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Cyborg: Misc


Dr Who

Up to date as of January 31, 2010

From TARDIS Index File, the free Doctor Who reference.

A cyborg is a cybernetic organism, which is a being that is composed of both natural and artificial systems, ranging from prosthetics to implants to entirely mechanical casings operated by or sustaining the organic parts of that particular entity.

Examples of cyborgs are sometimes victims of traumatic injury in which their biological bodies are damaged beyond their ability to heal.(DW: The Pirate Planet, Voyage of the Damned)

Both the Mondasian Cybermen and Cybus Cybermen were examples of cyborgs which, due to widespread use of standard parts, could be considered a race.

On the planet Sto, cyborgs were discriminated against, a prime example being the case of Max Capricorn. (DW: Voyage of the Damned)

Other Cyborgs

Wikipedia has a more detailed and comprehensive article on

This article uses material from the "Cyborg" article on the Dr Who wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

DC Comics

Up to date as of February 01, 2010

From DC Database

Disambig Template Help

This is the Cyborg disambiguation page.

It serves to clarify the difference between several closely named or closely related articles.
A = Appearances · I = Images · G = Gallery · F = Fan Art · Q = Quotes

New Earth
A · I · G · Q

See Also

This article uses material from the "Cyborg" article on the DC Comics wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 01, 2010

From The Vault

Fallout 3
requirements: Level 14, Science 60, Medicine 60
ranks: 1
benefit: +10% Damage Resistance
+10% Poison Resistance
+10% Radiation Resistance
+10 Energy Weapons
base id: 44CAB

Cyborg is a Fallout 3 Perk.

You’ve made permanent enhancements to your body! The Cyborg perk instantly adds +10% to your Damage, Poison, and Radiation Resistances, and 10 points to the Energy Weapons skill.


  • Of the perks that offer damage resistance, Cyborg gives the most to the character. Compare the 10% resistance for damage, radiation, and poison to Toughness which adds only damage resistance, Rad Resistance which adds only radiation resistance, or Nerd Rage! and Lead Belly which are conditional.
  • The +10 Energy Weapons is also great for characters using this type of weapons considering that the Energy Weapons Bobblehead can only be found later during the main quest.
  • You do not get any special appearance upon accepting this perk.
  • Pip-Boy 3000 perk image is a homage to the Terminator movies.
  • The +10 Energy Weapons effect may also be a nod to the Terminator franchise. In the original film, there is a humorous moment when the titular cyborg character asks for a "Phased plasma rifle in the 40-watt range" at a circa 1984 gun shop.
Perks of Fallout 3

This article uses material from the "Cyborg" article on the Fallout wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Marvel Database

Up to date as of February 09, 2010
(Redirected to Cyborg (Earth-616) article)

From Marvel Database

Character Template Help

Cyborg (Earth-616)
Real Name
Current Alias







First appearance

Captain America #124
(April, 1970)



Alongside, his brother A-14, they were sent to attack Captain America by MODOK. They failed, and his brother was eliminated while he was experimented on.

With his new cybernetic situation, he was sent to rob a bank and ambush Captain America again, this time with more success. That is, until Cap tricked him into smashing open a water pipe, short circuiting his cybernetic enhancements and allowing Cap to overpower and subdue him.

Powers and Abilities


Powered by a microwave energizer under his skin, can walk up walls and emit a blinding light


  • Appearances of Cyborg (Earth-616)
  • Character Gallery: Cyborg (Earth-616)
  • Images that feature Cyborg (Earth-616)
  • Fan-Art Gallery: Cyborg (Earth-616)
  • Quotations by Cyborg (Earth-616)

Discover and Discuss

This article uses material from the "Cyborg (Earth-616)" article on the Marvel Database wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 04, 2010

From Wookieepedia, the Star Wars wiki.

Cybernetic limbs.
"He is a Borg who died last night. You know the term, I'm sure. Half human...half mechanical droid. Yet the man half of him had a soul, or so my faith believes."

A cyborg was a cybernetic organism, that is, a living organic sentient organism with mechanical prosthetics. Often covered in synthflesh/synthskin, these prosthetics served one or more of three purposes:

  1. Life support, often due to injuries sustained. Examples of this were Darth Vader, General Grievous, and Lumiya.
  2. Prosthetic replacements for parts that were lost, though they may not be required for life itself. An example of this was the prosthetic hand used by Luke Skywalker, as well the mechanical arm used by Anakin Skywalker.
  3. To enhance one's abilities, as in the case of Lobot. General Grievous's abilities were also significantly enhanced by his prosthetics, though his main reason for becoming a cyborg was that he had sustained massive injuries and would have died otherwise. However, his four arms, each with its own lightsaber, did improve his swordsmanship beyond his native abilities.

Cyborg also referred to creatures that were half-organic and half-droid. They were generally regarded as "soulless abominations". Cyberneticists were responsible for developing and creating cybernetic components.



Cyborgs with brain implants such as the BioTech Borg Construct Aj^6 have been known to suffer from psychosis as a result of their enhancement, and consequently face fear and prejudice from many beings.

Such cyborgs were not considered citizens under Imperial law, which required surgery to be sponsored by a corporation or government. The cyborg was then indentured to their sponsor. However, this did not seem to affect the cyborg Darth Vader's standing in the Empire. Even the New Republic required them to undergo regular neural scans.

Cyborgs with large-scale enhancements (over half of their body) were faced with outright fear and derision, often forcing them into hiding. On some back-water worlds anti-cyborg sentiment was so strong that attempts at burying deceased "borgs" were often met with outbreaks of violence.

Many beings, especially spacers, had a prejudice against droids which they extended to cyborgs; they referred to cyborgs as "borgs."

Famous cyborgs

General Grievous, one of the most infamous cyborgs in the galaxy.
Aurra Sing had a bio-computer implanted in her brain

Cyborg species

As well, the following are known species with cybernetic augmentation.


  • Star Wars Episode II: Attack of the Clones
  • Star Wars Episode III: Revenge of the Sith
  • Star Wars Episode IV: A New Hope (First appearance)
  • Star Wars 7: New Planets, New Perils (First identified as borg)
  • Star Wars Episode V: The Empire Strikes Back
  • Star Wars Episode VI: Return of the Jedi
  • Numerous Expanded Universe stories


External links

This article uses material from the "Cyborg" article on the Starwars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

City of Heroes

Up to date as of January 31, 2010
(Redirected to Super Booster 1: Cyborg article)

From City of Heroes Wiki



Cyborg - n. A human who has certain physiological processes aided or controlled by mechanical or electronic devices. A blend of cybernetic and organism.


City of Heroes® Super Booster I: Cyborg includes an extensive costume set, three character emotes, four selectable auras that activate in combat mode, and a special Cyborg power. This purchase enables these features for all characters on the game account. It is available in the NC Store for $9.99.

Costume Pieces

The Cyborg costume set includes four shoulder pads, two chest details, belt, robotic arm, glove, legs/pants, boots, hat, and two head details.

The entire set.


The following emotes are mandatory for any respectable Cyborg:

  • Robot Dance - /emote robotdance (/emote dance7)
  • Power Up - /emote powerup
  • Power Down - /emote powerdown

Combat Auras

Selectable Combat Auras that only appear when characters are in combat mode:

Inherent Power

Image:CyborgSelfDestruct.png Self Destruction

See also: Inherent Powers

Some situations call for the ultimate sacrifice...self-destruction. This causes damage to those around you and sends your character to the hospital.

Self Destruction is not affected by enhancements or any buff except Knockback, ToHit, and Accuracy. It should be noted that its recharge is not affected by buffs. It is permanent, available at character creation, and does not have usage charges.

Recharge Very Long (60min)
Effects PBAoE 40ft
Extreme damage
Self defeat


This item was made available for purchase through on Sept. 17, 2008.


Special thanks to Kitsune Ascendant for the screenshots.

See Also

This article uses material from the "Super Booster 1: Cyborg" article on the City of Heroes wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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