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Dark Knight (Final Fantasy III): Misc

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Final Fantasy

Up to date as of February 01, 2010

From Final Fantasy Wiki

See also: Dark Knight (Job).

The Dark Knight is a job class in the Nintendo DS remake of Final Fantasy III, replacing the original version's Magic Knight class. It is gained from the Water Crystal. Dark Knights are trained to harness the negative energies that flow throughout the world. The dark blades they wield are very effective against monsters that divide and multiply.

Contents

Abilities

The Dark Knight sacrifices its own HP to attack all enemies. This is useful for defeating enemies who multiply.

Stats

Level Str Agi Vit Int Mnd
DS Version
1 5 5 5 5 5
10 10 10 10 10 10
20 17 15 17 15 15
30 24 20 24 20 20
40 31 24 31 24 24
50 38 29 38 29 29
60 44 34 44 34 34
70 51 38 51 38 38
80 58 43 58 43 43
90 65 48 65 48 48
99 71 52 71 52 52

Equipment

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Weapons

Name Attack Power Other Bonuses Element Other Information
Daggers
Knife 8 None None None
Dagger 9 None None None
Mythril Knife 14 None None None
Spark Dagger 23 +2 Agility Lightning None
Main Gauche 35 +3 Agility None None
Poison Dagger 40 +4 Agility None Inflicts Poison.
Swords
Golden Sword 5 None None None
Longsword 10 None None None
Mythril Sword 17 None None None
Tyfring 28 None None None
Salamand Sword 30 None Fire Casts Fire when used.
Freezing Blade 32 None Ice Casts Blizzard when used.
Serpent Sword 25 None Lightning None
Royal Sword 50 None None None
Blood Sword 55 None None Absorbs damage dealt.
Ancient Sword 80 None None Inflicts Paralysis.
Defender 95 +5 Vitality None Casts Protect when used.
Break Blade 125 None None Inflicts Gradual Petrification.
Ragnarok 140 +5 to all stats None None
Ultima Weapon 155 +15 to all stats None None
Katanas
Ashura 100 None None Effective against muliplying enemies.
Kotetsu 105 None None Effective against muliplying enemies.
Kiku-ichimonji 115 None None Effective against muliplying enemies.
Masamune 132 +10 Agility None Effective against muliplying enemies.
Murakumo 140 +20 Agility None Ultimate equipment from the Legendary Smith. Effective against muliplying enemies.

Armor

Name Defense Power Magic Defense Power Other Bonuses Other Information
Head
Leather Cap 1 1 None None
Mythril Helm 4 3 None None
Shell Helm 6 5 None None
Ice Helm 10 6 None None
Feathered Hat 10 16 +2 Agility None
Ribbon 23 20 None Protects against all status ailments.
Genji Helm 24 15 None None
Crystal Helm 31 17 None None
Body
Vest 1 1 None None
Rusty Mail 1 1 None None
Leather Armor 3 1 None None
Mythril Armor 10 3 None None
Shell Armor 18 9 None None
Ice Armor 20 9 None None
Flame Mail 21 11 None None
Demon Mail 38 17 None None
Genji Armor 44 22 None None
Crystal Mail 55 24 None None
Arm
Bronze Bracers 1 1 None None
Mythril Gloves 3 1 None None
Gauntlets 8 4 +1 Strength and +1 Vitality None
Power Bracers 13 9 +2 Strength and +2 Vitality None
Diamond Gloves 15 7 +3 Strength and +3 Vitality None
Protect Ring 18 18 +2 to all stats None
Genji Gloves 20 14 +4 Strength and +4 Mind None
Crystal Gloves 40 18 +3 Strength and +3 Vitality None
Shield
Leather Shield 2 1 None Protects against some status ailments.
Mythril Shield 3 3 None Protects against some status ailments.
Ice Shield 6 4 None Protects against some status ailments.
Demon Shield 12 8 None Protects against some status ailments.
Genji Shield 18 13 None Protects against some status ailments.
Crystal Shield 20 15 None Protects against some status ailments.

Gallery


This article uses material from the "Dark Knight (Final Fantasy III)" article on the Final Fantasy wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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