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Marvel Database

Up to date as of February 09, 2010

From Marvel Database

This is the Defenders disambiguation page.

A = Appearances · I = Images · G = Gallery · F = Fan Art · Q = Quotes

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This article uses material from the "Defenders" article on the Marvel Database wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 07, 2010
(Redirected to Defender article)

From the RuneScape Wiki, the wiki for all things RuneScape

For the article about the defender role in Barbarian Assault, see this article.
For the article about the Quest Defender of Varrock, see this article.
A player wielding a Rune Defender in the shield slot.
A closeup of a Rune Defender

Defenders are off-hand weapons that are wielded in the shield slot and provide positive attack bonuses. To wield a defender, a player must have an Attack level high enough to wield a weapon of that metal and a Defence level high enough to wear armour of that metal.

Defenders are non-tradeable, members-only items. They can be obtained by killing the Cyclopes on the top floor of the Warriors' Guild. Ten warrior guild tokens are used up for every minute spent in the Cyclopes area. Eventually a Cyclops will drop a Bronze defender, and when a player has this, they need to go to Kamfreena (who is located on that floor) and show it to her. The next time that player enters, Kamfreena will inform the player that the Cyclopes will now drop the next level defender (Iron). The player will then have to kill Cyclopes until they are lucky enough to receive this drop. This process is continued for Steel, BlackMithril and Adamant until the player finally gets to the rune defender.

The time needed to obtain a defender varies and the whole process can take anywhere between 700 and 2,400 tokens (about 1-4 hours) to get to a Rune defender. However, it may take over 10,000 tokens to get to Rune, if you are extremely unlucky. Many players have spent over 1,500 tokens, and never seen a single defender, even Bronze, so be warned. A Ring of wealth does not affect a player's chance to receive a defender.

If a player drops their defender, most likely from death, they will need to start over. Because of this, it is wise for a player to keep their other defenders in their bank, so that they can show Kamfeena and start on the defender they dropped. For example, if a player loses his or her Rune defender, but has an Adamant defender in the bank, the player can show Kamfreena the Adamant defender and not be forced to start over. (Alternatively, the player can obtain two or more Rune defenders and only take up one bank inventory space.) Multiple copies of the same defender can be obtained, thus many players choose to stock up on Rune Defenders so it won't be a hassle to obtain another.


Option responses

Examine option - "A defensive weapon."

Use defender on Kamfreena - "I have a (type) defender, please let me in to kill some more Cyclopes!"

Kamfreena responses -

  • "Bronze heh? The next cyclopes are ready, toddle in when you're ready."
  • "Wow, iron eh? The next cyclopes are ready, toddle in when you're ready."
  • "Strong as steel eh? The next cyclopes are ready, toddle in when you're ready."
  • "Black, hmmm, about half way to Rune then! Keep going! Cyclopes have been released, enter when you're ready."
  • "Mithril? Getting good at this aren't you? Ok, I've released those cyclopes that sometimes drop adamant defenders, enter when you're ready."
  • "An adamant defender, eh? Trying for the Rune defender I'm betting. Ok, I've released those cyclopes, enter when you're ready."
  • (When Rune is already obtained) "Well done, you truly are a brilliant warrior! I've released the cyclopes, enter when you're ready."

Defender comparison

Defender Attack & Defence
Levels Required
Attack Bonus Defence Bonus Other Bonus
Stab Slash Crush Magic Range Stab Slash Crush Magic Range Summoning Strength Prayer
File:Bronze defender.png
1 +3 +2 +1 -3 -2 +3 +2 +1 -3 -2 +1 0 0
File:Iron defender.png
1 +5 +4 +3 -3 -2 +5 +4 +3 -3 -2 +2 0 0
File:Steel defender.png
5 +7 +6 +5 -3 -2 +7 +6 +5 -3 -2 +3 +1 0
File:Black defender.png
10 +9 +8 +7 -3 -2 +9 +8 +7 -3 -2 +4 +2 0
File:Mithril defender.png
20 +10 +9 +8 -3 -2 +10 +9 +8 -3 -2 +5 +3 0
File:Adamant defender.png
30 +13 +12 +11 -3 -2 +13 +12 +11 -3 -2 +6 +4 0
File:Rune defender.png
40 +20 +19 +18 -3 -2 +20 +19 +18 -3 -2 +8 +5 0


  • Defenders seem to be based on a main gauche (left hand), or parrying dagger, which is a defensive weapon used in fencing and rapier duels.
  • Once you've gotten a certain level of defender, there is no way to go back and get a lower level defender without dropping or losing your current defender (entering the cyclops area, dropping the defenders you posess, then exiting back to Kamfreena to start at bronze is a way to avoid this). If you try to enter the Cyclopes room with your defender in the bank, for example, Kamfreena will not let you in until you go back and get the defender, so you cannot start over while keeping your defender. This situation affects players who discard their lower level defenders when they get higher levels. Typically, players would not want to get lower level defenders. However, the only defender the player can use against the Tormented wraith is the black defender.


This article uses material from the "Defender" article on the Runescape wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

City of Heroes

Up to date as of January 31, 2010
(Redirected to Defender article)

From City of Heroes Wiki



The Defender tends to help his allies and attack his foes from a distance. The Defender excels at powers that assist friends, but can also hinder his enemies. The Defender is able to attack at range, however, the Defender is not built for hand to hand. He might be able to dodge a few attacks, but the Defender won't last for long.

Faction: Hero

The Defender's power sets are:

Primary: Buff/Debuff
Secondary: Ranged

The Defender has Low Hit Points and Medium Damage.

Power Sets

Primary Power Sets

A Defender's primary power sets are designed specifically for buffing or debuffing. They are:

Secondary Power Sets

A Defender's secondary power sets are designed for ranged attacks. They are:

Ancillary Power Pools

Inherent Power

  • Vigilance
  • In PvP, some debuffs from Defender primary powers are unaffected by the target's Resistances.


The underlying principle behind Defender play is that of support. No single power of the Defender sets tends to pack a distinct punch on its own, because they're designed to improve the power of a team. What this means is that most Defender attack sets are designed to start with a large number of cumulative attacks.

This can be seen fairly evidently in Defender secondaries; most of them attack very quickly, and almost all Defender secondaries have a cumulative debuff effect of some variety. This means that a Defender's actual attacks can be stacked together very quickly, and their debuffing effects can be maximized. Therefore, the most potent powers of the Defender are usually at their finest because they can be stacked. Defender play, when solo, is very action-focused; you attack very quickly, and many of your buffs and debuffs recharge very quickly. This speed seems to be so that in a team, you can quickly transfer your attention around to different concerns.

As a noteworthy exception, Archery does not have a cumulative debuff effect, instead possessing a basic accuracy boost. In the past it was thought that Archery synergized with Trick Arrow, as it was believed attacks from the primary and secondary did not cause any issues regarding re-drawing the weapon. Before Issue 11, Developers weighed in on this discussion on the official forums to assure players that there was nothing that slowed down/quickened attacks because of weapon draw animations. During Issue 11, the animations for both Archery and Trick Arrows had their weapon draw times, as well as many of their 'arrow draw times', removed. Now, a player with either Archery or Trick Arrows will be faster than before (whether they draw their bow before attacking or not), and a player with both Archery and Trick Arrows will be even faster. The developer, Back Alley Brawler, encouraged people to see the change not as characters being slower if they didn't have both powersets (as each set is now much faster than before), but as a bonus if they did.

The unfortunate drawback is that Defenders rarely have much direct impact; because their powers are so powerful when cumulative, they tend to not have much immediate effect on their own. Defeating a higher conning boss or lieutenant for most low-level Defenders can best be compared to pushing rope uphill. While the Defender is often very safe, with their debuffs and buffs, the exchange for this safety is speed.

External Links

  • Summary and Analysis of Defender Powersets
  • Archetypes documentation on official City of Heroes site
  • Official City of Heroes Manual as a zipped PDF file

This article uses material from the "Defender" article on the City of Heroes wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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