/recorder unit was retained, but relocated to the top of the head dome to allow for use of a cheaper, less miniaturized unit with a smaller rotational axis. The droid's Intellex VI computer was advanced, but geared toward common repulsorcraft designs and specs for commercially available space transports. The computer brain was designed with more space between the components, lowering production costs, but requiring a larger head dome, and likewise eliminated many of the function indicators and gadgetry found on other R-series head domes. The R4 was unsuited to the task of starfighter astromech; it could only hold the coordinates for a single hyperspace jump in its active memory, a one way trip for any fighter jock. Jedi Temple R4 units, like R4-P17, were notable exceptions, despite their R2-style dome. The droids were rugged; able to shrug off the nicks and dents common to a working garage environment as well or better than other R-droids. IA was pleased to discover that, with regular maintenance checks, the R4 outlasted its design parameters for operational life, weather endurance, personality matrix stability, and time elapsed between recharge sessions. Mass-market buyers liked the R4, as did the freedom fighters of the Alliance to Restore the Republic. They reasoned that no one would be suspicious of a mass purchase of agromech droids, the way they would be of starfighter ready copilots like the R2. The model's low cost and knowledge of general-purpose vehicles were also greatly appreciated by the resource-strapped Rebels, and soon the droids' conical heads were familiar sights in Alliance bases and Mon Calamari hangar bays. A few R4s, equipped with non-standard magnetic fault sensors, were used by the Galactic Empire to detect flaws and weaknesses in the atmospheric containment fields in hangar bays on board both Death Stars and on Star Destroyers.

R5 Unit

The R5-series astromech droid was a line of low cost astromech droids built by Industrial Automaton. Based upon the success of prior astromech models, such as the wildly popular R2-series, Industrial Automaton intended the R5-series to cater to budget buyers at the cost of some functionality. An Imperial medic receives a report from a R5 unit aboard Devastator. Because of their inexpensive construction, however, droids of this series were plagued by a number of design flaws—most obviously, a sullen demeanor and sharp attitude resulting from deficiencies in the machine's personality matrix. Media outlets soon picked up on these errors: Mechtech Illustrated called the R5 model "a meter-tall stack of the worst business decisions you could possibly want." During the Clone Wars, members of the R5-series were used by the Republic for a variety of roles, including use aboard starfighters like the ARC-170 and capital ships like the Acclamator-class assault ship. They weren't quite as commonly used by Rebel pilots because the extra height of the R5 made them a more prominent target in an X-wing's droid socket, although the Alliance would use them in maintenance jobs extensively due to their low cost. Despite this, Wedge Antilles would use an R5 model. After a particularly poor sales year, Industrial Automaton discontinued the R5 series in 22 BBY. To cover losses, the droid manufacturing firm repackaged R2-AG-series and R4-series droids in excess R5 shells. Aboard Imperial warships, R5 units were used to monitor medical equipment such as life support capsules. A number of R5 units were part of the population of ownerless, unwanted, and otherwise abandoned droids inhabiting Kligson's Moon.

Service droids (up to CL30)

These droids cannot enter combat and cannot be equipped with combat modules. They are typically used in a more utility fashion.

Binary Load Lifter

Binary Load Lifters were used as labor droids in the Galactic Civil War. They were known for grievous stupidity, but extremely high strength; a living example of the "Macro Muscle, Micro Brain" concept. One CLL-8 ignored that the floor it was piling boxes on was creaking, and even after the whole corner crashed to the next level, it continued to pile boxes. In Star Wars Galaxies, they are seen most often as crafting droids, or Merchant Barkers.

MSE 'Mouse' Droid

The MSE stood about 25 centimeters tall and ran on six wheels. The MSE droid, although programmed with multiple capabilities, was designed with only a singular function. A modular circuit matrix was installed beneath the droid's boxy shell, and contained programming for one skill. Commonly, mouse droids carried out cleanup and basic repair duties, and could serve in security and communications fields. Since each droid possessed only a single skill, multiple mouse droids could chain together to pool their resources for more complex assignments. Trains of MSE droids could often be seen guiding troops through military installations; this kind of duty required mouse droids to be programmed with complete readouts of their assigned areas. In addition, due to their use in military outposts, MSE units were rigged to melt down if captured, giving the droids a strong self-preservation instinct. They are used for a great many things in Star Wars Galaxies, With their bonus to detonations, many Bounty Hunters, and Smugglers used them.

Power Droid 'Gonk'

A Power Droid (Gonk)

They were effectively power generators with legs and a very simple AI so they could understand rudimentary commands. They were commonly found on under-developed worlds that did not have an expansive power grid, or in mobile military operations. They often made a low honking noise that sounds like the word "gonk," resulting in the nickname gonk droid or simply gonk. This form of droidspeak was referred to as "Gonkian." In Star Wars Galxies they have a special recharge other droid ability, but it currently is broken. This has been reported fixed on Test Center for the forthcoming GU12.

Protocol Droid

The typical 3PO-series droid stood at 1.7 meters in height with a humanoid build. Each droid was equipped with a SyntheTech AA-1 VerboBrain and a TranLang III Communications module. These protocol droids were fluent in over six million forms of communication. Some models, such as the pricey E-3POs, also included the TechSpan I module, making it possible to interface with Imperial networks and undocumented technologies of Imperial subcontractors.

Surgical Droid

The 2-1B series was humanoid in shape. Many of its internal components were visible through a translucent torso sheath. A 2-1B model's arms featured exceptional joint articulation with precision crafted servogrip pincers at the end of each limbs. Sometimes, in certain operations, these pincers could be removed and replaced with multiple arm attachments for various medical tools and software packages for diagnosis and treatment including hypodermic injectors and cutting saws. The droid model was highly advanced and intelligent with its programming being further advanced by some of the top physicians in the Galaxy at the State Medical Academy of Rhinnal, which also integrated heuristic processors. The most useful characteristic of the 2-1B droids was the ease with which owners could update their programming and appendages. A 2-1B droid could easily become specialist in neurosurgery, podiatry, pediatrics, cybernetic limb replacement, and alien biology with a trip to a certified service center. While advanced, 2-1B droids were generally paired with an FX-series medical assistant droid for medical assistance and detailed patient analysis.

WED Treadwell Droid

The WED Treadwell was a four-armed (with additional sockets available) automaton propelled by a treaded base. The droid's photoreceptors were mounted on a long, thin telescopic stalk, from which protruded various tool-tipped appendages. The standard WED droid had sockets to support up to six manipulators, though variants carried eight or more. These limbs were easy to install and replace, and Cybot Galactica actively encouraged consumers to purchase a variety of appendages for their Treadwells. Despite this versatility, the WED Treadwell was known to be fragile, and the repair droid required much maintenance itself.

Other droids

All of these droids, save the flight computer, are expended upon use, and have a certain useage number per stack.

Interplanetary Survey Droid

After a period of time will return a resource report of a chosen planet to its owner.

Bounty Hunter

Arakyd Probe Droid

Used by Bounty Hunters to track their bounties. Searches all planets for the mark, but must be called from out of town.

Seeker Droid

Used by Bounty Hunters to track their bounties. Searches current planet for the mark, and can be called from anywhere. Must be outiside to be called.

Pilot

Astromech

Main article: Astromech

Used by pilots to store and execute pilot commands.

Flight Computer

Main article: Flight computer

Used by pilots to store and execute pilot commands.

Sources


This article uses material from the "Droid" article on the SWG Wiki wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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