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DPS: Misc

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EQ2

Up to date as of February 01, 2010

From EQ2i, the EverQuest II wiki

  • abbreviation for Damage Per Second, as a standardized measure of the ability to deal mayhem.
  • also refers to a role in a group or raid.

This article uses material from the "DPS" article on the EQ2 wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Fallout

Up to date as of February 01, 2010
(Redirected to DPS according to G.E.C.K. article)

From The Vault

DPS: Fallout 3 weapon damage per second, according to G.E.C.K. (editor).

Main article: Fallout 3 weapons

Image:Geck DPS.png


This article uses material from the "DPS according to G.E.C.K." article on the Fallout wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Guild Wars

Up to date as of February 01, 2010

From GuildWiki

This article is about damage per second. For Death Pact Signet, a skill with the same acronym, see Death Pact Signet.

DPS is an acronym for "damage per second," a measure of how much health loss something, such as a weapon or combination of skills, can cause over a given, relatively long timeframe. It is an important criterion for pressure builds, and used as opposite to spike damage.

Although Guild Wars game mechanics distinguish between damage and health loss, most players will lump them together when considering DPS.

Facts about DPSRDF feed

This article uses material from the "DPS" article on the Guild Wars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

City of Heroes

Up to date as of January 31, 2010

From City of Heroes Wiki

Abbreviation

DPS
  1. Damage Per Second - the amount of damage done by a power, divided by the length of time before you can use it again (cast duration plus recharge period). This specific meaning is also known as DPC, or Damage Per Cycle, to disambiguate it from...
  2. The average rate of damage output in a more general sense, either from a single power, or a specific series of attacks, or an entire character, usually focusing on how high a rate can be sustained over a long fight.
  3. Dimensional-Photon Shift - according to Tina Macintyre's missions, this is a type of energy associated with portal technology, which can be used to measure portal activity.

See also: DPCS


This article uses material from the "DPS" article on the City of Heroes wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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