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Dr Who

Up to date as of January 31, 2010

From TARDIS Index File, the free Doctor Who reference.

Dervish
Also known as:
Race: Human
Home Planet:
Home Era: 22nd century
Appearances: DW: The Space Pirates
Actor: Brian Peck

Dervish was Maurice Caven's second-in-command in his band of space pirates. He was killed along with Caven when General Hermack had their ship destroyed. (DW: The Space Pirates)

Aliens and Enemies of Season 6
The Dominators: Dominators  • Rago  • Toba  • Quarks  • Dulcians The Mind Robber: Master Brain  • Master of the Land  • White Robots  • Clockwork Soldiers  • Lemuel Gulliver  • Karkus  • Medusa  • Rapunzel  • D'Artagnan  • Lancelot  • Cyrano de Bergerac  • Blackbeard  • Minotaur  • Unicorn The Invasion: Cybermen  • Tobias Vaughn  • Packer  • Cyber-Director The Krotons: Krotons  • Eelek  • Gonds The Seeds of Death: Slaar  • Ice Warriors  • Martian Seed Pods  • Grand Marshall The Space Pirates: Maurice Caven  • Dervish The War Games: War Lords  • The War Chief  • The War Lord  • Smythe  • Security Chief  • von Weich  • Time Lords  • Goth

This article uses material from the "Dervish" article on the Dr Who wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

DC Comics

Up to date as of February 01, 2010
(Redirected to Dervish (New Earth) article)

From DC Database

Character Template Character Template
Dervish,

Dervish (New Earth)
Gallery
Real Name
Nema (last name unrevealed)
Current Alias
Dervish,

Alignment

Affiliation
Strike Force Kobra

Universe

Characteristics
Gender

Creators

First appearance

Contents

History

History of character is unknown.

See Also

Links and References

  • None.
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Footnotes

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Guild Wars

Up to date as of February 01, 2010

From GuildWiki

The Dervish is a melee profession first introduced in Guild Wars Nightfall. Dervishes are clothed in robes, which include bracers over each hand and hoods that symbolize their humility to the gods. Described as "a scythe-wielding holy warrior", they are a close-range profession capable of hitting multiple opponents and utilizing enchantments to deal damage, inflict conditions, and protect and heal themselves. Many of their abilities strike multiple foes, allowing them to be fierce combatants on the battlefield.

The Dervish has the ability to temporarily transform into 'the physical embodiment of a god'. This consists of five Elite Form skills, each referring to one of the five Gods of Tyria. Each form is incredibly useful in combat, but can only be used for short periods at a time. Dervishes also possess skills that allow them to be fair party and self-healers, as well as other abilities that add damage. With a strong offense in spells and damage, along with healing spells supplemented with the ability to turn into the avatars of gods, the Dervish is a powerful profession.

While the Dervish can use enchantments to topple opponents fearlessly, professions adept at interrupting, stripping, and preventing the casting of enchantments can shut them down. Necromancers with skills such as Well of the Profane or Chilblains, Interrupt Rangers, Mesmers and other Dervishes are foes to be wary of, especially in PvP. Additionally, although a Dervish's protective enchantments and forms can be used to make them very difficult to defeat, without them a Dervish's armor rating of 70 does not allow them to tank on anywhere near the same level as a Warrior when these protections are removed. Like Assassins, Dervishes must exercise more caution than Warriors when charging into battle.

Scythes deal an impressive 9-41 damage - the highest maximum damage of any weapon in the game - as well as strike multiple opponents adjacent to the Dervish. Similarly, most of the Dervish's skills only affect those adjacent to her or him. Thus, movement and location upon the activation of a skill are incredibly important.

The primary Dervish's base armor provides 70 armor, +25 health, +5 energy, and +2 energy recovery. A starting primary Dervish begins with 25 base energy and 4 energy recovery.

The Dervish's primary attribute is Mysticism, which provides health and energy whenever an enchantment ends on you.

Attributes

Profession Combinations

See Secondary professions for a Dervish

Related Articles

Trivia

  • The Dervish may be inspired by Sufi Muslim ascetic orders, roughly equivalent to monks, better known by the Persian name Darvish. For more information, see the Wikipedia article Dervish.
  • The Dervish of the Mevlevi order are sometimes referred to as "whirling dervishes" due to their practice of whirling as a ritual. This act is similar to the in-game dance of the female Dervish.
  • The Dervish's appearance is likely based on the Grim Reaper's hood and scythe and a Persian dervish's clothing combined.
  • Much like druid, monk, knight, and paladin, the word dervish has acquired certain connotations in the context of roleplaying games that have diverged from the word's original meaning - more specifically, RPG dervishes are generally agile warriors.
  • The area-of-effect damage of the Dervish was originally intended for Factions profession that was scrapped in favor of the Assassin's chain attacks. The only skill used from the original project is Death Blossom.
Professions
WarriorWarriorRangerRangerMonkMonkNecromancerNecromancerMesmerMesmerElementalistElementalistAssassinAssassinRitualistRitualistParagonParagonDervishDervish
Facts about DervishRDF feed

This article uses material from the "Dervish" article on the Guild Wars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Halo

Up to date as of February 08, 2010
(Redirected to Arbiter (Title) article)

From Halopedia, the Halo Wiki

4.86
(42 votes)
Arbiter
Species and equipment information
Species

Sangheili

Political and military information
Mission types

Missions of suicidal danger and grave religious or political importance

Role

"The Blade, the 'Will of High Prophets'"

Notable members
Affiliation

Covenant, later Covenant Separatists

  [Source]
Looking for the Thel 'Vadamee the Arbiter of the Great Schism, the level The Arbiter (Level) or the Arbiter from Halo Wars?
"The Taming of the Hunters, the Grunt Rebellion. Were it not for the Arbiters, the Covenant would have broken long ago."
Prophet of Mercy.

The title of Arbiter is the highest possible honor bestowed upon a Covenant Sangheili by the Hierarchs during a time of need, and is also the highest rank in religious significance, although the Councilor is superior in political or military rank. The Arbiter acts as a sort of field general, going on missions for the Prophets and during incidents such as the Taming of the Hunters, the Grunt Rebellion, the war with the Humans, and most recently, the threat of the Heretics.

The Arbiter is sent on the most perilous and suicidal missions in times of when he is needed. On those missions, the Arbiter is expected to die (which they do, in most cases) and become another great martyr of the Covenant on their path to the Great Journey.

Contents

Evaluating the Rank of Arbiter

Originally, the title of Arbiter was a privilege and may have once been a rank. This however has changed, after the betrayal of Fal 'Chavamee, the Prophets gave the title of Arbiter to disgraced Elites in order for them to regain honor by suicidal missions. Many members of the Covenant, especially Unggoy, see an Arbiter as their "Savior", and their peers consider him as the "Will of the Prophets" or, in his military role, the "Blade of the Prophets". Every Arbiter was "created and consumed in times of extraordinary crisis", and has been martyred in the undertaking of his momentous or most of the time suicidal tasks, as said by the Prophet of Mercy. The corpses (or perhaps only memorials in some cases)[1] are housed in identical caskets stacked upon each other in the great Mausoleum of the Arbiter; in the center of this room is a floating pod that contains the sacred armor of the holy Arbiter, highly decorative and fully functional despite its apparent age. The Mausoleum houses a very large number of caskets, reaching high into the air, and references of Arbiters settling the "Grunt Rebellion" and aiding the "Taming of the Hunters" (which in both, the Arbiter died) would indicate that the office has existed for quite some time - before the Covenant, as we know it, was fully formed and its castes defined. The definition for the word Arbiter is 'one who judges'. All the Sangheili Arbiters are warriors that have lived by and, in the case of all those before the current one, died by the sword.

When an Arbiter is made, it is usually a highly skilled Sangheili. The rank of the Elite previous to becoming Arbiter most likely has no effect on the chance of becoming Arbiter, though higher-ranked Elites have better chances due to their extensive experience and superior skill. The rank of Arbiter can be considered a very prized reward.

Though considered a status of high command, he who wears the armor of the Arbiter is condemned to a life of suicidal missions to regain his honor. This includes the current Arbiter, who failed to protect Installation 04 from the Demon. Other Sangheili join the Arbiter on his missions, though it seems they were both given the same task. The Arbiter can be compared to a Spartan-II, as both are highly skilled in combat and vehicular activities, and have the ability to instill morale even in the strongest, or weakest of troops.

The Armor

The armor an Arbiter wears is kept in the Mausoleum of the Arbiter until it is bestowed upon a new holder of that title. It is composed of a silvery metal, with ornate engravings and metal work, indicating the Arbiters ceremonial nature. However, it is fully functional as a combat suit, incorporating a Heads-Up-Display, Energy shield system, and Active Camouflage.

The technology used is all common to the standard Sangheili Combat Harness, though of an older design. While modern Covenant active camouflage has a virtually unlimited duration, the Arbiter's camouflage lasts only for a few seconds, though still enough to give him a tactical advantage[2]. Each Arbiter receives a different set of armor, though all of them have the same design. The very nature of the Arbiter means that they are sent on dangerous, often suicidal missions, where recovery of the corpse and the armor it wears may be impossible[3]. This would make it appear as though each Arbiter receives a new set of armor. However, the technology used in the suit is usually the same, with no improvements in the design to improve its capabilities. It may be that this is intentional, in order to test the Arbiter's skills, or due to the tradition.

The armor may be subject to some small amount of customization. Ripa 'Moramee was taller than the average Sangheili, at over 8'1, while Thel 'Vadam stood at 7'10''. Further, when first donning the armor, Thel lacked mandible guards or a shoulder-mounted light that he possessed after the Great Schism, where his active camouflage was also significantly upgraded. Ripa's armor seemed to be bulletproof but possessed no shields.[4]

Known Arbiters

Ripa 'Moramee, the 17th Arbiter in the line of Immaculate Succession.

This is a list of all known Arbiters in chronological order.

  • Unnamed Arbiter during the Taming of the Hunters, tasked with taming the Hunters.
  • Fal 'Chavamee - Arbiter during the period between the discovery of the Unggoy and the contact with humanity.[5]
  • Unnamed Arbiter during the Unggoy Rebellion, tasked with the quelling of the Rebellion.
  • Unnamed Arbiter - believed Nineteenth - serving during the Battle of Reach.[7]
  • Thel 'Vadamee - Believed to be the Twentieth Arbiter in the line of Immaculate Succession - fought the Heresy and started the Covenant Civil War, tasked with the destruction of the Heretics.

Trivia

  • In a Halo Wars cutscene it shows Ripa 'Moramee, the current Arbiter of the game, being pushed off the side of the platform and then the entire area destroyed by a supernova. So, the Covenant would have to have made another armor set to be used for Thel 'Vadam (thus would have been necessary anyway as Ripa was massive, even for a Sangheili, while Thel was of average stature). Also, this would mean that his crypt in the Mausoleum of the Arbiter would be empty.
  • Note that the Arbiter armor is different in Halo 3 and Halo 2. The Arbiter's mandibles in Halo 2 are unprotected, while in Halo 3, the armor covers the mandibles. Also, the Halo 2 Arbiter armor is silver/gray, while the Halo 3 armor is closer in coloration to copper or bronze (however, this is due to the improved lighting effects, as his armor is grey in levels with sparse light). Similarly, the Arbiter now has a flashlight on his left shoulder, but it only works when playing with other players or a guest.
  • The Arbiter was originally meant to be called the "Dervish". The name was changed because it could be considered offensive to Muslims. In the Spanish version of Halo 2 and Halo 3, the Arbiter is called "Inquisidor". This is because the cognate (similarly spelled word) "árbitro" means "umpire" instead of "Arbiter."
  • Before Halo 2 was released, the Elite bipeds in Multiplayer had the armor of the Arbiter, but their armor was changed to the regular Elite armor.[8]
  • In Halo 2, the Arbiter's right side shoulder armor contains a mini sculpt of the Legendary Difficulty Skull. This can be seen in cut scenes (if you look carefully) and in co-op.
  • The definition of an Arbiter is someone that settles negotiations and disputes between striking workers and their employers. An Arbiter's decisions are legally binding and endorsing.
  • The Arbiter armor was originally going to be an armor permutation in Halo 3[citation needed]. More scrutinizing players usually attribute the Arbiter's relative height and width as the reason the armor was not included; he resembles the taller, lankier Elites of Halo 2 more than the bulky, squatter Elites of Halo 3, and it's likely their hitboxes are slightly different, which would ruin the balance of multiplayer.
  • It is stated in the Halo Wars manual that the Arbiter is theorized to be the equivalent of a UNSC Four-Star General.
  • In Halo 2 and Halo Wars, both Arbiters refer to themselves in third person as "Your Arbiter" when asking a Prophet for orders.

Sources

  1. Ripa 'Moramee's body could not possibly have been retrieved
  2. Halo 2, The Arbiter (Level)
  3. Halo Wars, Escape (Level)
  4. Halo 3
  5. Frankie: This is quite late into the Covenant as a society, with most of the client species either absorbed or in the process of absorption...
  6. Strategy Game back, the Blurb is talking about Jericho VII
  7. Covenant players in the Reach campaign missions of the Interactive Strategy Game play as an Arbiter
  8. Google Video: Halo 2 Bonus DVD : Multiplayer Featurette
Sangheili Ranks
High Council Councilor
Temporary/Prominent OssoonaArbiter
Fleet Commander Fleet MasterSupreme CommanderImperial Admiral
Zealot Officers Field MasterShipmasterFleet MasterSupreme Commander
Special Operations Spec-OpsSpec-Ops OfficerSpec-Ops Commander of the Covenant
Honor Guard Sangheili Honor GuardsmanHonor Guard UltraLight of Sanghelios
Specialists StealthRangerAscetics
Regular AristocratMinorMajorUltra
Civilian KaidonOracle Master
Heretic Heretic Sangheili MinorHeretic Sangheili MajorHeretic Leader

This article uses material from the "Arbiter (Title)" article on the Halo wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Marvel Database

Up to date as of February 09, 2010

From Marvel Database

This is the Dervish disambiguation page.

A = Appearances · I = Images · G = Gallery · F = Fan Art · Q = Quotes

Disambig Template Help


This article uses material from the "Dervish" article on the Marvel Database wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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