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Guild Wars

Up to date as of February 01, 2010
(Redirected to Damage over time article)

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Damage over time, abbreviated DoT, is a term commonly used to describe skills that deal multiple packets of damage at given time intervals, rather than dealing a single packet of damage or dealing damage based on certain trigger effects.

Most DoT skills are also Area of Effect skills, meaning that they will damage all secondary targets within a certain range of the primary target or casting location.

Skills that deal multiple damage packets due to trigger events, such as Fragility or Spiteful Spirit, usually are not considered DoT skills, since they do not deal consistent damage at given intervals, and they may deal no damage at all if the trigger event never occurs.

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This article uses material from the "Damage over time" article on the Guild Wars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

SWG Wiki

Up to date as of February 04, 2010
(Redirected to D article)

From SWG Wiki

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A player that chooses to learn some skills in several different professions instead of focusing on one profession.

Since the NGE changed the profession progression, this term is no longer used.






Death Blow - The finishing move that can be administered when a player is incapacitated. Anyone who can attack the player may administer the deathblow, regardless of who incapacitated the player.


Short hand form of Droid Engineer.


Developers, specifically the developers of Star Wars Galaxies. Sometimes confused with SOE employees who post in the forums under a red name, only some of whom are developers.


Damage over time. Bleeding, Fire, and Poison are included.


A period of time after the usage of a Spice in which the the player's HAM is affected by two or more debuffs. This lasts only 30 seconds and is denoted by a debuff icon and puking animations and sounds.


Damage Per Second. This is a calculation to determine how much damage a particular weapon does over time, taking into account average damage and weapon speed. Examining weapons now gives a base DPS in order to quickly compare between weapons. Once you have purchased a weapon, the Modified DPS takes into account skill mods that increase your weapon speed, in order to give a more accurate estimate of the damage per second.


A term often associated with loot. Often used in sentences such as; "Who drops crystals?", or "This creature drops armor attachments."


Death Watch Bunker - High level dungeon on Endor featuring enemies wearing Bounty Hunter Armor. Mandalorian Armor and the Jetpack are crafted here.

This article uses material from the "D" article on the SWG Wiki wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


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