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Dark Armor: Misc

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Final Fantasy

Up to date as of February 01, 2010

From Final Fantasy Wiki

Dark Armor may refer to:


This article uses material from the "Dark Armor" article on the Final Fantasy wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Tibia

Up to date as of February 05, 2010

From TibiaWiki

File:Dark Armor.gif
This item is in the Body Equipment class
Dark Armor
Attributes: Arm:10
Weight: 120.00 oz.
Loot value: 400 - 600 gp.
Dropped by: Behemoth, Black Knight, Destroyer, Gargoyle, Pirate Corsair, Young Sea Serpent.
Buy from: Alesar (Green Djinn Fortress) 1,500 gp
Sell to: Alesar (Green Djinn Fortress) 400 gp
H.L. (Outlaw Camp) 130 gp
Notes: Same as Plate Armor but this is more expensive and rare. Part of the Dark Set.

Click Here to Show/Hide Spoiler Information

Spoiler warning: Quest and/or game spoiling details follow.

Can be obtained through the Dark Armor Quest.

Spoiler ends here.



See also: Items.
Add historical information about this item.

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This article uses material from the "Dark Armor" article on the Tibia wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

City of Heroes

Up to date as of January 31, 2010

From City of Heroes Wiki

Contents

Overview

Dark Armor is a Scrapper secondary powerset in City of Heroes as well as a Brute and Stalker secondary powerset in City of Villains, and as of Issue 12 a Tanker primary powerset in City of Heroes.

Dark Armor allows you to tap into the powers of the Netherworld for protection. Many Dark Armor powers drain your foes to strengthen you. Dark Armor offers very good resistance to Negative Energy damage, and is one of the only defensive sets that offer some resistance to Psionic damage. However, its resistance to Energy is weak and it offers no protection to Knockback.

Power Tables

Tanker

As of Issue 12, the Dark Armor powerset is available as a primary powerset for Tankers. The following table shows which powers are available and at what level:

Power Level Effect
Death Shroud 1 Toggle: Point Blank Area of Effect, Minor Damage over Time(Negative)
Dark Embrace 1 Toggle: Self +Resistance(Smash, Lethal, Negative, Toxic)
Murky Cloud 2 Toggle: Self +Resistance(Fire, Cold, Energy, Negative, Endurance Drain)
Obsidian Shield 6 Toggle: Self +Resistance(Psionic, Sleep, Hold, Disorient, Fear)
Dark Regeneration 8 Point Blank Area of Effect, Minor Damage(Negative), Self: +Health
Cloak of Darkness 12 Toggle: Self Stealth, +Defense, +Perception, +Resistance(Immobilize)
Cloak of Fear 18 Toggle: Point Blank Area of Effect, Foe: Fear, -To-Hit
Oppressive Gloom 26 Toggle: Point Blank Area of Effect, Foe: Disorient, Self: -Health
Soul Transfer 32 Self Rez, Special

Scrapper/Brute

The Dark Armor powerset is available as a secondary powerset for Scrappers and Brutes. The following table shows which powers are available and at what level:

Power Level Effect
Dark Embrace 1 Toggle: Self +Resistance(Smash, Lethal, Negative, Toxic)
Death Shroud 2 Toggle: Point Blank Area of Effect, Minor Damage over Time(Negative)
Murky Cloud 4 Toggle: Self +Resistance(Fire, Cold, Energy, Negative, Endurance Drain)
Obsidian Shield 10 Toggle: Self +Resistance(Psionic, Sleep, Hold, Disorient, Fear)
Dark Regeneration 16 Point Blank Area of Effect, Minor Damage(Negative), Self: +Health
Cloak of Darkness 20 Toggle: Self Stealth, +Defense, +Perception, +Resistance(Immobilize)
Cloak of Fear 28 Toggle: Point Blank Area of Effect, Foe: Fear, -To-Hit
Oppressive Gloom 35 Toggle: Point Blank Area of Effect, Foe: Disorient, Self: -Health
Soul Transfer 38 Self Rez, Special

Stalker

The Dark Armor powerset is available as a secondary powerset for Stalkers. The following table shows which powers are available and at what level:

Power Level Effect
Hide 1 Toggle: Self Stealth, +Defense(Melee, Ranged, Area of Effect)
Dark Embrace 2 Toggle: Self +Resistance(Smash, Lethal, Negative, Toxic)
Murky Cloud 4 Toggle: Self +Resistance(Fire, Cold, Energy, Negative, Endurance Drain)
Shadow Dweller 10 Auto: Self +Defense(All), +Resistance(Immobilize), +Perception
Obsidian Shield 16 Toggle: Self +Resistance(Psionic, Sleep, Hold, Disorient, Fear)
Dark Regeneration 20 Point Blank Area of Effect, Minor Damage(Negative), Self: +Health
Cloak of Fear 28 Toggle: Point Blank Area of Effect, Foe: Fear, -To-Hit
Oppressive Gloom 35 Toggle: Point Blank Area of Effect, Foe: Disorient, Self: -Health
Soul Transfer 38 Self Rez, Special

Powers

Image:DarkArmor_CloakOfDarkness.png Cloak of Darkness

A shroud of Netherworld darkness envelops you, making you difficult to spot at a distance. You can be seen only at close range, or if you attack a target. Even if seen, the Cloak of Darkness grants you a bonus to Defense to all attacks and some protection from Immobilization. This Netherworld Cloak also allows you to see things in a new light, allowing you to better see Stealthy foes. Unlike some Stealth powers, Cloak of Darkness has no movement penalty. Cloak of Darkness will not work with any other form of concealment power such as Shadow Fall or Steamy Mist.

Recharge Slow
Minimum Level 20 (Brute)
20 (Scrapper)
12 (Tanker)
Effects Toggle: Self Stealth, +Defense
Self: +Perception, +Resistance(Immobilize)
Enhancements Enhance Defense Buff
Reduce Endurance Cost
Increase Attack Rate
Set Categories Defense

Image:DarkArmor_FearfulAura.png Cloak of Fear

You can wrap yourself in a nightmarish Cloak of Fear. Foes close to you are treated to visions most horrific, forcing them to tremble in terror, only attacking if attacked, and even then, with a reduced chance to hit.

Recharge Fast
Minimum Level 28 (Brute)
28 (Scrapper)
28 (Stalker)
18 (Tanker)
Effects Toggle: Point Blank Area of Effect
Foe: Fear, -To-Hit
Enhancements Enhance Accuracy
Reduce Endurance Cost
Enhance Fear Duration
Increase Attack Rate
Enhance ToHit Debuff
Set Categories Fear
ToHit Debuff

Image:DarkArmor_DarkEmbrace.png Dark Embrace

You tap into the energy of the Netherworld to protect yourself from damage. This Dark Embrace shrouds you and grants resistance to Lethal, Smashing, Negative Energy and Toxic damage.

Recharge Fast
Minimum Level 1 (Brute)
1 (Scrapper)
2 (Stalker)
1 (Tanker)
Effects Toggle: Self +Resistance(Smash, Lethal, Negative, Toxic)
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Damage Resistance
Set Categories Resist Damage

Image:DarkArmor_DarkRegeneration.png Dark Regeneration

You can tap the dark essence of the Netherworld to drain a small amount of life from all enemies nearby, thus healing yourself. The more foes affected, the more you will be healed.

Damage Minor Damage(Negative)
Recharge Slow
Minimum Level 16 (Brute)
16 (Scrapper)
20 (Stalker)
8 (Tanker)
Effects Point Blank Area of Effect
Self: +Health
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Heal
Increase Attack Rate
Enhance Taunt Effectiveness(Brute/Tanker only)
Set Categories PBAoE Damage
Healing
Taunt(Brute/Tanker only)

Image:DarkArmor_TouchOfDeath.png Death Shroud

You become a focus point for the Netherworld, allowing its Negative Energy to seep from your body. This will continuously damage all foes in melee range.

Damage Minor Damage over Time(Negative)
Recharge Fast
Minimum Level 2 (Brute)
2 (Scrapper)
1 (Tanker)
Effects Toggle: Point Blank Area of Effect
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Taunt Effectiveness(Brute/Tanker only)
Set Categories PBAoE Damage

Image:DarkArmor_Stealth.png Hide

Hide makes you almost impossible to detect. When properly 'Hidden', a Stalker can pull off Critical Hits with his attacks, and even land a massive 'Assassin's Strike' with an assassin's power. When you attack or are damaged while using this power, you will be discovered. Even if discovered, you are hard to see and retain some bonus to Defense. Unlike most Stealth powers, Hide can be used at the same time as other concealment powers, giving you even greater Stealth capability.

Recharge -
Minimum Level 1 (Stalker)
Effects Toggle: Self: Stealth
Self: +Defense(Melee, Ranged, Area of Effect)
Very low endurance cost
Enhancements Enhance Defense Buff
Increase Attack Rate

Image:DarkArmor_DefractingCloud.png Murky Cloud

You create a Murky Cloud enshrouding you. This cloud can absorb all forms of energy, making you more resistant to Fire, Cold, Energy, and Negative Energy attacks, as well as Endurance Drain effects.

Recharge Fast
Minimum Level 2 (Brute)
2 (Scrapper)
4 (Stalker)
2 (Tanker)
Effects Toggle: Self +Resistance(Fire, Cold, Energy, Negative, Endurance Drain)
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Damage Resistance
Set Categories Resist Damage

Image:DarkArmor_ObsidianShield.png Obsidian Shield

You can create a special Obsidian Shield that grants good resistance to Psionic damage. With your mind enshrouded in darkness you are protected from Sleep, Fear, Hold and Disorient attacks.

Recharge Fast
Minimum Level 10 (Brute)
10 (Scrapper)
16 (Stalker)
6 (Tanker)
Effects Toggle: Self +Resistance(Psionic, Sleep, Hold, Disorient, Fear)
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Damage Resistance
Set Categories Resist Damage

Image:DarkArmor_OppressiveGloom.png Oppressive Gloom

The Netherworld has many mutable properties, such as the Oppressive Gloom. This power allows you to use your own Hit Points to keep enemies near you Disoriented and unable to use any powers. Endurance cost for this is minimal, but the power can be dangerous to use.

Recharge Moderate
Minimum Level 35 (Brute)
35 (Scrapper)
35 (Stalker)
26 (Tanker)
Effects Toggle: Point Blank Area of Effect
Foe: Disorient
Self: -Health
Enhancements Enhance Accuracy
Reduce Endurance Cost
Increase Attack Rate
Enhance Disorient Duration
Set Categories Stuns

Image:DarkArmor_SelfBuffDefense.png Shadow Dweller

You are a true Shadow Dweller of the Netherworld. Your affinity for the shadows grants you an inherent bonus to all Defense, as well as an increased perception and a resistance to Immobilization. Your perception bonus and resistance to Immobilization improves over level. Shadow Dweller is an auto power. It is always on and costs no Endurance.

Minimum Level 10 (Stalker)
Effects Auto: Self +Defense(All)
+Resistance(Immobilize), +Perception
Enhancements Enhance Defense Buff
Set Categories Defense

Image:DarkArmor_SoulTransfer.png Soul Transfer

Should you fall in battle, you can perform a Soul Transfer, sucking the life force of all foes around you to bring yourself back from the brink of death. The more foes nearby, the more life is restored to you. Drained foes are left Disoriented. The dark effects of this Soul Transfer will actually leave you invulnerable for a brief time, and protected from XP Debt for 20 seconds. There must be at least one foe nearby to fuel the transfer and revive yourself.

Damage Moderate
Recharge Very Long
Minimum Level 38 (Brute)
38 (Scrapper)
38 (Stalker)
32 (Tanker)
Effects Self Rez, Special
Enhancements Enhance Damage
Enhance Endurance Modification
Enhance Heal
Increase Attack Rate
Enhance Disorient Duration
Set Categories PBAoE Damage
Healing
Stuns
Endurance Modification

External Links

  • Dark Armor for Brutes at RedTomax.com
  • Dark Armor for Scrappers at RedTomax.com
  • Dark Armor for Stalkers at RedTomax.com
  • Dark Armor for Tankers at RedTomax.com

This article uses material from the "Dark Armor" article on the City of Heroes wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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