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Cut scene: Misc



Up to date as of February 01, 2010
(Redirected to Cutscene article)

From The Vault

Cutscenes are sequences in a games over which the player has little or no control and which consist of either cinematics or ingame footage. They are usually utilized to advance the plot and provide background information.


In the games


Fallout 2

Fallout 3

Fallout Tactics

Fallout: Brotherhood of Steel

 Fallout: Brotherhood of Steel trailers

Van Buren

Source texts

This article uses material from the "Cutscene" article on the Fallout wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Guild Wars

Up to date as of February 01, 2010
(Redirected to Cinematic article)

From GuildWiki

Cinematics (also commonly called "cut scenes") are short in game movies used to tell parts of the storyline. They often appear during missions but can also appear upon entering key locations.

These are not pre-recorded videos, but real-time rendered scenes, showing the party members as actors.


Skipping Cut scenes

During a cinematic players' control over their characters is "frozen" and they cannot make them fight, move or act in any way other than what the cinematic is showing. They may, however, choose to skip the cinematic, but only if all party members vote to skip will the scene actually be skipped.

Skipping cinematic is sometimes recommended, sometimes it is not:

  • During a cinematic players are "frozen", but foes are not. Foes can't deal damage during a cinematic, but they can move, so if you aggroed a group of foes right before a cinematic started, you'll find yourself cornered by these foes after the cinematic if you don't skip.
  • Minions do NOT decay while cinematics are playing.
  • If you skip, you may miss an important part of the story, which may not only prevent you from understanding and emerging deeply into the storyline, but you may also miss vital pieces of information that you would need to complete the mission.
  • When considering to skip or not skip, be mindful of others. Those who have seen the cinematic before can be more patient towards those who haven't and those who have not seen it can also come back and do the mission later if they wish to watch the cinematic.


One of the most useful "features" of cinematics is the fact that after a cinematic all dead party members and allies are resurrected and teleported to the cinematic location.

In case all party members with resurrect spells are dead, and the surviving party members have already used their Resurrection Signets, a cinematic may be the last resort to resurrect the dead comrades.

Dead Allies resurrected this way would come back to life at 1 health, meaning they would instantly die again if something was aggroed before the cinematic

Also, when running a mission, a cinematic will allow those party members who were left behind to catch up with the runner.


Cinematics that display upon entering a mission outpost can be replayed by speaking to the NPC who gives the mission details in the outpost.


  • It is possible to perform an action during a cutscene by using the /dance * emote shortly before entering the cutscene. If this is done correctly, and the cutscene is entered fast enough, your character will be dancing during the cutscene.
  • It is possible to move in some cutscenes by side-stepping (default keys are Q and E)
  • In Nightfall, cutscenes that are activated via the end of a primary quest to get to the mission cannot be seen again unless the player talks to the NPC that gives the reward, accept the reward and clicks to the Replay Mission Cinematic button.
  • In Eye of the North, all cutscenes relating to the story can be seen again at the Scrying Pool after the story arc in which the cutscene took place has been completed.
  • If you lose connection to the server, and are reconnected during a cinematic, you will not be able to watch it, but will instead see a black screen with a message "A Cinematic is in Progress Please wait for the cinematic to complete." You can hear the sounds of auto-attacking if a spirit or minion was attacking during the cinematic, but you will not hear the dialogue. You still get the usual button to skip the cutscene in the lower right corner of the screen.
Facts about CinematicRDF feed

This article uses material from the "Cinematic" article on the Guild Wars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 07, 2010
(Redirected to Cutscene article)

From the RuneScape Wiki, the wiki for all things RuneScape

A Cutscene or Cut scene is an animated sequence usually occurring during a quest over which a player has no control. They are often used to show the storyline of a certain quest. The player cannot talk publicly, move, or click on most things to perform action they can normally do, except for friends chat and examining objects or NPCs. Although in some cutscenes this is done automatically like when a player is knocked out a hit splat will appear or the player will say something above their heads even without typing it.

Jagex has used many cutscenes or long cutscenes in some quests like The Giant Dwarf. But in some quests cutscenes have not been used at all. Some online polls created by Jagex ask if players enjoy long cutscenes or none at all.[1] The majority of players answered medium-short sized cutscenes meaning long cutscenes may become rare in quests.

Cutscenes also occur during some transportation modes such as ships or Eagle transport system. Interactive cutscenes also used to occur in the Gnomecopter Tours where the player could change their view, leave, talk and interact with some NPCs and scenery. Jagex removed the Gnomecopter Tours.

In cutscenes involving only other characters in a storyline, where the player is not present, the player is actually "teleported" to the area where the cutscene takes place, and the camera is focused on the characters in a way that the player is not shown. However, the player still appears on the mini map. A bug may occur when the player is poisoned and one of these cutscenes plays; the camera will not adjust to the other characters and will be focused on the player as if the game was being played normally. The player may use the chat feature, however they cannot move. Any attempt to do so will initiate the cutscene dialogue without the special camera angles.

Wikipedia has an article about:


  1. ^ How do you feel about the cutscenes in the game? RuneScape Polls

This article uses material from the "Cutscene" article on the Runescape wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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